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XII Release 0.1.0
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Public Member Functions | |
| xiiLayerDocument (xiiStringView sDocumentPath, xiiScene2Document *pParentScene) | |
| virtual void | InitializeAfterLoading (bool bFirstTimeCreation) override |
| virtual xiiVariant | GetCreateEngineMetaData () const override |
| Passed into xiiEngineProcessDocumentContext::Initialize on the engine process side. Allows the document to provide additional data to the engine process during context creation. | |
| Public Member Functions inherited from xiiSceneDocument | |
| xiiSceneDocument (xiiStringView sDocumentPath, DocumentType documentType) | |
| void | GroupSelection () |
| Creates a new object and attaches all currently selected objects to it. | |
| void | SelectParentObject () |
| Changes the selection to the parent object. | |
| void | SetSelectedAsActiveParent () |
| Sets the last selected object as the 'active parent'. | |
| void | ClearActiveParent () |
| Clears the 'active parent' object. | |
| void | DuplicateSpecial () |
| Opens the Duplicate Special dialog. | |
| void | DeltaTransform () |
| Opens the 'Delta Transform' dialog. | |
| void | SnapObjectToCamera () |
| Moves all selected objects to the editor camera position. | |
| void | AttachToObject () |
| Attaches all selected objects to the selected object. | |
| void | DetachFromParent () |
| Detaches all selected objects from their current parent. | |
| void | CopyReference () |
| Puts the GUID of the single selected object into the clipboard. | |
| xiiStatus | CreateEmptyObject (bool bAttachToParent, bool bAtPickedPosition, bool bComponentSelectionMenu) |
| Creates a new empty object, either top-level (selection empty) or as a child of the selected item. | |
| void | DuplicateSelection () |
| void | ShowOrHideSelectedObjects (ShowOrHide action) |
| void | ShowOrHideAllObjects (ShowOrHide action) |
| void | HideUnselectedObjects () |
| bool | IsPrefab () const |
| Whether this document represents a prefab or a scene. | |
| bool | IsObjectEditorPrefab (const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) const |
| Determines whether the given object is an editor prefab. | |
| bool | IsObjectEnginePrefab (const xiiUuid &object, xiiUuid *out_pPrefabAssetGuid=nullptr) const |
| Determines whether the given object is an engine prefab. | |
| virtual bool | ArePrefabsAllowed () const override |
| Nested prefabs are not allowed. | |
| virtual void | GetSupportedMimeTypesForPasting (xiiHybridArray< xiiString, 4 > &out_mimeTypes) const override |
| Whether this document supports pasting the given mime format into it. | |
| virtual bool | CopySelectedObjects (xiiAbstractObjectGraph &out_objectGraph, xiiStringBuilder &out_sMimeType) const override |
| Creates the abstract graph of data to be copied and returns the mime type for the clipboard to identify the data. | |
| virtual bool | Paste (const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bAllowPickedPosition, xiiStringView sMimeType) override |
| Pastes objects from the given object graph into the document. | |
| bool | DuplicateSelectedObjects (const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, bool bSetSelected) |
| bool | CopySelectedObjects (xiiAbstractObjectGraph &ref_graph, xiiMap< xiiUuid, xiiUuid > *out_pParents) const |
| bool | PasteAt (const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph, const xiiVec3 &vPos) |
| bool | PasteAtOrignalPosition (const xiiArrayPtr< PasteInfo > &info, const xiiAbstractObjectGraph &objectGraph) |
| virtual void | UpdatePrefabs () override |
| Updates ALL prefabs in the document with the latest changes. Merges the current prefab templates with the instances in the document. | |
| virtual void | UnlinkPrefabs (xiiArrayPtr< const xiiDocumentObject * > selection) override |
| Removes the link to the prefab template, making the editor prefab a simple object. | |
| virtual xiiUuid | ReplaceByPrefab (const xiiDocumentObject *pRootObject, xiiStringView sPrefabFile, const xiiUuid &prefabAsset, const xiiUuid &prefabSeed, bool bEnginePrefab) override |
| Replaces the given object by a prefab instance. Returns new guid of replaced object. | |
| virtual xiiUuid | RevertPrefab (const xiiDocumentObject *pObject) override |
| Reverts all selected editor prefabs to their original template state. | |
| virtual void | ConvertToEditorPrefab (xiiArrayPtr< const xiiDocumentObject * > selection) |
| Converts all objects in the selection that are engine prefabs to their respective editor prefab representation. | |
| virtual void | ConvertToEnginePrefab (xiiArrayPtr< const xiiDocumentObject * > selection) |
| Converts all objects in the selection that are editor prefabs to their respective engine prefab representation. | |
| virtual xiiStatus | CreatePrefabDocumentFromSelection (xiiStringView sFile, const xiiRTTI *pRootType, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, xiiDelegate< void(xiiDocumentObject *)> adjustNewNodesCB={}, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) override |
| Creates a prefab document from the current selection. | |
| GameMode::Enum | GetGameMode () const |
| virtual bool | CanEngineProcessBeRestarted () const override |
| void | StartSimulateWorld () |
| void | TriggerGameModePlay (bool bUsePickedPositionAsStart) |
| bool | StopGameMode () |
| Stops the world simulation, if it is running. Returns true, when the simulation needed to be stopped. | |
| void | StepSimulation () |
| void | PauseSimulation () |
| xiiTransformStatus | ExportScene (bool bCreateThumbnail) |
| void | ExportSceneGeometry (xiiStringView sFile, bool bOnlySelection, int iExtractionMode, const xiiMat3 &mTransform) |
| virtual void | HandleEngineMessage (const xiiEditorEngineDocumentMsg *pMsg) override |
| Handles all messages received from the corresponding xiiEngineProcessDocumentContext on the engine process. | |
| void | HandleGameModeMsg (const xiiGameModeMsgToEditor *pMsg) |
| void | HandleObjectStateFromEngineMsg (const xiiPushObjectStateMsgToEditor *pMsg) |
| void | SendObjectMsg (const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) |
| void | SendObjectMsgRecursive (const xiiDocumentObject *pObj, xiiObjectTagMsgToEngine *pMsg) |
| bool | CanUndoSelection () const |
| virtual void | UndoSelection () |
| virtual const xiiDocumentObject * | GetSettingsObject () const |
| const xiiSceneDocumentSettingsBase * | GetSettingsBase () const |
| template<typename T> | |
| const T * | GetSettings () const |
| xiiStatus | CreateExposedProperty (const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index, xiiExposedSceneProperty &out_key) const |
| xiiStatus | AddExposedParameter (xiiStringView sName, const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) |
| xiiInt32 | FindExposedParameter (const xiiDocumentObject *pObject, const xiiAbstractProperty *pProperty, xiiVariant index) |
| xiiStatus | RemoveExposedParameter (xiiInt32 iIndex) |
| void | StoreFavoriteCamera (xiiUInt8 uiSlot) |
| void | RestoreFavoriteCamera (xiiUInt8 uiSlot) |
| xiiResult | JumpToLevelCamera (xiiUInt8 uiSlot, bool bImmediate) |
| Searches for a xiiCameraComponent with the 'EditorShortcut' property set to uiSlot and moves the editor camera to that position. | |
| xiiResult | CreateLevelCamera (xiiUInt8 uiSlot) |
| Creates an object with a xiiCameraComponent at the current editor camera position and sets the 'EditorShortcut' property to uiSlot. | |
| virtual xiiManipulatorSearchStrategy | GetManipulatorSearchStrategy () const override |
| Public Member Functions inherited from xiiGameObjectDocument | |
| xiiGameObjectDocument (xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType=xiiAssetDocEngineConnection::FullObjectMirroring) | |
| virtual xiiGameObjectDocument * | GetRedirectedGameObjectDoc () |
| In case a document consists of multiple layers, this redirection is necessary to execute actions on the active layer. | |
| virtual xiiEditorInputContext * | GetEditorInputContextOverride () override |
| void | SelectionManagerEventHandler (const xiiSelectionManagerEvent &e) |
| void | ObjectPropertyEventHandler (const xiiDocumentObjectPropertyEvent &e) |
| void | ObjectStructureEventHandler (const xiiDocumentObjectStructureEvent &e) |
| void | ObjectEventHandler (const xiiDocumentObjectEvent &e) |
| void | TriggerShowSelectionInScenegraph () const |
| void | TriggerFocusOnSelection (bool bAllViews) const |
| void | TriggerSnapPivotToGrid () const |
| void | TriggerSnapEachObjectToGrid () const |
| void | SnapCameraToObject () |
| Moves the editor camera to the same position as the selected object. | |
| void | MoveCameraHere () |
| Moves the camera to the current picking position. | |
| void | ScheduleSendObjectSelection () |
| void | SendObjectSelection () |
| Sends the current object selection, but only if it was modified or specifically tagged for resending with ScheduleSendObjectSelection(). | |
| void | DetermineNodeName (const xiiDocumentObject *pObject, const xiiUuid &prefabGuid, xiiStringBuilder &out_sResult, QIcon *out_pIcon=nullptr) const |
| Generates a good name for pObject. Queries the "Name" property, child components and asset properties, if necessary. | |
| void | QueryCachedNodeName (const xiiDocumentObject *pObject, xiiStringBuilder &out_sResult, xiiUuid *out_pPrefabGuid=nullptr, QIcon *out_pIcon=nullptr) const |
| void | GenerateFullDisplayName (const xiiDocumentObject *pRoot, xiiStringBuilder &out_sFullPath) const |
| Creates a full "path" to a scene object for display in UIs. No guarantee for uniqueness. | |
| void | SetActiveEditTool (const xiiRTTI *pEditToolType) |
| Makes an edit tool of the given type active. Allocates a new one, if necessary. Only works when SetEditToolConfigDelegate() is set. | |
| xiiGameObjectEditTool * | GetActiveEditTool () const |
| Returns the currently active edit tool (nullptr for none). | |
| bool | IsActiveEditTool (const xiiRTTI *pEditToolType) const |
| Checks whether an edit tool of the given type, or nullptr for none, is active. | |
| void | SetEditToolConfigDelegate (xiiDelegate< void(xiiGameObjectEditTool *)> configDelegate) |
| void | SetGizmoWorldSpace (bool bWorldSpace) |
| bool | GetGizmoWorldSpace () const |
| void | SetGizmoMoveParentOnly (bool bMoveParent) |
| bool | GetGizmoMoveParentOnly () const |
| void | ComputeTopLevelSelectedGameObjects (xiiDeque< xiiSelectedGameObject > &out_selection) |
| bool | GetAddAmbientLight () const |
| void | SetAddAmbientLight (bool b) |
| float | GetSimulationSpeed () const |
| void | SetSimulationSpeed (float f) |
| bool | GetPauseSimulation () const |
| void | SetPauseSimulation (bool b) |
| void | SetStepSimulation (bool b) |
| bool | GetStepSimulation () const |
| bool | GetRenderSelectionOverlay () const |
| void | SetRenderSelectionOverlay (bool b) |
| bool | GetRenderVisualizers () const |
| void | SetRenderVisualizers (bool b) |
| bool | GetRenderShapeIcons () const |
| void | SetRenderShapeIcons (bool b) |
| bool | GetPickTransparent () const |
| void | SetPickTransparent (bool b) |
| void | SetActiveParent (xiiUuid object) |
| Specifies which object is the 'active parent', which is the object under which newly created objects should be parented. | |
| xiiUuid | GetActiveParent () const |
| void | SetGlobalTransform (const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) const |
| void | SetGlobalTransformParentOnly (const xiiDocumentObject *pObject, const xiiTransform &t, xiiUInt8 uiTransformationChanges) const |
| Same as SetGlobalTransform, except that all children will keep their current global transform (thus their local transforms are adjusted). | |
| xiiTransform | GetGlobalTransform (const xiiDocumentObject *pObject) const |
| Returns a cached value for the global transform of the given object, if available. Otherwise it calls ComputeGlobalTransform(). | |
| xiiTransform | ComputeGlobalTransform (const xiiDocumentObject *pObject) const |
| virtual xiiResult | ComputeObjectTransformation (const xiiDocumentObject *pObject, xiiTransform &out_result) const override |
| Traverses the pObject hierarchy up until it hits a xiiGameObject, then computes the global transform of that. | |
| Public Member Functions inherited from xiiAssetDocument | |
| xiiAssetDocument (xiiStringView sDocumentPath, xiiDocumentObjectManager *pObjectManager, xiiAssetDocEngineConnection engineConnectionType) | |
| EngineStatus | GetEngineStatus () const |
| Returns the current state of the engine process side of this document. | |
| xiiStatus | WaitForEngineStatusLoaded (xiiTime timeout={}) const |
| Waits for GetEngineStatus to return Loaded or returns a failure reason. | |
| bool | SendMessageToEngine (xiiEditorEngineDocumentMsg *pMessage) const |
| Sends a message to the corresponding xiiEngineProcessDocumentContext on the engine process. | |
| xiiEditorEngineConnection * | GetEditorEngineConnection () const |
| Returns the xiiEditorEngineConnection for this document. | |
| void | AddSyncObject (xiiEditorEngineSyncObject *pSync) const |
| Registers a sync object for this document. It will be mirrored to the xiiEngineProcessDocumentContext on the engine process. | |
| void | RemoveSyncObject (xiiEditorEngineSyncObject *pSync) const |
| Removes a previously registered sync object. It will be removed on the engine process side. | |
| xiiEditorEngineSyncObject * | FindSyncObject (const xiiUuid &guid) const |
| Returns the sync object registered under the given guid. | |
| xiiEditorEngineSyncObject * | FindSyncObject (const xiiRTTI *pType) const |
| Returns the first sync object registered with the given type. | |
| void | SyncObjectsToEngine () const |
| Sends messages to sync all sync objects to the engine process side. | |
| void | SendDocumentOpenMessage (bool bOpen) |
| virtual void | SetCommonAssetUiState (xiiCommonAssetUiState::Enum state, double value) |
| virtual double | GetCommonAssetUiState (xiiCommonAssetUiState::Enum state) const |
| Override this to return custom values for a common asset state. | |
| xiiAssetDocumentManager * | GetAssetDocumentManager () const |
| const xiiAssetDocumentInfo * | GetAssetDocumentInfo () const |
| xiiBitflags< xiiAssetDocumentFlags > | GetAssetFlags () const |
| const xiiAssetDocumentTypeDescriptor * | GetAssetDocumentTypeDescriptor () const |
| xiiTransformStatus | TransformAsset (xiiBitflags< xiiTransformFlags > transformFlags, const xiiPlatformProfile *pAssetProfile=nullptr) |
| xiiTransformStatus | CreateThumbnail () |
| xiiUInt16 | GetAssetTypeVersion () const |
| Public Member Functions inherited from xiiDocument | |
| xiiDocument (xiiStringView sPath, xiiDocumentObjectManager *pDocumentObjectManagerImpl) | |
| bool | IsModified () const |
| bool | IsReadOnly () const |
| xiiTime | GetModifiedTime () const |
| Returns when the document was last marked as modified. Invalid if the document is not modified. | |
| const xiiUuid | GetGuid () const |
| const xiiDocumentObjectManager * | GetObjectManager () const |
| xiiDocumentObjectManager * | GetObjectManager () |
| xiiSelectionManager * | GetSelectionManager () const |
| xiiCommandHistory * | GetCommandHistory () const |
| virtual xiiObjectAccessorBase * | GetObjectAccessor () const |
| void | BroadcastInterDocumentMessage (xiiReflectedClass *pMessage, xiiDocument *pSender) |
| This will deliver the message to all open documents. The documents may respond, e.g. by modifying the content of the message. | |
| virtual void | DeleteSelectedObjects () const |
| Deletes all currently selected objects in the document. | |
| const xiiSet< xiiString > & | GetUnknownObjectTypes () const |
| Returns the set of unknown object types encountered during loading. | |
| xiiUInt32 | GetUnknownObjectTypeInstances () const |
| Returns the number of unknown object type instances encountered during loading. | |
| void | SetAddToResetFilesList (bool b) |
| If disabled, this document will not be put into the recent files list. | |
| bool | GetAddToRecentFilesList () const |
| Whether this document shall be put into the recent files list. | |
| void | ShowDocumentStatus (const xiiFormatString &msg) const |
| Broadcasts a status message event. The window that displays the document may show this in some form, e.g. in the status bar. | |
| xiiStringView | GetDocumentPath () const |
| Returns the absolute path to the document. | |
| xiiStatus | SaveDocument (bool bForce=false) |
| xiiTaskGroupID | SaveDocumentAsync (AfterSaveCallback callback, bool bForce=false) |
| void | DocumentRenamed (xiiStringView sNewDocumentPath) |
| Updates the document path after a rename operation. | |
| xiiStatus | LoadDocument () |
| Loads the document from disk. | |
| void | EnsureVisible () |
| Brings the corresponding window to the front. | |
| xiiDocumentManager * | GetDocumentManager () const |
| Returns the document manager that owns this document. | |
| bool | HasWindowBeenRequested () const |
| const xiiDocumentTypeDescriptor * | GetDocumentTypeDescriptor () const |
| xiiStringView | GetDocumentTypeName () const |
| Returns the document's type name. Same as GetDocumentTypeDescriptor()->m_sDocumentTypeName. | |
| const xiiDocumentInfo * | GetDocumentInfo () const |
| bool | IsMainDocument () const |
| Returns whether this document is a main document, i.e. self contained. | |
| bool | IsSubDocument () const |
| Returns whether this document is a sub-document, i.e. is part of another document. | |
| const xiiDocument * | GetMainDocument () const |
| In case this is a sub-document, returns the main document this belongs to. Otherwise 'this' is returned. | |
| const xiiDocument * | GetActiveSubDocument () const |
| At any given time, only the active sub-document can be edited. This returns the active sub-document which can also be this document itself. Changes to the active sub-document are generally triggered by xiiDocumentObjectStructureEvent::Type::AfterReset. | |
| xiiDocument * | GetMainDocument () |
| xiiDocument * | GetActiveSubDocument () |
| void | RevertPrefabs (xiiArrayPtr< const xiiDocumentObject * > selection) |
| Resets the given objects to their template prefab state, if they have local modifications. | |
| virtual xiiStatus | CreatePrefabDocument (xiiStringView sFile, xiiArrayPtr< const xiiDocumentObject * > rootObjects, const xiiUuid &invPrefabSeed, xiiUuid &out_newDocumentGuid, xiiDelegate< void(xiiAbstractObjectNode *)> adjustGraphNodeCB={}, bool bKeepOpen=false, xiiDelegate< void(xiiAbstractObjectGraph &graph, xiiDynamicArray< xiiAbstractObjectNode * > &graphRootNodes)> finalizeGraphCB={}) |
| Creates a prefab document from the given root objects. | |
| Public Member Functions inherited from xiiReflectedClass | |
| virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T> | |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Additional Inherited Members | |
| Public Types inherited from xiiSceneDocument | |
| enum class | DocumentType { Scene , Prefab , Layer } |
| enum class | ShowOrHide { Show , Hide } |
| enum class | EngineStatus { Unsupported , Disconnected , Initializing , Failed , Loaded } |
| using | AfterSaveCallback = xiiDelegate<void(xiiDocument*, xiiStatus)> |
| Callback type for asynchronous save operations. | |
| static xiiTransform | QueryLocalTransform (const xiiDocumentObject *pObject) |
| Retrieves the local transform property values from the object and combines it into one xiiTransform. | |
| static xiiSimdTransform | QueryLocalTransformSimd (const xiiDocumentObject *pObject) |
| static xiiStatus | ReadDocument (xiiStringView sDocumentPath, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pHeader, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pObjects, xiiUniquePtr< xiiAbstractObjectGraph > &ref_pTypes) |
| Reads a document from disk and parses its header, objects, and types. | |
| static xiiStatus | ReadAndRegisterTypes (const xiiAbstractObjectGraph &types) |
| Reads and registers types from the given object graph. | |
| Static Public Member Functions inherited from xiiNoBase | |
| static const xiiRTTI * | GetStaticRTTI () |
| Public Attributes inherited from xiiGameObjectDocument | |
| xiiEvent< const xiiGameObjectEvent & > | m_GameObjectEvents |
| xiiUniquePtr< xiiObjectMetaData< xiiUuid, xiiGameObjectMetaData > > | m_GameObjectMetaData |
| Public Attributes inherited from xiiAssetDocument | |
| xiiEvent< const xiiEditorEngineDocumentMsg * > | m_ProcessMessageEvent |
| xiiEvent< const xiiCommonAssetUiState & > | m_CommonAssetUiChangeEvent |
| Used to broadcast state change events for common asset states. | |
| Public Attributes inherited from xiiDocument | |
| xiiUniquePtr< xiiObjectMetaData< xiiUuid, xiiDocumentObjectMetaData > > | m_DocumentObjectMetaData |
| Meta data for all document objects. | |
| xiiEvent< const xiiDocumentEvent & > | m_EventsOne |
| Event for document-specific notifications. | |
| xiiEvent< const xiiObjectAccessorChangeEvent & > | m_ObjectAccessorChangeEvents |
| Event for object accessor change notifications. | |
| Static Public Attributes inherited from xiiGameObjectDocument | |
| static xiiEvent< const xiiGameObjectDocumentEvent & > | s_GameObjectDocumentEvents |
| Static Public Attributes inherited from xiiDocument | |
| static xiiEvent< const xiiDocumentEvent & > | s_EventsAny |
| Static event for notifications across all documents. | |
| Protected Member Functions inherited from xiiSceneDocument | |
| void | SetGameMode (GameMode::Enum mode) |
| virtual void | UpdatePrefabObject (xiiDocumentObject *pObject, const xiiUuid &PrefabAsset, const xiiUuid &PrefabSeed, xiiStringView sBasePrefab) override |
| virtual void | UpdateAssetDocumentInfo (xiiAssetDocumentInfo *pInfo) const override |
| template<typename Func> | |
| void | ApplyRecursive (const xiiDocumentObject *pObject, Func f) |
| void | EnsureSettingsObjectExist () |
| void | DocumentObjectMetaDataEventHandler (const xiiObjectMetaData< xiiUuid, xiiDocumentObjectMetaData >::EventData &e) |
| void | EngineConnectionEventHandler (const xiiEditorEngineProcessConnection::Event &e) |
| void | ToolsProjectEventHandler (const xiiToolsProjectEvent &e) |
| xiiStatus | RequestExportScene (xiiStringView sTargetFile, const xiiAssetFileHeader &header) |
| virtual xiiTransformStatus | InternalTransformAsset (xiiStringView sTargetFile, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) override |
| virtual xiiTransformStatus | InternalTransformAsset (xiiStreamWriter &stream, xiiStringView sOutputTag, const xiiPlatformProfile *pAssetProfile, const xiiAssetFileHeader &AssetHeader, xiiBitflags< xiiTransformFlags > transformFlags) override |
| xiiTransformStatus | InternalCreateThumbnail (const ThumbnailInfo &ThumbnailInfo) override |
| Override this function to generate a thumbnail. Only called if GetAssetFlags returns xiiAssetDocumentFlags::SupportsThumbnail. | |
| void | SyncObjectHiddenState () |
| void | SyncObjectHiddenState (xiiDocumentObject *pObject) |
| void | UpdateObjectDebugTargets () |
| void | SelectionManagerEventHandler (const xiiSelectionManagerEvent &e) |
| virtual void | OnInterDocumentMessage (xiiReflectedClass *pMessage, xiiDocument *pSender) override |
| Communication with other document types. | |
| void | GatherObjectsOfType (xiiDocumentObject *pRoot, xiiGatherObjectsOfTypeMsgInterDoc *pMsg) const |
| Protected Member Functions inherited from xiiGameObjectDocument | |
| void | SubscribeGameObjectEventHandlers () |
| void | UnsubscribeGameObjectEventHandlers () |
| void | GameObjectDocumentEventHandler (const xiiGameObjectDocumentEvent &e) |
| void | InvalidateGlobalTransformValue (const xiiDocumentObject *pObject) const |
| virtual void | SendGameWorldToEngine () |
| virtual void | AttachMetaDataBeforeSaving (xiiAbstractObjectGraph &graph) const override |
| virtual void | RestoreMetaDataAfterLoading (const xiiAbstractObjectGraph &graph, bool bUndoable) override |
| Protected Member Functions inherited from xiiAssetDocument | |
| void | EngineConnectionEventHandler (const xiiEditorEngineProcessConnection::Event &e) |
| void | AddPrefabDependencies (const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo) const |
| Adds all prefab dependencies to the xiiAssetDocumentInfo object. Called automatically by UpdateAssetDocumentInfo(). | |
| void | AddReferences (const xiiDocumentObject *pObject, xiiAssetDocumentInfo *pInfo, bool bInsidePrefab) const |
| virtual xiiDocumentInfo * | CreateDocumentInfo () override |
| Creates the document info structure. Must be implemented by derived classes. | |
| xiiTransformStatus | DoTransformAsset (const xiiPlatformProfile *pAssetProfile, xiiBitflags< xiiTransformFlags > transformFlags) |
| xiiUInt64 | GetDocumentHash () const |
| Computes the hash from all document objects. | |
| void | GetChildHash (const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) const |
| Computes the hash for one document object and combines it with the given hash. | |
| virtual void | InternalGetMetaDataHash (const xiiDocumentObject *pObject, xiiUInt64 &inout_uiHash) const |
| Computes the hash for transform relevant meta data of the given document object and combines it with the given hash. | |
| virtual xiiTaskGroupID | InternalSaveDocument (AfterSaveCallback callback) override |
| Overrides the base function to call UpdateAssetDocumentInfo() to update the settings hash. | |
| virtual void | InternalAfterSaveDocument () override |
| Implements auto transform on save. | |
| virtual void | InitializeAfterLoadingAndSaving () override |
| xiiString | GetThumbnailFilePath (xiiStringView sSubAssetName=xiiStringView()) const |
| Returns the full path to the jpg file in which the thumbnail for this asset is supposed to be. | |
| void | InvalidateAssetThumbnail (xiiStringView sSubAssetName=xiiStringView()) const |
| Should be called after manually changing the thumbnail, such that the system will reload it. | |
| xiiStatus | RemoteCreateThumbnail (const ThumbnailInfo &thumbnailInfo, xiiArrayPtr< xiiStringView > viewExclusionTags) const |
| Requests the engine side to render a thumbnail, will call SaveThumbnail on success. | |
| xiiStatus | RemoteCreateThumbnail (const ThumbnailInfo &thumbnailInfo) const |
| xiiStatus | SaveThumbnail (const xiiImage &img, const ThumbnailInfo &thumbnailInfo) const |
| Saves the given image as the new thumbnail for the asset. | |
| xiiStatus | SaveThumbnail (const QImage &img, const ThumbnailInfo &thumbnailInfo) const |
| Saves the given image as the new thumbnail for the asset. | |
| void | AppendThumbnailInfo (xiiStringView sThumbnailFile, const ThumbnailInfo &thumbnailInfo) const |
| Appends an asset header containing the thumbnail hash to the file. Each thumbnail is appended by it to check up-to-date state. | |
| xiiStatus | RemoteExport (const xiiAssetFileHeader &header, xiiStringView sOutputTarget) const |
| Protected Member Functions inherited from xiiDocument | |
| void | SetModified (bool b) |
| void | SetReadOnly (bool b) |
| virtual xiiStatus | InternalLoadDocument () |
| Internal load implementation. Loads the document from disk. | |
| virtual void | BeforeClosing () |
| void | SetUnknownObjectTypes (const xiiSet< xiiString > &Types, xiiUInt32 uiInstances) |
| virtual void | UpdatePrefabsRecursive (xiiDocumentObject *pObject) |
| Recursively updates all prefab instances starting from the given object. | |
| Protected Attributes inherited from xiiSceneDocument | |
| DocumentType | m_DocumentType = DocumentType::Scene |
| GameMode::Enum | m_GameMode |
| GameModeData | m_GameModeData [3] |
| xiiDocumentObjectMirror | m_ObjectMirror |
| xiiRttiConverterContext | m_Context |
| xiiEvent< constxiiObjectMetaData< xiiUuid, xiiDocumentObjectMetaData >::EventData & >::Unsubscriber | m_MetaDataEventSubscriber |
| xiiEvent< constxiiToolsProjectEvent &, xiiMutex >::Unsubscriber | m_ProjectEventSubscriber |
| xiiEvent< constxiiEditorEngineProcessConnection::Event & >::Unsubscriber | m_EngineEventSubscriber |
| bool | m_bStoreSelectionChange = true |
| xiiInt8 | m_iAllowSelectionChanges = -1 |
| xiiCopyOnBroadcastEvent< constxiiSelectionManagerEvent & >::Unsubscriber | m_SelectionHandlerUnsubscriber |
| xiiDeque< SelectionHistory > | m_SelectionStack |
| Protected Attributes inherited from xiiGameObjectDocument | |
| GameModeData | m_CurrentMode |
| xiiEventSubscriptionID | m_SelectionManagerEventHandlerID |
| xiiEventSubscriptionID | m_ObjectPropertyEventHandlerID |
| xiiEventSubscriptionID | m_ObjectStructureEventHandlerID |
| xiiEventSubscriptionID | m_ObjectEventHandlerID |
| Protected Attributes inherited from xiiAssetDocument | |
| xiiUniquePtr< xiiIPCObjectMirrorEditor > | m_pMirror |
| EngineStatus | m_EngineStatus |
| xiiString | m_sEngineFailure |
| xiiAssetDocEngineConnection | m_EngineConnectionType = xiiAssetDocEngineConnection::None |
| xiiEditorEngineConnection * | m_pEngineConnection |
| xiiHashTable< xiiUuid, xiiEditorEngineSyncObject * > | m_AllSyncObjects |
| xiiDeque< xiiEditorEngineSyncObject * > | m_SyncObjects |
| xiiHybridArray< xiiUuid, 32 > | m_DeletedObjects |
| xiiUInt32 | m_uiCommonAssetStateFlags = 0 |
| Protected Attributes inherited from xiiDocument | |
| xiiUniquePtr< xiiDocumentObjectManager > | m_pObjectManager |
| xiiUniquePtr< xiiCommandHistory > | m_pCommandHistory |
| xiiUniquePtr< xiiSelectionManager > | m_pSelectionManager |
| xiiUniquePtr< xiiObjectCommandAccessor > | m_pObjectAccessor |
| Default object accessor used by every doc. | |
| xiiDocumentInfo * | m_pDocumentInfo = nullptr |
| const xiiDocumentTypeDescriptor * | m_pTypeDescriptor = nullptr |
| xiiDocument * | m_pHostDocument = nullptr |
| Pointer to the main document if this is a sub-document, otherwise self. | |
| xiiDocument * | m_pActiveSubDocument = nullptr |
| Pointer to the currently active sub-document. | |
|
overridevirtual |
Passed into xiiEngineProcessDocumentContext::Initialize on the engine process side. Allows the document to provide additional data to the engine process during context creation.
Reimplemented from xiiAssetDocument.
|
overridevirtual |
Reimplemented from xiiSceneDocument.