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XII Release 0.1.0
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This is the complete list of members for xiiLodAnimatedMeshComponent, including all inherited members.
| CreateRenderData() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | virtual |
| Deinitialize() override | xiiRenderComponent | protectedvirtual |
| DeleteComponent() | xiiComponent | |
| DeserializeComponent(xiiWorldReader &inout_stream) override | xiiLodAnimatedMeshComponent | virtual |
| EnableUnhandledMessageHandler(bool enable) | xiiComponent | protected |
| EnsureInitialized() | xiiComponent | |
| EnsureSimulationStarted() | xiiComponent | |
| GetActiveFlag() const | xiiComponent | |
| GetColor() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| GetCustomData() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| GetDynamicRTTI() const (defined in xiiReflectedClass) | xiiReflectedClass | inlinevirtual |
| GetHandle() const | xiiComponent | |
| GetLocalBounds(xiiBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, xiiMsgUpdateLocalBounds &ref_msg) override | xiiLodAnimatedMeshComponent | virtual |
| GetMode() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
| GetOverlapRanges() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| GetOwner() | xiiComponent | |
| GetOwner() const | xiiComponent | |
| GetOwningManager() | xiiComponent | |
| GetOwningManager() const | xiiComponent | |
| GetShowDebugInfo() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| GetSortingDepthOffset() const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| GetStaticRTTI() (defined in xiiNoBase) | xiiNoBase | inlinestatic |
| GetTypeId() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
| GetUniqueID() const | xiiComponent | |
| GetUniqueIdForRendering(const xiiComponent &component, xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) | xiiRenderComponent | static |
| GetUniqueIdForRendering(xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) const | xiiRenderComponent | inline |
| GetUserFlag(xiiUInt8 uiFlagIndex) const | xiiComponent | |
| GetWorld() | xiiComponent | |
| GetWorld() const | xiiComponent | |
| HandlesMessage(const xiiMessage &msg) const | xiiComponent | virtual |
| Initialize() | xiiComponent | protectedvirtual |
| InitializeAnimationPose() (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| InvalidateCachedRenderData() (defined in xiiRenderComponent) | xiiRenderComponent | protected |
| IsActive() const | xiiComponent | |
| IsActiveAndInitialized() const | xiiComponent | |
| IsActiveAndSimulating() const | xiiComponent | |
| IsDynamic() const | xiiComponent | protected |
| IsInitialized() const (defined in xiiComponent) | xiiComponent | protected |
| IsInitializing() const (defined in xiiComponent) | xiiComponent | protected |
| IsInstanceOf(const xiiRTTI *pType) const | xiiReflectedClass | |
| IsInstanceOf() const | xiiReflectedClass | inline |
| IsSimulationStarted() const (defined in xiiComponent) | xiiComponent | protected |
| m_Color (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_fBoundsRadius (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_fSortingDepthOffset (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_hDefaultSkeleton (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_iCurLod (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | mutableprotected |
| m_MaxBounds (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_Meshes (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_pMessageDispatchType | xiiComponent | protected |
| m_RootTransform (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_SkinningState (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_vBoundsOffset (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| m_vCustomData (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| MapModelSpacePoseToSkinningSpace(const xiiHashTable< xiiHashedString, xiiMeshResourceDescriptor::BoneData > &bones, const xiiSkeleton &skeleton, xiiArrayPtr< const xiiMat4 > modelSpaceTransforms, xiiBoundingBox *bounds) (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| OnActivated() override | xiiLodAnimatedMeshComponent | protectedvirtual |
| OnAnimationPoseUpdated(xiiMsgAnimationPoseUpdated &msg) (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| OnDeactivated() override | xiiLodAnimatedMeshComponent | protectedvirtual |
| OnMsgExtractRenderData(xiiMsgExtractRenderData &msg) const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| OnMsgSetColor(xiiMsgSetColor &ref_msg) (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| OnQueryAnimationSkeleton(xiiMsgQueryAnimationSkeleton &msg) (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| OnSimulationStarted() | xiiComponent | protectedvirtual |
| OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) | xiiComponent | protectedvirtual |
| OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) const | xiiComponent | protectedvirtual |
| OnUpdateLocalBounds(xiiMsgUpdateLocalBounds &msg) (defined in xiiRenderComponent) | xiiRenderComponent | protected |
| PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiComponent | |
| RetrievePose(xiiDynamicArray< xiiMat4 > &out_modelTransforms, xiiTransform &out_rootTransform, const xiiSkeleton &skeleton) (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| SendMessage(xiiMessage &ref_msg) | xiiComponent | inline |
| SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent) | xiiComponent | inline |
| SerializeComponent(xiiWorldWriter &inout_stream) const override | xiiLodAnimatedMeshComponent | virtual |
| SetActiveFlag(bool bEnabled) | xiiComponent | |
| SetColor(const xiiColor &color) | xiiLodAnimatedMeshComponent | |
| SetCreatedByPrefab() | xiiComponent | inline |
| SetCustomData(const xiiVec4 &vData) | xiiLodAnimatedMeshComponent | |
| SetOverlapRanges(bool bOverlap) | xiiLodAnimatedMeshComponent | |
| SetShowDebugInfo(bool bShow) | xiiLodAnimatedMeshComponent | |
| SetSortingDepthOffset(float fOffset) | xiiLodAnimatedMeshComponent | |
| SetUniqueID(xiiUInt32 uiUniqueID) | xiiComponent | |
| SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet) | xiiComponent | |
| TriggerLocalBoundsUpdate() | xiiRenderComponent | |
| UpdateSelectedLod(const xiiView &view) const (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | protected |
| WasCreatedByPrefab() const | xiiComponent | inline |
| xiiComponent() | xiiComponent | protected |
| xiiLodAnimatedMeshComponent() (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | |
| xiiRenderComponent() (defined in xiiRenderComponent) | xiiRenderComponent | |
| ~xiiComponent() (defined in xiiComponent) | xiiComponent | protectedvirtual |
| ~xiiLodAnimatedMeshComponent() (defined in xiiLodAnimatedMeshComponent) | xiiLodAnimatedMeshComponent | |
| ~xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | virtual |
| ~xiiRenderComponent() (defined in xiiRenderComponent) | xiiRenderComponent |