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XII Release 0.1.0
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This is the complete list of members for xiiLayerDocument, including all inherited members.
| AddExposedParameter(xiiStringView sName, const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) (defined in xiiSceneDocument) | xiiSceneDocument | |
| AddPrefabDependencies(const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo) const | xiiAssetDocument | protected |
| AddReferences(const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo, bool bInsidePrefab) const | xiiAssetDocument | protected |
| AddSyncObject(xiiEditorEngineSyncObject *pSync) const | xiiAssetDocument | |
| AfterSaveCallback typedef | xiiDocument | |
| AppendThumbnailInfo(xiiStringView sThumbnailFile, const ThumbnailInfo &thumbnailInfo) const | xiiAssetDocument | protected |
| ApplyRecursive(const xiiDocumentObject *pObject, Func f) (defined in xiiSceneDocument) | xiiSceneDocument | inlineprotected |
| ArePrefabsAllowed() const override | xiiSceneDocument | inlinevirtual |
| AttachMetaDataBeforeSaving(xiiAbstractObjectGraph &graph) const override (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protectedvirtual |
| AttachToObject() | xiiSceneDocument | |
| BeforeClosing() (defined in xiiDocument) | xiiDocument | protectedvirtual |
| BroadcastInterDocumentMessage(xiiReflectedClass *pMessage, xiiDocument *pSender) | xiiDocument | |
| CanEngineProcessBeRestarted() const override | xiiSceneDocument | virtual |
| CanUndoSelection() const (defined in xiiSceneDocument) | xiiSceneDocument | |
| ClearActiveParent() | xiiSceneDocument | |
| ComputeGlobalTransform(const xiiDocumentObject *pObject) const | xiiGameObjectDocument | |
| ComputeObjectTransformation(const xiiDocumentObject *pObject, xiiTransform &out_result) const override | xiiGameObjectDocument | virtual |
| ComputeTopLevelSelectedGameObjects(xiiDeque< xiiSelectedGameObject > &out_selection) | xiiGameObjectDocument | |
| ConvertToEditorPrefab(xiiArrayPtr< const xiiDocumentObject * > selection) | xiiSceneDocument | virtual |
| ConvertToEnginePrefab(xiiArrayPtr< const xiiDocumentObject * > selection) | xiiSceneDocument | virtual |
| CopyReference() | xiiSceneDocument | |
| CopySelectedObjects(xiiAbstractObjectGraph &out_objectGraph, xiiStringBuilder &out_sMimeType) const override | xiiSceneDocument | virtual |
| CopySelectedObjects(xiiAbstractObjectGraph &ref_graph, xiiMap< xiiUuid, xiiUuid > *out_pParents) const (defined in xiiSceneDocument) | xiiSceneDocument | |
| CreateDocumentInfo() override | xiiAssetDocument | protectedvirtual |
| CreateEmptyObject(bool bAttachToParent, bool bAtPickedPosition, bool bComponentSelectionMenu) | xiiSceneDocument | |
| CreateExposedProperty(const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index, xiiExposedSceneProperty &out_key) const (defined in xiiSceneDocument) | xiiSceneDocument | |
| CreateLevelCamera(xiiUInt8 uiSlot) | xiiSceneDocument | |
| CreatePrefabDocument(xiiStringView sFile, xiiArrayPtr< const xiiDocumentObject * > rootObjects, const xiiUuid &invPrefabSeed, xiiUuid &out_newDocumentGuid, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, bool bKeepOpen=false, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) | xiiDocument | virtual |
| CreatePrefabDocumentFromSelection(xiiStringView sFile, const xiiRTTI *pRootType, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, xiiDelegate< void(xiiDocumentObject *)> adjustNewNodesCB={}, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) override | xiiSceneDocument | virtual |
| CreateThumbnail() | xiiAssetDocument | |
| DeleteSelectedObjects() const | xiiDocument | virtual |
| DeltaTransform() | xiiSceneDocument | |
| DetachFromParent() | xiiSceneDocument | |
| DetermineNodeName(const xiiDocumentObject *pObject, const xiiUuid &prefabGuid, xiiStringBuilder &out_sResult, QIcon *out_pIcon=nullptr) const | xiiGameObjectDocument | |
| DocumentObjectMetaDataEventHandler(const xiiObjectMetaData< xiiUuid, xiiDocumentObjectMetaData >::EventData &e) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| DocumentRenamed(xiiStringView sNewDocumentPath) | xiiDocument | |
