XII Release 0.1.0
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xiiRenderPipelineFeature Struct Reference

#include <RenderExtraction.h>

Classes

struct  Bits

Public Types

enum  Enum : StorageType {
  None = 0 , GpuScene = XII_BIT(0) , Lighting = XII_BIT(1) , VirtualShadows = XII_BIT(2) ,
  RayTracing = XII_BIT(3) , All = GpuScene | Lighting | VirtualShadows | RayTracing , Default = None
}
using StorageType = xiiUInt8

Detailed Description

GPU services required by a pipeline, independent of which CPU scene categories it reads. For example, a CPU light inspector need not initialize the GPU lighting system.


The documentation for this struct was generated from the following file: