This describes the texture component swizzle.
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#include <TextureView.h>
|
enum | Enum : StorageType {
Identity = 0U
, Zero
, One
, R
,
G
, B
, A
, ENUM_COUNT
,
Default = Identity
} |
|
using | StorageType = xiiUInt8 |
|
This describes the texture component swizzle.
◆ Enum
Enumerator |
---|
Identity | Identity swizzle (e.g. R->R, G->G, B->B, A->A).
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Zero | The component is set to zero.
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One | The component is set to one.
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R | The component is set to the value of the red channel of the texture.
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G | The component is set to the value of the green channel of the texture.
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B | The component is set to the value of the blue channel of the texture.
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A | The component is set to the value of the alpha channel of the texture.
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The documentation for this struct was generated from the following file:
- /home/runner/work/XII/XII/Source/Engine/GraphicsFoundation/Resources/TextureView.h