XII Release 0.1.0
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xiiSceneShapeIconPass::Icon Struct Reference

Public Attributes

xiiGameObjectHandle m_hObject
xiiComponentHandle m_hComponent
xiiTexture2DResourceHandle m_hTexture
xiiVec3 m_vWorldPosition
xiiVec3 m_vScreenPosition
 Normalized, top-left origin; z matches the view projection.
xiiVec2 m_vScreenSize
 Normalized width and height.
xiiColor m_Color
float m_fCameraDepth = 0
 Distance along camera forward; used for compositing order.

The documentation for this struct was generated from the following file: