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XII Release 0.1.0
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This describes the depth resolve mode for a multi-sampled depth attachment. More...
#include <RenderPass.h>
Public Types | |
| enum | Enum : StorageType { None = 0U , Average , Min , Max , SampleZero , ENUM_COUNT , Default = None } |
| using | StorageType = xiiUInt8 |
This describes the depth resolve mode for a multi-sampled depth attachment.
Vulkan counterpart: VkResolveModeFlagBits. D3D12 counterpart: D3D12_RESOLVE_MODE.
| enum xiiGALDepthResolveMode::Enum : StorageType |