XII Release 0.1.0
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xiiCustomDataResourceBase Class Referenceabstract

Base class for resources that represent different implementations of xiiCustomData. More...

#include <CustomData.h>

Inheritance diagram for xiiCustomDataResourceBase:
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Protected Member Functions

virtual void CreateAndLoadData (xiiAbstractObjectGraph &ref_graph, xiiRttiConverterContext &ref_context, const xiiAbstractObjectNode *pRootNode)=0
 
virtual xiiResourceLoadDesc UnloadData (Unload WhatToUnload) override
 Requests the resource to unload another quality level. If bFullUnload is true, the resource should unload all data, because it is going to be deleted afterwards.
 
xiiResourceLoadDesc UpdateContent_Internal (xiiStreamReader *pStream, const xiiRTTI &rtti)
 
- Protected Member Functions inherited from xiiResource
 xiiResource (DoUpdate ResourceUpdateThread, xiiUInt8 uiQualityLevelsLoadable)
 Default constructor.
 
virtual ~xiiResource ()
 virtual destructor.
 
MemoryUsageModifyMemoryUsage ()
 Non-const version for resources that want to write this variable directly.
 
void SetIsReloadable (bool bIsReloadable)
 Call this to specify whether a resource is reloadable.
 
void SetHasLoadingFallback (bool bHasLoadingFallback)
 Used internally by the code injection macros.
 

Additional Inherited Members

- Public Types inherited from xiiResource
enum class  DoUpdate { OnMainThread , OnAnyThread , OnGraphicsResourceThreads }
 
- Public Member Functions inherited from xiiResource
XII_ALWAYS_INLINE xiiStringView GetResourceID () const
 Returns the unique ID that identifies this resource. On a file resource this might be a path. Can also be a GUID or any other scheme that uniquely identifies the resource.
 
XII_ALWAYS_INLINE xiiUInt64 GetResourceIDHash () const
 Returns the hash of the unique ID.
 
void SetResourceDescription (xiiStringView sDescription)
 The resource description allows to store an additional string that might be more descriptive during debugging, than the unique ID.
 
const xiiStringGetResourceDescription () const
 The resource description allows to store an additional string that might be more descriptive during debugging, than the unique ID.
 
const xiiStringGetResourceIdOrDescription () const
 The returns the resource description, if available, otherwise the resource ID.
 
XII_ALWAYS_INLINE xiiResourceState GetLoadingState () const
 Returns the current state in which this resource is in.
 
XII_ALWAYS_INLINE xiiUInt8 GetNumQualityLevelsDiscardable () const
 Returns the current maximum quality level that the resource could have.
 
XII_ALWAYS_INLINE xiiUInt8 GetNumQualityLevelsLoadable () const
 Returns how many quality levels the resource may additionally load.
 
float GetLoadingPriority (xiiTime now) const
 Returns the priority that is used by the resource manager to determine which resource to load next.
 
xiiResourcePriority GetPriority () const
 Returns the current resource priority.
 
void SetPriority (xiiResourcePriority priority)
 Changes the current resource priority.
 
XII_ALWAYS_INLINE const xiiBitflags< xiiResourceFlags > & GetBaseResourceFlags () const
 Returns the basic flags for the resource type. Mostly used the resource manager.
 
XII_ALWAYS_INLINE const MemoryUsageGetMemoryUsage () const
 Returns the information about the current memory usage of the resource.
 
XII_ALWAYS_INLINE xiiTime GetLastAcquireTime () const
 Returns the time at which the resource was (tried to be) acquired last. If a resource is acquired using xiiResourceAcquireMode::PointerOnly, this does not update the last acquired time, since the resource is not acquired for full use.
 
XII_ALWAYS_INLINE xiiInt32 GetReferenceCount () const
 Returns the reference count of this resource.
 
XII_ALWAYS_INLINE const xiiTimestampGetLoadedFileModificationTime () const
 Returns the modification date of the file from which this resource was loaded.
 
XII_ALWAYS_INLINE xiiUInt32 GetCurrentResourceChangeCounter () const
 Returns the current value of the resource change counter. Can be used to detect whether the resource has changed since using it last time.
 
XII_ALWAYS_INLINE void IncResourceChangeCounter ()
 Allows to manually increase the resource change counter to signal that dependent code might need to update.
 
virtual void ResetResource ()
 If the resource has modifications from the original state, it should reset itself to that state now (or force a reload on itself).
 
void PrintHandleStackTraces ()
 Prints the stack-traces for all handles that currently reference this resource.
 
- Public Member Functions inherited from xiiReflectedClass
virtual const xiiRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const xiiRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T>
XII_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 
- Static Public Member Functions inherited from xiiNoBase
static const xiiRTTIGetStaticRTTI ()
 
- Public Attributes inherited from xiiResource
xiiEvent< const xiiResourceEvent &, xiiMutexm_ResourceEvents
 
- Static Public Attributes inherited from xiiResource
static DoUpdate UpdateGraphicsResource = xiiResource::DoUpdate::OnAnyThread
 
- Protected Types inherited from xiiResource
enum class  Unload { AllQualityLevels , OneQualityLevel }
 

Detailed Description

Base class for resources that represent different implementations of xiiCustomData.

These resources are automatically generated using these macros: XII_DECLARE_CUSTOM_DATA_RESOURCE(YourCustomData) XII_DEFINE_CUSTOM_DATA_RESOURCE(YourCustomData)

Put the former into a header next to YourCustomData and the latter into an implementation file.

This builds these types: YourCustomDataResource YourCustomDataResourceHandle

You can then use these to reference this resource type for example in components. For a full example search the SampleGamePlugin for SampleCustomDataResource and SampleCustomDataResourceHandle and see how they are used.

Member Function Documentation

◆ UnloadData()

xiiResourceLoadDesc xiiCustomDataResourceBase::UnloadData ( Unload WhatToUnload)
overrideprotectedvirtual

Requests the resource to unload another quality level. If bFullUnload is true, the resource should unload all data, because it is going to be deleted afterwards.

Implements xiiResource.

Reimplemented in xiiCustomDataResource< T >.


The documentation for this class was generated from the following files: