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XII Release 0.1.0
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Defines during re-parenting what transform is going to be preserved. More...
#include <GameObject.h>
Public Types | |
enum | Enum : StorageType { PreserveLocal , PreserveGlobal , Default = PreserveLocal } |
using | StorageType = xiiUInt8 |
Defines during re-parenting what transform is going to be preserved.