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XII Release 0.1.0
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#include <RenderPipelinePin.h>
Public Member Functions | |
| xiiResult | Validate () const |
| bool | IsDefault () const |
| bool | operator== (const xiiRenderPipelineTextureResolution &other) const =default |
Public Attributes | |
| xiiEnum< xiiRenderPipelineTextureResolutionMode > | m_Mode |
| xiiUInt32 | m_uiWidth = 0 |
| xiiUInt32 | m_uiHeight = 0 |
| float | m_fScale = 1.0f |
| xiiString | m_sInput |
| Optional input pin name; otherwise the pass supplies its reference texture. | |
Resolution-independent allocation policy. Input pins use this only to validate a resource. Relative dimensions round up, with a minimum of one texel. Fixed dimensions may also be scaled.