XII Release 0.1.0
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xiiVirtualShadowTableUpload Struct Reference

#include <VirtualShadowMap.h>

Inheritance diagram for xiiVirtualShadowTableUpload:
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Classes

struct  Range

Public Attributes

xiiSharedPtr< xiiGALBuffer > m_PhysicalBuffer
xiiSharedPtr< xiiGALBuffer > m_VirtualBuffer
xiiSharedPtr< xiiGALTexture > m_Atlas
xiiVirtualShadowGpuLayout m_Layout
xiiUInt32 m_uiVirtualResolution = 0
xiiUInt32 m_uiPageSize = 0
xiiDynamicArray< Range > m_PhysicalRanges
xiiDynamicArray< xiiGpuVirtualShadowPage > m_PhysicalRecords
xiiDynamicArray< xiiGpuVirtualShadowPage > m_VirtualRecords
xiiDynamicArray< xiiUInt64 > m_PhysicalRevisions
xiiUInt64 m_uiFrame = 0
xiiUInt64 m_uiConfigurationRevision = 0
xiiUInt64 m_uiResidencyRevision = 0

Additional Inherited Members

Public Member Functions inherited from xiiRefCounted
virtual ~xiiRefCounted ()=default
 Adds a virtual destructor.
Public Member Functions inherited from xiiRefCountingImpl
 xiiRefCountingImpl ()=default
 Constructor.
 xiiRefCountingImpl (const xiiRefCountingImpl &rhs)
void operator= (const xiiRefCountingImpl &rhs)
xiiUInt32 AddRef () const
 Increments the reference counter. Returns the new reference count.
bool TryAddRef () const
xiiUInt32 ReleaseRef () const
 Decrements the reference counter. Returns the new reference count.ywat.
bool IsReferenced () const
 Returns true if the reference count is greater than 0, false otherwise.
xiiUInt32 GetRefCount () const
 Returns the current reference count.

Detailed Description

Immutable upload capture. Owns the referenced GPU allocations across reconfiguration. Table transfers are recorded by the consuming pipeline operation.


The documentation for this struct was generated from the following file: