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XII Release 0.1.0
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Describes parameters for issuing a tile-based compute dispatch. More...
#include <CommandList.h>
Public Member Functions | |
XII_ALWAYS_INLINE | xiiGALDispatchTileDescription ()=default |
Default-initialized tile dispatch (1x1 tile). | |
XII_ALWAYS_INLINE | xiiGALDispatchTileDescription (xiiUInt32 uiThreadsPerTileX, xiiUInt32 uiThreadsPerTileY) |
Constructs a tile dispatch with specified tile dimensions and flags. | |
Public Attributes | |
xiiUInt32 | m_uiThreadsPerTileX = 1U |
Threads per tile along X. | |
xiiUInt32 | m_uiThreadsPerTileY = 1U |
Threads per tile along Y. | |
Describes parameters for issuing a tile-based compute dispatch.
Used for tile shaders or compute workloads that operate on screen-space tiles.
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inline |
Constructs a tile dispatch with specified tile dimensions and flags.
uiThreadsPerTileX | - Threads per tile along X. |
uiThreadsPerTileY | - Threads per tile along Y. |