| DocumentType enum name (defined in xiiSceneDocument) | xiiSceneDocument | |
| DoTransformAsset(const xiiPlatformProfile *pAssetProfile, xiiBitflags< xiiTransformFlags > transformFlags) (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| DuplicateSelectedObjects(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bSetSelected) (defined in xiiSceneDocument) | xiiSceneDocument | |
| DuplicateSelection() (defined in xiiSceneDocument) | xiiSceneDocument | |
| DuplicateSpecial() | xiiSceneDocument | |
| EngineConnectionEventHandler(const xiiEditorEngineProcessConnection::Event &e) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| EngineStatus enum name | xiiAssetDocument | |
| EnsureSettingsObjectExist() (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| EnsureVisible() | xiiDocument | |
| ExportScene(bool bCreateThumbnail) (defined in xiiSceneDocument) | xiiSceneDocument | |
| ExportSceneGeometry(xiiStringView sFile, bool bOnlySelection, int iExtractionMode, const xiiMat3 &mTransform) (defined in xiiSceneDocument) | xiiSceneDocument | |
| FindExposedParameter(const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) (defined in xiiSceneDocument) | xiiSceneDocument | |
| FindSyncObject(const xiiUuid &guid) const | xiiAssetDocument | |
| FindSyncObject(const xiiRTTI *pType) const | xiiAssetDocument | |
| GameObjectDocumentEventHandler(const xiiGameObjectDocumentEvent &e) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| GatherObjectsOfType(xiiDocumentObject *pRoot, xiiGatherObjectsOfTypeMsgInterDoc *pMsg) const (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| GenerateFullDisplayName(const xiiDocumentObject *pRoot, xiiStringBuilder &out_sFullPath) const | xiiGameObjectDocument | |
| GetActiveEditTool() const | xiiGameObjectDocument | inline |
| GetActiveParent() const | xiiGameObjectDocument | inline |
| GetActiveSubDocument() const | xiiDocument | inline |
| GetActiveSubDocument() (defined in xiiDocument) | xiiDocument | inline |
| GetAddAmbientLight() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetAddToRecentFilesList() const | xiiDocument | inline |
| GetAssetDocumentInfo() const (defined in xiiAssetDocument) | xiiAssetDocument | |
| GetAssetDocumentManager() const (defined in xiiAssetDocument) | xiiAssetDocument | |
| GetAssetDocumentTypeDescriptor() const (defined in xiiAssetDocument) | xiiAssetDocument | inline |
| GetAssetFlags() const (defined in xiiAssetDocument) | xiiAssetDocument | |
| GetAssetTypeVersion() const | xiiAssetDocument | |
| GetChildHash(const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) const | xiiAssetDocument | protected |
| GetCommandHistory() const (defined in xiiDocument) | xiiDocument | inline |
| GetCommonAssetUiState(xiiCommonAssetUiState::Enum state) const | xiiAssetDocument | virtual |
| GetCreateEngineMetaData() const override | xiiLayerDocument | virtual |
| GetDocumentHash() const | xiiAssetDocument | protected |
| GetDocumentInfo() const (defined in xiiDocument) | xiiDocument | inline |
| GetDocumentManager() const | xiiDocument | inline |
| GetDocumentPath() const | xiiDocument | inline |
| GetDocumentTypeDescriptor() const (defined in xiiDocument) | xiiDocument | inline |
| GetDocumentTypeName() const | xiiDocument | inline |
| GetDynamicRTTI() const (defined in xiiReflectedClass) | xiiReflectedClass | inlinevirtual |
| GetEditorEngineConnection() const | xiiAssetDocument | inline |
| GetEditorInputContextOverride() override | xiiGameObjectDocument | virtual |
| GetEngineStatus() const | xiiAssetDocument | inline |
| GetGameMode() const (defined in xiiSceneDocument) | xiiSceneDocument | inline |
| GetGizmoMoveParentOnly() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| GetGizmoWorldSpace() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| GetGlobalTransform(const xiiDocumentObject *pObject) const | xiiGameObjectDocument | |
| GetGuid() const (defined in xiiDocument) | xiiDocument | inline |
| GetMainDocument() const | xiiDocument | inline |
| GetMainDocument() (defined in xiiDocument) | xiiDocument | inline |
| GetManipulatorSearchStrategy() const override | xiiSceneDocument | inlinevirtual |
| GetModifiedTime() const | xiiDocument | inline |
| GetObjectAccessor() const (defined in xiiDocument) | xiiDocument | virtual |
| GetObjectManager() const (defined in xiiDocument) | xiiDocument | inline |
| GetObjectManager() (defined in xiiDocument) | xiiDocument | inline |
| GetPauseSimulation() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetPickTransparent() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetRedirectedGameObjectDoc() | xiiGameObjectDocument | inlinevirtual |
| GetRenderSelectionOverlay() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetRenderShapeIcons() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetRenderVisualizers() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetSelectionManager() const (defined in xiiDocument) | xiiDocument | inline |
| GetSettings() const (defined in xiiSceneDocument) | xiiSceneDocument | inline |
| GetSettingsBase() const (defined in xiiSceneDocument) | xiiSceneDocument | |
| GetSettingsObject() const (defined in xiiSceneDocument) | xiiSceneDocument | virtual |
| GetSimulationSpeed() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetStaticRTTI() (defined in xiiNoBase) | xiiNoBase | inlinestatic |
| GetStepSimulation() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| GetSupportedMimeTypesForPasting(xiiHybridArray< xiiString, 4 > &out_mimeTypes) const override | xiiSceneDocument | virtual |
| GetThumbnailFilePath(xiiStringView sSubAssetName=xiiStringView()) const | xiiAssetDocument | protected |
| GetUnknownObjectTypeInstances() const | xiiDocument | inline |
| GetUnknownObjectTypes() const | xiiDocument | inline |
| GroupSelection() | xiiSceneDocument | |
| HandleEngineMessage(const xiiEditorEngineDocumentMsg *pMsg) override | xiiSceneDocument | virtual |
| HandleGameModeMsg(const xiiGameModeMsgToEditor *pMsg) (defined in xiiSceneDocument) | xiiSceneDocument | |
| HandleObjectStateFromEngineMsg(const xiiPushObjectStateMsgToEditor *pMsg) (defined in xiiSceneDocument) | xiiSceneDocument | |
| HasWindowBeenRequested() const (defined in xiiDocument) | xiiDocument | inline |
| HideUnselectedObjects() (defined in xiiSceneDocument) | xiiSceneDocument | |
| InitializeAfterLoading(bool bFirstTimeCreation) override (defined in xiiLayerDocument) | xiiLayerDocument | virtual |
| InitializeAfterLoadingAndSaving() override (defined in xiiAssetDocument) | xiiAssetDocument | protectedvirtual |
| InternalAfterSaveDocument() override | xiiAssetDocument | protectedvirtual |
| InternalCreateThumbnail(const ThumbnailInfo &ThumbnailInfo) override | xiiSceneDocument | protectedvirtual |
| InternalGetMetaDataHash(const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) const | xiiAssetDocument | inlineprotectedvirtual |
| InternalLoadDocument() | xiiDocument | protectedvirtual |
| InternalSaveDocument(AfterSaveCallback callback) override | xiiAssetDocument | protectedvirtual |
| InternalTransformAsset(xiiStringView sTargetFile, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) override | xiiSceneDocument | protectedvirtual |
| InternalTransformAsset(xiiStreamWriter &stream, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) override | xiiSceneDocument | protectedvirtual |
| InvalidateAssetThumbnail(xiiStringView sSubAssetName=xiiStringView()) const | xiiAssetDocument | protected |
| InvalidateGlobalTransformValue(const xiiDocumentObject *pObject) const | xiiGameObjectDocument | protected |
| IsActiveEditTool(const xiiRTTI *pEditToolType) const | xiiGameObjectDocument | |
| IsInstanceOf(const xiiRTTI *pType) const | xiiReflectedClass | |
| IsInstanceOf() const | xiiReflectedClass | inline |
| IsMainDocument() const | xiiDocument | inline |
| IsModified() const (defined in xiiDocument) | xiiDocument | inline |
| IsObjectEditorPrefab(const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) const | xiiSceneDocument | |
| IsObjectEnginePrefab(const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) const | xiiSceneDocument | |
| IsPrefab() const | xiiSceneDocument | inline |
| IsReadOnly() const (defined in xiiDocument) | xiiDocument | inline |
| IsSubDocument() const | xiiDocument | inline |
| JumpToLevelCamera(xiiUInt8 uiSlot, bool bImmediate) | xiiSceneDocument | |
| LoadDocument() | xiiDocument | inline |
| m_AllSyncObjects (defined in xiiAssetDocument) | xiiAssetDocument | mutableprotected |
| m_bStoreSelectionChange (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_CommonAssetUiChangeEvent | xiiAssetDocument | |
| m_Context (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_CurrentMode (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| m_DeletedObjects (defined in xiiAssetDocument) | xiiAssetDocument | mutableprotected |
| m_DocumentObjectMetaData | xiiDocument | |
| m_DocumentType (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_EngineConnectionType (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| m_EngineStatus (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| m_EventsOne | xiiDocument | mutable |
| m_GameMode (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_GameModeData (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_GameObjectEvents (defined in xiiGameObjectDocument) | xiiGameObjectDocument | mutable |
| m_GameObjectMetaData (defined in xiiGameObjectDocument) | xiiGameObjectDocument | mutable |
| m_iAllowSelectionChanges (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_ObjectAccessorChangeEvents | xiiDocument | mutable |
| m_ObjectEventHandlerID (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| m_ObjectMirror (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_ObjectPropertyEventHandlerID (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| m_ObjectStructureEventHandlerID (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| m_pActiveSubDocument | xiiDocument | protected |
| m_pCommandHistory (defined in xiiDocument) | xiiDocument | mutableprotected |
| m_pDocumentInfo (defined in xiiDocument) | xiiDocument | protected |
| m_pEngineConnection (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| m_pHostDocument | xiiDocument | protected |
| m_pMirror (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| m_pObjectAccessor | xiiDocument | mutableprotected |
| m_pObjectManager (defined in xiiDocument) | xiiDocument | protected |
| m_ProcessMessageEvent (defined in xiiAssetDocument) | xiiAssetDocument | |
| m_pSelectionManager (defined in xiiDocument) | xiiDocument | mutableprotected |
| m_pTypeDescriptor (defined in xiiDocument) | xiiDocument | protected |
| m_SelectionHandlerUnsubscriber (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_SelectionManagerEventHandlerID (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| m_SelectionStack (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| m_SyncObjects (defined in xiiAssetDocument) | xiiAssetDocument | mutableprotected |
| m_uiCommonAssetStateFlags (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| MoveCameraHere() | xiiGameObjectDocument | |
| ObjectEventHandler(const xiiDocumentObjectEvent &e) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| ObjectPropertyEventHandler(const xiiDocumentObjectPropertyEvent &e) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| ObjectStructureEventHandler(const xiiDocumentObjectStructureEvent &e) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| OnInterDocumentMessage(xiiReflectedClass *pMessage, xiiDocument *pSender) override | xiiSceneDocument | protectedvirtual |
| Paste(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bAllowPickedPosition, xiiStringView sMimeType) override | xiiSceneDocument | virtual |
| PasteAt(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, const xiiVec3 &vPos) (defined in xiiSceneDocument) | xiiSceneDocument | |
| PasteAtOrignalPosition(const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph) (defined in xiiSceneDocument) | xiiSceneDocument | |
| PauseSimulation() (defined in xiiSceneDocument) | xiiSceneDocument | |
| QueryCachedNodeName(const xiiDocumentObject *pObject, xiiStringBuilder &out_sResult, xiiUuid *out_pPrefabGuid=nullptr, QIcon *out_pIcon=nullptr) const | xiiGameObjectDocument | |
| QueryLocalTransform(const xiiDocumentObject *pObject) | xiiGameObjectDocument | static |
| QueryLocalTransformSimd(const xiiDocumentObject *pObject) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | static |
| ReadAndRegisterTypes(const xiiAbstractObjectGraph &types) | xiiDocument | static |
| ReadDocument(xiiStringView sDocumentPath, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pHeader, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pObjects, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pTypes) | xiiDocument | static |
| RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo, xiiArrayPtr< xiiStringView > viewExclusionTags) const | xiiAssetDocument | protected |
| RemoteCreateThumbnail(const ThumbnailInfo &thumbnailInfo) const (defined in xiiAssetDocument) | xiiAssetDocument | inlineprotected |
| RemoteExport(const xiiAssetFileHeader &header, xiiStringView sOutputTarget) const (defined in xiiAssetDocument) | xiiAssetDocument | protected |
| RemoveExposedParameter(xiiInt32 iIndex) (defined in xiiSceneDocument) | xiiSceneDocument | |
| RemoveSyncObject(xiiEditorEngineSyncObject *pSync) const | xiiAssetDocument | |
| ReplaceByPrefab(const xiiDocumentObject *pRootObject, xiiStringView sPrefabFile, const xiiUuid &prefabAsset, const xiiUuid &prefabSeed, bool bEnginePrefab) override | xiiSceneDocument | virtual |
| RequestExportScene(xiiStringView sTargetFile, const xiiAssetFileHeader &header) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| RestoreFavoriteCamera(xiiUInt8 uiSlot) | xiiSceneDocument | |
| RestoreMetaDataAfterLoading(const xiiAbstractObjectGraph &graph, bool bUndoable) override (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protectedvirtual |
| RevertPrefab(const xiiDocumentObject *pObject) override | xiiSceneDocument | virtual |
| RevertPrefabs(xiiArrayPtr< const xiiDocumentObject * > selection) | xiiDocument | |
| s_EventsAny | xiiDocument | static |
| s_GameObjectDocumentEvents (defined in xiiGameObjectDocument) | xiiGameObjectDocument | static |
| SaveDocument(bool bForce=false) | xiiDocument | |
| SaveDocumentAsync(AfterSaveCallback callback, bool bForce=false) | xiiDocument | |
| SaveThumbnail(const xiiImage &img, const ThumbnailInfo &thumbnailInfo) const | xiiAssetDocument | protected |
| SaveThumbnail(const QImage &img, const ThumbnailInfo &thumbnailInfo) const | xiiAssetDocument | protected |
| ScheduleSendObjectSelection() (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SelectionManagerEventHandler(const xiiSelectionManagerEvent &e) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| SelectParentObject() | xiiSceneDocument | |
| SendDocumentOpenMessage(bool bOpen) | xiiAssetDocument | |
| SendGameWorldToEngine() | xiiGameObjectDocument | protectedvirtual |
| SendMessageToEngine(xiiEditorEngineDocumentMsg *pMessage) const | xiiAssetDocument | |
| SendObjectMsg(const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) (defined in xiiSceneDocument) | xiiSceneDocument | |
| SendObjectMsgRecursive(const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) (defined in xiiSceneDocument) | xiiSceneDocument | |
| SendObjectSelection() | xiiGameObjectDocument | |
| SetActiveEditTool(const xiiRTTI *pEditToolType) | xiiGameObjectDocument | |
| SetActiveParent(xiiUuid object) | xiiGameObjectDocument | |
| SetAddAmbientLight(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetAddToResetFilesList(bool b) | xiiDocument | inline |
| SetCommonAssetUiState(xiiCommonAssetUiState::Enum state, double value) | xiiAssetDocument | virtual |
| SetEditToolConfigDelegate(xiiDelegate< void(xiiGameObjectEditTool *)> configDelegate) | xiiGameObjectDocument | |
| SetGameMode(GameMode::Enum mode) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| SetGizmoMoveParentOnly(bool bMoveParent) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetGizmoWorldSpace(bool bWorldSpace) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetGlobalTransform(const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) const | xiiGameObjectDocument | |
| SetGlobalTransformParentOnly(const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) const | xiiGameObjectDocument | |
| SetModified(bool b) (defined in xiiDocument) | xiiDocument | protected |
| SetPauseSimulation(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetPickTransparent(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetReadOnly(bool b) (defined in xiiDocument) | xiiDocument | protected |
| SetRenderSelectionOverlay(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetRenderShapeIcons(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetRenderVisualizers(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetSelectedAsActiveParent() | xiiSceneDocument | |
| SetSimulationSpeed(float f) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| SetStepSimulation(bool b) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | inline |
| SetUnknownObjectTypes(const xiiSet< xiiString > &Types, xiiUInt32 uiInstances) (defined in xiiDocument) | xiiDocument | protected |
| ShowDocumentStatus(const xiiFormatString &msg) const | xiiDocument | |
| ShowOrHide enum name (defined in xiiSceneDocument) | xiiSceneDocument | |
| ShowOrHideAllObjects(ShowOrHide action) (defined in xiiSceneDocument) | xiiSceneDocument | |
| ShowOrHideSelectedObjects(ShowOrHide action) (defined in xiiSceneDocument) | xiiSceneDocument | |
| SnapCameraToObject() | xiiGameObjectDocument | |
| SnapObjectToCamera() | xiiSceneDocument | |
| StartSimulateWorld() (defined in xiiSceneDocument) | xiiSceneDocument | |
| StepSimulation() (defined in xiiSceneDocument) | xiiSceneDocument | |
| StopGameMode() | xiiSceneDocument | |
| StoreFavoriteCamera(xiiUInt8 uiSlot) | xiiSceneDocument | |
| SubscribeGameObjectEventHandlers() (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| SyncObjectHiddenState() (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| SyncObjectHiddenState(xiiDocumentObject *pObject) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| SyncObjectsToEngine() const | xiiAssetDocument | |
| ToolsProjectEventHandler(const xiiToolsProjectEvent &e) (defined in xiiSceneDocument) | xiiSceneDocument | protected |
| TransformAsset(xiiBitflags< xiiTransformFlags > transformFlags, const xiiPlatformProfile *pAssetProfile=nullptr) | xiiAssetDocument | |
| TriggerFocusOnSelection(bool bAllViews) const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| TriggerGameModePlay(bool bUsePickedPositionAsStart) (defined in xiiSceneDocument) | xiiSceneDocument | |
| TriggerShowSelectionInScenegraph() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| TriggerSnapEachObjectToGrid() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| TriggerSnapPivotToGrid() const (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| UndoSelection() (defined in xiiSceneDocument) | xiiSceneDocument | virtual |
| UnlinkPrefabs(xiiArrayPtr< const xiiDocumentObject * > selection) override | xiiSceneDocument | virtual |
| UnsubscribeGameObjectEventHandlers() (defined in xiiGameObjectDocument) | xiiGameObjectDocument | protected |
| UpdateAssetDocumentInfo(xiiAssetDocumentInfo *pInfo) const override | xiiSceneDocument | protectedvirtual |
| UpdateObjectDebugTargets() | xiiSceneDocument | protected |
| UpdatePrefabObject(xiiDocumentObject *pObject, const xiiUuid &PrefabAsset, const xiiUuid &PrefabSeed, xiiStringView sBasePrefab) override (defined in xiiSceneDocument) | xiiSceneDocument | protectedvirtual |
| UpdatePrefabs() override | xiiSceneDocument | virtual |
| UpdatePrefabsRecursive(xiiDocumentObject *pObject) | xiiDocument | protectedvirtual |
| WaitForEngineStatusLoaded() const | xiiAssetDocument | |
| xiiAssetDocument(xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType) (defined in xiiAssetDocument) | xiiAssetDocument | |
| xiiDocument(xiiStringView sPath, xiiDocumentObjectManager *pDocumentObjectManagerImpl) (defined in xiiDocument) | xiiDocument | |
| xiiGameObjectDocument(xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType=xiiAssetDocEngineConnection::FullObjectMirroring) (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| xiiLayerDocument(xiiStringView sDocumentPath, xiiScene2Document *pParentScene) (defined in xiiLayerDocument) | xiiLayerDocument | |
| xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | |
| xiiSceneDocument(xiiStringView sDocumentPath, DocumentType documentType) (defined in xiiSceneDocument) | xiiSceneDocument | |
| ~xiiAssetDocument() (defined in xiiAssetDocument) | xiiAssetDocument | |
| ~xiiDocument() (defined in xiiDocument) | xiiDocument | virtual |
| ~xiiGameObjectDocument() (defined in xiiGameObjectDocument) | xiiGameObjectDocument | |
| ~xiiLayerDocument() (defined in xiiLayerDocument) | xiiLayerDocument | |
| ~xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | virtual |
| ~xiiSceneDocument() (defined in xiiSceneDocument) | xiiSceneDocument |