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XII Release 0.1.0
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A node that represents a state machine state. We don't use xiiStateMachineState directly to allow the user to switch the type in the properties similar to what we do with transitions. More...
#include <StateMachineGraphTypes.h>
Public Attributes | |
| xiiString | m_sName |
| xiiStateMachineState * | m_pType = nullptr |
| bool | m_bIsInitialState = false |
Additional Inherited Members | |
Public Member Functions inherited from xiiReflectedClass | |
| virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T> | |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Static Public Member Functions inherited from xiiNoBase | |
| static const xiiRTTI * | GetStaticRTTI () |
A node that represents a state machine state. We don't use xiiStateMachineState directly to allow the user to switch the type in the properties similar to what we do with transitions.