XII Release 0.1.0
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xiiGALComputeShaderProperties Struct Reference

This describes the compute shader properties. More...

#include <Descriptors.h>

Inheritance diagram for xiiGALComputeShaderProperties:
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Public Member Functions

 XII_DECLARE_POD_TYPE ()
 
- Public Member Functions inherited from xiiHashableStruct< xiiGALComputeShaderProperties >
 xiiHashableStruct (const xiiHashableStruct< xiiGALComputeShaderProperties > &other)
 
void operator= (const xiiHashableStruct< xiiGALComputeShaderProperties > &other)
 
XII_ALWAYS_INLINE constexpr bool operator== (const xiiHashableStruct< xiiGALComputeShaderProperties > &rhs) const=default
 
xiiUInt32 CalculateHash () const
 Calculates the 32 bit hash of the struct and returns it.
 

Public Attributes

xiiUInt32 m_uiSharedMemorySize = 0U
 Amount of shared memory available to threads in one group.
 
xiiUInt32 m_uiMaxThreadGroupInvocations = 0U
 The total maximum number of threads in one group.
 
xiiUInt32 m_uiMaxThreadGroupSizeX = 0U
 The maximum number of threads in group X dimension.
 
xiiUInt32 m_uiMaxThreadGroupSizeY = 0U
 The maximum number of threads in group Y dimension.
 
xiiUInt32 m_uiMaxThreadGroupSizeZ = 0U
 The maximum number of threads in group Z dimension.
 
xiiUInt32 m_uiMaxThreadGroupCountX = 0U
 The maximum number of thread groups that can be dispatched in X dimension.
 
xiiUInt32 m_uiMaxThreadGroupCountY = 0U
 The maximum number of thread groups that can be dispatched in Y dimension.
 
xiiUInt32 m_uiMaxThreadGroupCountZ = 0U
 The maximum number of thread groups that can be dispatched in Z dimension.
 

Detailed Description

This describes the compute shader properties.


The documentation for this struct was generated from the following file: