XII Release 0.1.0
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xiiLodAnimatedMeshComponent Member List

This is the complete list of members for xiiLodAnimatedMeshComponent, including all inherited members.

CreateRenderData() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentvirtual
Deinitialize() overridexiiRenderComponentprotectedvirtual
DeserializeComponent(xiiWorldReader &inout_stream) overridexiiLodAnimatedMeshComponentvirtual
EnableUnhandledMessageHandler(bool enable)xiiComponentprotected
EnsureInitialized()xiiComponent
EnsureSimulationStarted()xiiComponent
GetActiveFlag() constxiiComponent
GetColor() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
GetCustomData() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetHandle() constxiiComponent
GetLocalBounds(xiiBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, xiiMsgUpdateLocalBounds &ref_msg) overridexiiLodAnimatedMeshComponentvirtual
GetMode() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetOverlapRanges() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
GetOwner()xiiComponent
GetOwner() constxiiComponent
GetOwningManager()xiiComponent
GetOwningManager() constxiiComponent
GetShowDebugInfo() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
GetSortingDepthOffset() const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetTypeId() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetUniqueID() constxiiComponent
GetUniqueIdForRendering(const xiiComponent &component, xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24)xiiRenderComponentstatic
GetUniqueIdForRendering(xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) constxiiRenderComponentinline
GetUserFlag(xiiUInt8 uiFlagIndex) constxiiComponent
GetWorld()xiiComponent
GetWorld() constxiiComponent
HandlesMessage(const xiiMessage &msg) constxiiComponentvirtual
Initialize()xiiComponentprotectedvirtual
InitializeAnimationPose() (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
InvalidateCachedRenderData() (defined in xiiRenderComponent)xiiRenderComponentprotected
IsActive() constxiiComponent
IsActiveAndInitialized() constxiiComponent
IsActiveAndSimulating() constxiiComponent
IsDynamic() constxiiComponentprotected
IsInitialized() const (defined in xiiComponent)xiiComponentprotected
IsInitializing() const (defined in xiiComponent)xiiComponentprotected
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsSimulationStarted() const (defined in xiiComponent)xiiComponentprotected
m_Color (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_fBoundsRadius (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_fSortingDepthOffset (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_hDefaultSkeleton (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_iCurLod (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentmutableprotected
m_MaxBounds (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_Meshes (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_pMessageDispatchTypexiiComponentprotected
m_RootTransform (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_SkinningState (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_vBoundsOffset (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
m_vCustomData (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
MapModelSpacePoseToSkinningSpace(const xiiHashTable< xiiHashedString, xiiMeshResourceDescriptor::BoneData > &bones, const xiiSkeleton &skeleton, xiiArrayPtr< const xiiMat4 > modelSpaceTransforms, xiiBoundingBox *bounds) (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
OnActivated() overridexiiLodAnimatedMeshComponentprotectedvirtual
OnAnimationPoseUpdated(xiiMsgAnimationPoseUpdated &msg) (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
OnDeactivated() overridexiiLodAnimatedMeshComponentprotectedvirtual
OnMsgExtractRenderData(xiiMsgExtractRenderData &msg) const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
OnMsgSetColor(xiiMsgSetColor &ref_msg) (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
OnQueryAnimationSkeleton(xiiMsgQueryAnimationSkeleton &msg) (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
OnSimulationStarted()xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg)xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) constxiiComponentprotectedvirtual
OnUpdateLocalBounds(xiiMsgUpdateLocalBounds &msg) (defined in xiiRenderComponent)xiiRenderComponentprotected
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) constxiiComponent
RetrievePose(xiiDynamicArray< xiiMat4 > &out_modelTransforms, xiiTransform &out_rootTransform, const xiiSkeleton &skeleton) (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
SendMessage(xiiMessage &ref_msg)xiiComponentinline
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent)xiiComponentinline
SerializeComponent(xiiWorldWriter &inout_stream) const overridexiiLodAnimatedMeshComponentvirtual
SetActiveFlag(bool bEnabled)xiiComponent
SetColor(const xiiColor &color)xiiLodAnimatedMeshComponent
SetCreatedByPrefab()xiiComponentinline
SetCustomData(const xiiVec4 &vData)xiiLodAnimatedMeshComponent
SetOverlapRanges(bool bOverlap)xiiLodAnimatedMeshComponent
SetShowDebugInfo(bool bShow)xiiLodAnimatedMeshComponent
SetSortingDepthOffset(float fOffset)xiiLodAnimatedMeshComponent
SetUniqueID(xiiUInt32 uiUniqueID)xiiComponent
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet)xiiComponent
TriggerLocalBoundsUpdate()xiiRenderComponent
UpdateSelectedLod(const xiiView &view) const (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponentprotected
WasCreatedByPrefab() constxiiComponentinline
xiiComponent()xiiComponentprotected
xiiLodAnimatedMeshComponent() (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent
~xiiComponent() (defined in xiiComponent)xiiComponentprotectedvirtual
~xiiLodAnimatedMeshComponent() (defined in xiiLodAnimatedMeshComponent)xiiLodAnimatedMeshComponent
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual
~xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent