XII Release 0.1.0
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xiiRayTracingGeometryDescription Struct Reference

Immutable source geometry used to create and cache one BLAS. More...

#include <RayTracingResources.h>

Public Member Functions

xiiString GetMeshBufferResourceId () const
void SetMeshBufferResourceId (xiiString sResourceId)

Public Attributes

xiiMeshBufferResourceHandle m_hMeshBuffer
bool m_bOpaque = true
xiiUInt32 m_uiFirstPrimitive = 0
xiiUInt32 m_uiPrimitiveCount = 0

Detailed Description

Immutable source geometry used to create and cache one BLAS.


The documentation for this struct was generated from the following files:
  • /home/runner/work/XII/XII/Source/Engine/GraphicsCore/Lighting/RayTracingResources.h
  • /home/runner/work/XII/XII/Source/Engine/GraphicsCore/Lighting/Implementation/RayTracingResources.cpp