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XII Release 0.1.0
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#include <MaterialGpuStorage.h>
Public Attributes | |
| xiiUInt32 | m_uiMaxMaterials = 65536U |
| xiiUInt32 | m_uiMaxParameterBytes = 256U |
| xiiUInt32 | m_uiFramesInFlight = 3U |
Configuration for the global GPU material table. Each frame in flight receives a disjoint slice, so frequent CPU edits never overwrite bytes still consumed by an earlier GPU frame.