XII Release 0.1.0
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xiiGALRayTracingPipelineDescription Struct Reference

This describes the ray tracing pipeline information. More...

#include <PipelineState.h>

Inheritance diagram for xiiGALRayTracingPipelineDescription:
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Public Member Functions

 XII_DECLARE_POD_TYPE ()
 
- Public Member Functions inherited from xiiHashableStruct< xiiGALRayTracingPipelineDescription >
constexpr xiiHashableStruct () noexcept
 Default constructor. Initializes all bytes to zero.
 
 xiiHashableStruct (const xiiHashableStruct &other) noexcept
 Bitwise copy constructor.
 
xiiHashableStructoperator= (const xiiHashableStruct &other) noexcept
 Bitwise assignment operator.
 
bool operator== (const xiiHashableStruct &other) const noexcept
 Compares equality via raw byte comparison.
 
std::strong_ordering operator<=> (const xiiHashableStruct &other) const noexcept
 Compares ordering via raw byte comparison.
 
xiiUInt32 CalculateHash () const noexcept
 Calculates a 32-bit hash from raw bytes of the struct.
 
void Clear () noexcept
 Fills all bytes with zero.
 
bool IsZero () const noexcept
 Returns true if all bytes are zero.
 

Public Attributes

xiiUInt16 m_uiShaderRecordSize = 0U
 Size of the additional data passed to the shader. Shader record size plus shader group size (32 bytes) must be aligned to 32 bytes. Shader record size plus shader group size (32 bytes) must not exceed 4096 bytes.
 
xiiUInt8 m_uiMaxRecursionDepth = 0U
 Number of recursive calls of TraceRay() in HLSL. Zero means no tracing of rays at all, only ray-gen shader will be executed. See Device MaxRayTracingRecursionDepth.
 

Detailed Description

This describes the ray tracing pipeline information.


The documentation for this struct was generated from the following file: