This describes the texture properties.
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#include <Descriptors.h>
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xiiUInt32 | m_uiMaxTexture1DDimension = 0U |
| Maximum dimension (width) of a 1D texture, or 0 if 1D textures are not supported.
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xiiUInt32 | m_uiMaxTexture1DArraySlices = 0U |
| Maximum number of slices in a 1D texture array, or 0 if 1D texture arrays are not supported.
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xiiUInt32 | m_uiMaxTexture2DDimension = 0U |
| Maximum dimension (width or height) of a 2D texture.
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xiiUInt32 | m_uiMaxTexture2DArraySlices = 0U |
| Maximum number of slices in a 2D texture array, or 0 if 2D texture arrays are not supported.
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xiiUInt32 | m_uiMaxTexture3DDimension = 0U |
| Maximum dimension (width, height, or depth) of a 3D texture, or 0 if 3D textures are not supported.
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xiiUInt32 | m_uiMaxTextureCubeDimension = 0U |
| Maximum dimension (width or height) of a cube map face, or 0 if cube map textures are not supported.
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bool | m_bTexture2DMSSupported = false |
| Indicates if device supports 2D multi-sampled textures.
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bool | m_bTexture2DMSArraySupported = false |
| Indicates if device supports 2D multi-sampled texture arrays.
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bool | m_bTextureViewSupported = false |
| Indicates if device supports texture views.
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bool | m_bCubeMapArraysSupported = false |
| Indicates if device supports cube map arrays.
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bool | m_bTextureView2DOn3DSupported = false |
| Indicates if device supports 2D views from 3D texture.
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This describes the texture properties.
The documentation for this struct was generated from the following file:
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/Declarations/Descriptors.h