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XII Release 0.1.0
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This describes the viewport. A viewport defines the rendering area within a graphical output. It specifies the position, size, and depth range of the viewport to control how the scene is displayed. More...
#include <CommandList.h>
Public Member Functions | |
XII_DECLARE_POD_TYPE () | |
XII_ALWAYS_INLINE | xiiGALViewport (float fX, float fY, float fWidth, float fHeight, float fMinDepth, float fMaxDepth) |
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xiiHashableStruct (const xiiHashableStruct< xiiGALViewport > &other) | |
void | operator= (const xiiHashableStruct< xiiGALViewport > &other) |
XII_ALWAYS_INLINE constexpr bool | operator== (const xiiHashableStruct< xiiGALViewport > &rhs) const=default |
xiiUInt32 | CalculateHash () const |
Calculates the 32 bit hash of the struct and returns it. | |
This describes the viewport. A viewport defines the rendering area within a graphical output. It specifies the position, size, and depth range of the viewport to control how the scene is displayed.