This is the base class for all input devices that handle mouse and keyboard input.
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#include <MouseKeyboard.h>
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virtual void | SetShowMouseCursor (bool bShow)=0 |
| Shows or hides the mouse cursor inside the application window.
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virtual bool | GetShowMouseCursor () const =0 |
| Returns whether the mouse cursor is shown.
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virtual void | SetClipMouseCursor (xiiMouseCursorClipMode::Enum mode)=0 |
| Will trap the mouse inside the application window. Should usually be enabled, to prevent accidental task switches.
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virtual xiiMouseCursorClipMode::Enum | GetClipMouseCursor () const =0 |
| Returns whether the mouse is confined to the application window or not.
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virtual void | SetMouseSpeed (const xiiVec2 &vScale) |
| Sets the scaling factor that is applied on all (relative) mouse input.
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xiiVec2 | GetMouseSpeed () const |
| Returns the scaling factor that is applied on all (relative) mouse input.
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bool | IsFocused () |
| Returns if the associated xiiWindow has focus.
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| xiiInputDevice () |
| Default Constructor.
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float | GetInputSlotState (xiiStringView sSlot) const |
| Allows to query current input values for the given slot.
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bool | HasDeviceBeenUsedLastFrame () const |
| Returns true, if the device was 'used' during the last frame, ie. when it generated input due to some user interaction.
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virtual const xiiRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it.
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static xiiInt32 | GetWindowNumberMouseIsOver () |
| Returns the number of the xiiWindow over which the mouse moved last.
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static const xiiRTTI * | GetStaticRTTI () |
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virtual void | UpdateInputSlotValues () override |
| Override this, if you need to query the state of the hardware to update the input slots.
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virtual void | InitializeDevice ()=0 |
| Override this if you need to do device specific initialization before the first use.
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virtual void | ResetInputSlotValues () |
| Override this, if you need to reset certain input slot values to zero, after the xiiInputManager is finished with the current frame update.
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virtual void | RegisterInputSlots ()=0 |
| Override this to register all the input slots that this device exposes.
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virtual void | UpdateHardwareState (xiiTime tTimeDifference) |
| This function is called once after xiiInputManager::Update with the same time delta value. It allows to update hardware state, such as the vibration of gamepad motors.
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static xiiInt32 | s_iMouseIsOverWindowNumber = -1 |
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This is the base class for all input devices that handle mouse and keyboard input.
This class is derived from xiiInputDevice but adds interface functions to handle mouse and keyboard input.
◆ SetClipMouseCursor()
Will trap the mouse inside the application window. Should usually be enabled, to prevent accidental task switches.
Especially on multi-monitor systems, the mouse can easily leave the application window (even in fullscreen mode). Do NOT use this function when you have multiple windows and require absolute mouse positions.
- See also
- xiiMouseCursorClipMode
◆ UpdateInputSlotValues()
void xiiInputDeviceMouseKeyboard::UpdateInputSlotValues |
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overrideprotectedvirtual |
Override this, if you need to query the state of the hardware to update the input slots.
- Note
- This function might be called multiple times before ResetInputSlotValues() is called. This will be the case when xiiInputManager::PollHardware is used to make more frequent hardware updates than input is actually processed. Just make sure to always accumulate delta values (such as mouse move values) and don't expect ResetInputSlotValues() to be called in tandem with this function and it will be fine.
Implements xiiInputDevice.
The documentation for this class was generated from the following files:
- /home/runner/work/XII/XII/Source/Engine/Core/Input/DeviceTypes/MouseKeyboard.h
- /home/runner/work/XII/XII/Source/Engine/Core/Input/DeviceTypes/Implementation/DeviceTypes.cpp