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| xiiScriptWorldModule (xiiWorld *pWorld) |
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virtual void | Initialize () override |
| This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
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virtual void | WorldClear () override |
| Called by xiiWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
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void | AddUpdateFunctionToSchedule (const xiiAbstractFunctionProperty *pFunction, void *pInstance, xiiTime updateInterval, bool bOnlyWhenSimulating) |
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void | RemoveUpdateFunctionToSchedule (const xiiAbstractFunctionProperty *pFunction, void *pInstance) |
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xiiExpressionVM & | GetSharedExpressionVM () |
| Returns a expression vm that can be used in custom script implementations. Make sure to only execute one expression at a time, the VM is NOT thread safe.
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xiiScriptCoroutineHandle | CreateCoroutine (const xiiRTTI *pCoroutineType, xiiStringView sName, xiiScriptInstance &inout_instance, xiiScriptCoroutineCreationMode::Enum creationMode, xiiScriptCoroutine *&out_pCoroutine) |
| Creates a new coroutine of pCoroutineType with the given name. If the creationMode prevents creating a new coroutine, this function will return an invalid handle and a nullptr in out_pCoroutine if there is already a coroutine running with the same name on the given instance.
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void | StartCoroutine (xiiScriptCoroutineHandle hCoroutine, xiiArrayPtr< xiiVariant > arguments) |
| Starts the coroutine with the given arguments. This will call the Start() function and then UpdateAndSchedule() once on the coroutine object.
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void | StopAndDeleteCoroutine (xiiScriptCoroutineHandle hCoroutine) |
| Stops and deletes the coroutine. This will call the Stop() function and will delete the coroutine on next update of the script world module.
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void | StopAndDeleteCoroutine (xiiStringView sName, xiiScriptInstance *pInstance) |
| Stops and deletes all coroutines with the given name on pInstance.
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void | StopAndDeleteAllCoroutines (xiiScriptInstance *pInstance) |
| Stops and deletes all coroutines on pInstance.
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bool | IsCoroutineFinished (xiiScriptCoroutineHandle hCoroutine) const |
| Returns whether the coroutine has already finished or has been stopped.
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xiiWorld * | GetWorld () |
| Returns the corresponding world to this module.
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const xiiWorld * | GetWorld () const |
| Returns the corresponding world to this module.
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xiiUInt32 | GetWorldIndex () const |
| Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
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virtual const xiiRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const xiiRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it.
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static const xiiRTTI * | GetStaticRTTI () |
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using | UpdateFunction = xiiDelegate<void(const UpdateContext&)> |
| Update function delegate.
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| xiiWorldModule (xiiWorld *pWorld) |
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void | RegisterUpdateFunction (const UpdateFunctionDesc &desc) |
| Registers the given update function at the world.
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void | DeregisterUpdateFunction (const UpdateFunctionDesc &desc) |
| De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
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xiiAllocatorBase * | GetAllocator () |
| Returns the allocator used by the world.
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xiiInternal::WorldLargeBlockAllocator * | GetBlockAllocator () |
| Returns the block allocator used by the world.
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bool | GetWorldSimulationEnabled () const |
| Returns whether the world simulation is enabled.
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virtual void | Deinitialize () |
| This method is called before the destructor. A derived type can override this method to do deinitialization work.
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virtual void | OnSimulationStarted () |
| This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
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xiiWorld * | m_pWorld |
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