| Enumerator |
|---|
| Unknown | Unknown format.
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| RGBA32Typeless | Four component 128-bit typeless format with 32-bit channels.
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| RGBA32Float | Four-component 128-bit floating-point format with 32-bit channels.
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| RGBA32UInt | Four-component 128-bit unsigned-integer format with 32-bit channels.
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| RGBA32SInt | Four-component 128-bit signed-integer format with 32-bit channels.
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| RGB32Typeless | Three-component 96-bit typeless format with 32-bit channels.
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| RGB32Float | Three-component 96-bit floating-point format with 32-bit channels.
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| RGB32UInt | Three-component 96-bit unsigned-integer format with 32-bit channels.
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| RGB32SInt | Three-component 96-bit signed-integer format with 32-bit channels.
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| RGBA16Typeless | Four-component 64-bit typeless format with 16-bit channels.
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| RGBA16Float | Four-component 64-bit floating-point format with 16-bit channels.
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| RGBA16UNormalized | Four-component 64-bit unsigned-normalized-integer format with 16-bit channels.
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| RGBA16UInt | Four-component 64-bit unsigned-integer format with 16-bit channels.
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| RGBA16SNormalized | Four-component 64-bit signed-normalized-integer format with 16-bit channels.s.
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| RGBA16SInt | Four-component 64-bit signed-integer format with 16-bit channels.
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| RG32Typeless | Two-component 64-bit typeless format with 32-bit channels.
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| RG32Float | Two-component 64-bit floating-point format with 32-bit channels.
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| RG32UInt | Two-component 64-bit unsigned-integer format with 32-bit channels.
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| RG32SInt | Two-component 64-bit signed-integer format with 32-bit channels.
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| R32G8X24Typeless | Two-component 64-bit typeless format with 32 bits for the R channel and 8 bits for the G channel.
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| D32FloatS8X24UInt | Two-component 64-bit format with 32-bit floating-point depth channel and 8-bit stencil channel.
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| R32FloatX8X24Typeless | Two-component 64-bit format with 32-bit floating-point R channel ad 8+24 bits of typeless data.
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| X32TypelessG8X24UInt | Two-component 64-bit format with 32-bit typeless data and 8-bit G channel.
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| RGB10A2Typeless | Four-component 32-bit typeles format with 10 bits for the RGB channels and 2 bits for the alpha channel.
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| RGB10A2UNormalized | Four-component 32-bit unsigned-normalized-integer format with 10 bits for the RGB channels and 2 bits for the alpha channel.
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| RGB10A2UInt | Four-component 32-bit unsigned-integer format with 10 bits for the RGB channels and 2 bits for the alpha channel.
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| RG11B10Float | Three-component 32-bit format encoding three partial precision channels using 11 bits for the red and green channels, and 10-bits for the blue channel.
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| RGBA8Typeless | Four-component 32-bit typeless format with 8-bit channels.
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| RGBA8UNormalized | Four-component 32-bit unsigned-normalized-integer format with 8-bit channels.
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| RGBA8UNormalizedSRGB | Four-component 32-bit unsigned-normalized-integer sRGB format with 8-bit channels.
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| RGBA8UInt | Four-component 32-bit unsigned-integer format with 8-bit channels.
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| RGBA8SNormalized | Four-component 32-bit signed-normalized-integer format with 8-bit channels.
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| RGBA8SInt | Four-component 32-bit signed-integer format with 8-bit channels.
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| RG16Typeless | Two-component 32-bit typeless format with 16-bit channels.
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| RG16Float | Two-component 32-bit half-precision floating-point format with 16-bit channels.
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| RG16UNormalized | Two-component 32-bit unsigned-normalized-integer format with 16-bit channels.
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| RG16UInt | Two-component 32-bit unsigned-integer format with 16-bit channels.
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| RG16SNormalized | Two-component 32-bit signed-normalized-integer format with 16-bit channels.
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| RG16SInt | Two-component 32-bit signed-integer format with 16-bit channels.
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| R32Typeless | Single-component 32-bit typeless format.
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| D32Float | Single-component 32-bit floating-point depth format.
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| R32Float | Single-component 32-bit floating-point format.
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| R32UInt | Single-component 32-bit unsigned-integer format.
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| R32SInt | Single-component 32-bit signed-integer format.
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| R24G8Typeless | Two component 32-bit format with 24 bits for the R channel and 8 bits for the G channel.
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| D24UNormalizedS8UInt | Two component 32-bit format with 24 bits for the unsigned-normalized-integer depth and 8 bits for the stencil.
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| R24UNormalizedX8Typeless | Two component 32-bit format with 24 bits for the unsigned-normalized-integer data and 8 bits of unreferenced data.
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| X24TypelessG8UInt | Two-component 32-bit format with 24 bits of unreferenced data and 8 bits of unsigned-integer data.
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| RG8Typeless | Two-component 16-bit typeless format with 8-bit channels.
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| RG8UNormalized | Two-component 16-bit unsigned-normalized-integer format with 8-bit channels.
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| RG8UInt | Two-component 16-bit unsigned-integer format with 8-bit channels.
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| RG8SNormalized | Two-component 16-bit signed-normalized-integer format with 8-bit channels.
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| RG8SInt | Two-component 16-bit signed-integer format with 8-bit channels.
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| R16Typeless | Single-component 16-bit typeless format.
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| R16Float | Single-component 16-bit half-precision floating-point format.
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| D16UNormalized | Single-component 16-bit unsigned-normalized-integer depth format.
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| R16UNormalized | Single-component 16-bit unsigned-normalized-integer format.
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| R16UInt | Single-component 16-bit unsigned-integer format.
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| R16SNormalized | Single-component 16-bit signed-normalized-integer format.
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| R16SInt | Single-component 16-bit signed-integer format.
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| R8Typeless | Single-component 8-bit typeless format.
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| R8UNormalized | Single-component 8-bit unsigned-normalized-integer format.
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| R8UInt | Single-component 8-bit unsigned-integer format.
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| R8SNormalized | Single-component 8-bit signed-normalized-integer format.
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| R8SInt | Single-component 8-bit signed-integer-format format.
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| A8UNormalized | Single-component 8-bit unsigned-normalized-integer format for alpha channel only.
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| R1UNormalized | Single-component 1-bit format.
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| RGB9E5SharedExponent | Three partial-precision floating-point numbers sharing single exponent encoded into a 32-bit value.
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| RG8BG8UNormalized | Four-component unsigned-normalized-integer format analogous to UYVY encoding.
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| GR8GB8UNormalized | Four-component unsigned-normalized-integer format analogous to YUY2 encoding.
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| BC1Typeless | Four-component typeless block-compression format with 1:8 compression ratio.
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| BC1UNormalized | Four-component unsigned-normalized-integer block-compression format with 5 bits for R, 6 bits for G, 5 bits for B, and 0 or 1 bit for A channels. The pixel data is encoded using 8 bytes per 4x4 block (4 bits per pixel) providing 1:8 compression ratio against RGBA8 format.
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| BC1UNormalizedSRGB | Four-component unsigned-normalized-integer block-compression sRGB format with 5 bits for R, 6 bits for G, 5 bits for B, and 0 or 1 bit for A channels. The pixel data is encoded using 8 bytes per 4x4 block (4 bits per pixel) providing 1:8 compression ratio against RGBA8 format.
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| BC2Typeless | Four-component typeless block-compression format with 1:4 compression ratio.
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| BC2UNormalized | Four-component unsigned-normalized-integer block-compression format with 5 bits for R, 6 bits for G, 5 bits for B channels and 4 bits for low-coherent separate A channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:4 compression ratio against RGBA8 format.
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| BC2UNormalizedSRGB | Four-component signed-normalized-integer block-compression sRGB format with 5 bits for R, 6 bits for G, 5 bits for B channels, and 4 bits for low-coherent separate A channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:4 compression ratio against RGBA8 format.
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| BC3Typeless | Four-component typeless block-compression format with 1:4 compression ratio.
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| BC3UNormalized | Four-component unsigned-normalized-integer block-compression format with 5 bits for R, 6 bits for G, 5 bits for B channels, and 8 bits for highly-coherent A channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:4 compression ratio against RGBA8 format.
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| BC3UNormalizedSRGB | Four-component unsigned-normalized-integer block-compression sRGB format with 5 bits for R, 6 bits for G, 5 bits for B, and 8 bits for highly-coherent A channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:4 compression ratio against RGBA8 format.
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| BC4Typeless | One-component typeless block-compression format with 1:2 compression ratio.
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| BC4UNormalized | One-component unsigned-normalized-integer block-compression format with 8 bits for R channel. The pixel data is encoded using 8 bytes per 4x4 block (4 bits per pixel) providing 1:2 compression ratio against R8 format.
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| BC4SNormalized | One-component signed-normalized-integer block-compression format with 8 bits for R channel. The pixel data is encoded using 8 bytes per 4x4 block (4 bits per pixel) providing 1:2 compression ratio against R8 format.
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| BC5Typeless | Two-component typeless block-compression format with 1:2 compression ratio.
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| BC5UNormalized | Two-component unsigned-normalized-integer block-compression format with 8 bits for R and 8 bits for G channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:2 compression ratio against RG8 format.
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| BC5SNormalized | Two-component signed-normalized-integer block-compression format with 8 bits for R and 8 bits for G channel. The pixel data is encoded using 16 bytes per 4x4 block (8 bits per pixel) providing 1:2 compression ratio against RG8 format.
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| B5G6R5UNormalized | Three-component 16-bit unsigned-normalized-integer format with 5 bits for B, 6 bits for G, and 5 bits for R channels.
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| B5G5R5A1UNormalized | Four-component 16-bit unsigned-normalized-integer format with 5 bits for each color channel and a 1-bit alpha channel.
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| BGRA8UNormalized | Four-component 32-bit unsigned-normalized-integer format with 8 bits for each channel.
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| BGRX8UNormalized | Four-component 32-bit unsigned-normalized-integer format with 8 bits for each color channel and 8 bits unused.
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| R10G10B10XRBiasA2UNormalized | Four-component 32-bit 2.8-biased fixed-point format with 10 bits for each color channel and a 2-bit alpha channel.
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| BGRA8Typeless | Four-component 32-bit typeless format with 8 bits for each channel.
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| BGRA8UNormalizedSRGB | Four-component 32-bit unsigned-normalized sRGB format with 8 bits for each channel.
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| BGRX8Typeless | Four-component 32-bit typeless format that with 8 bits for each color channel, and 8 bits are unused.
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| BGRX8UNormalizedSRGB | Four-component 32-bit unsigned-normalized sRGB format with 8 bits for each color channel, and 8 bits are unused.
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| BC6HTypeless | Three-component typeless block-compression format.
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| BC6HUF16 | Three-component unsigned half-precision floating-point format with 16 bits for each channel.
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| BC6HSF16 | Three-channel signed half-precision floating-point format with 16 bits per each channel.
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| BC7Typeless | Four-component typeless block-compression format.
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| BC7UNormalized | Four-component block-compression unsigned-normalized-integer format with 4 to 7 bits per color channel and 0 to 8 bits of the alpha channel.
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| BC7UNormalizedSRGB | Four-component block-compression unsigned-normalized-integer sRGB format with 4 to 7 bits per color channel and 0 to 8 bits of the alpha channel.
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