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XII Release 0.1.0
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#include <TextureConverterDescription.h>
Public Attributes | |
| xiiTextureConverterChannelMapping | m_Channel [4] |
Describes from which input file to read which channel and then write it to the R, G, B, or A channel of the output file. The four elements of the array represent the four channels of the output image.
| xiiTextureConverterChannelMapping xiiTextureConverterSliceChannelMapping::m_Channel[4] |