|
static void | BindConstantBuffer (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALBuffer > pConstantBuffer) |
|
static void | BindBuffer (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALBuffer > pBuffer) |
|
static void | BindBufferView (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALBufferView > pBufferView) |
|
static void | BindTexture (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALTexture > pTexture) |
|
static void | BindTextureView (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALTextureView > pTextureView) |
|
static void | BindSampler (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALSampler > pSamplerSate) |
|
static void | BindBufferUAV (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALBuffer > pBuffer) |
|
static void | BindBufferViewUAV (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALBufferView > pBufferView) |
|
static void | BindTextureUAV (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALTexture > pTexture) |
|
static void | BindTextureViewUAV (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, xiiSharedPtr< xiiGALTextureView > pTextureView) |
|
static void | BindTexture2D (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, const xiiTexture2DResourceHandle &hTexture, xiiResourceAcquireMode acquireMode=xiiResourceAcquireMode::AllowLoadingFallback) |
|
static void | BindTexture3D (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, const xiiTexture3DResourceHandle &hTexture, xiiResourceAcquireMode acquireMode=xiiResourceAcquireMode::AllowLoadingFallback) |
|
static void | BindTextureCube (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiTempHashedString &sSlotName, const xiiTextureCubeResourceHandle &hTexture, xiiResourceAcquireMode acquireMode=xiiResourceAcquireMode::AllowLoadingFallback) |
|
static void | BindMaterial (xiiSharedPtr< xiiGALCommandList > pCommandList, const xiiMaterialResourceHandle &hMaterial) |
|