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XII Release 0.1.0
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Copyright (c) Theophilus Eriata. All Rights Reserved. More...
#include <SimdBSphere.h>
Public Member Functions | |
| XII_DECLARE_POD_TYPE () | |
| xiiSimdBSphere () | |
| Default constructor does not initialize any data. | |
| xiiSimdBSphere (const xiiSimdVec4f &vCenter, const xiiSimdFloat &fRadius) | |
| Creates a sphere with the given radius around the given center. | |
| bool | IsValid () const |
| Returns whether the sphere has valid values. | |
| bool | IsNaN () const |
| Returns whether any value is NaN. | |
| xiiSimdVec4f | GetCenter () const |
| Returns the center. | |
| xiiSimdFloat | GetRadius () const |
| Returns the radius. | |
| void | ExpandToInclude (const xiiSimdVec4f &vPoint) |
| Increases the sphere's radius to include this point. | |
| void | ExpandToInclude (const xiiSimdVec4f *pPoints, xiiUInt32 uiNumPoints, xiiUInt32 uiStride=sizeof(xiiSimdVec4f)) |
| void | ExpandToInclude (const xiiSimdBSphere &rhs) |
| Increases this sphere's radius, such that it encloses the other sphere. | |
| void | Transform (const xiiSimdTransform &t) |
| Transforms the sphere in its local space. | |
| void | Transform (const xiiSimdMat4f &mMat) |
| Transforms the sphere in its local space. | |
| xiiSimdFloat | GetDistanceTo (const xiiSimdVec4f &vPoint) const |
| Computes the distance of the point to the sphere's surface. Returns negative values for points inside the sphere. | |
| xiiSimdFloat | GetDistanceTo (const xiiSimdBSphere &rhs) const |
| bool | Contains (const xiiSimdVec4f &vPoint) const |
| Returns true if the given point is inside the sphere. | |
| bool | Contains (const xiiSimdBSphere &rhs) const |
| Returns whether the other sphere is completely inside this sphere. | |
| bool | Overlaps (const xiiSimdBSphere &rhs) const |
| Checks whether the two objects overlap. | |
| xiiSimdVec4f | GetClampedPoint (const xiiSimdVec4f &vPoint) |
| bool | operator== (const xiiSimdBSphere &rhs) const |
| bool | operator!= (const xiiSimdBSphere &rhs) const |
Static Public Member Functions | |
| static xiiSimdBSphere | MakeZero () |
| Creates a sphere at the origin with radius zero. | |
| static xiiSimdBSphere | MakeInvalid (const xiiSimdVec4f &vCenter=xiiSimdVec4f::MakeZero()) |
| static xiiSimdBSphere | MakeFromCenterAndRadius (const xiiSimdVec4f &vCenter, const xiiSimdFloat &fRadius) |
| Creates a sphere with the provided center and radius. | |
| static xiiSimdBSphere | MakeFromPoints (const xiiSimdVec4f *pPoints, xiiUInt32 uiNumPoints, xiiUInt32 uiStride=sizeof(xiiSimdVec4f)) |
Public Attributes | |
| xiiSimdVec4f | m_CenterAndRadius |
Copyright (c) Theophilus Eriata. All Rights Reserved.
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default |
Default constructor does not initialize any data.
Copyright (c) Theophilus Eriata. All Rights Reserved.
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inline |
Increases the sphere's radius to include all given points. Does NOT change its position, thus the resulting sphere might be not a very tight fit. More efficient than calling this for every point individually.
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inlinenodiscard |
Clamps the given position to the volume of the sphere. The resulting point will always be inside the sphere, but have the closest distance to the original point.
| XII_ALWAYS_INLINE xiiSimdFloat xiiSimdBSphere::GetDistanceTo | ( | const xiiSimdBSphere & | rhs | ) | const |
Returns the distance between the two spheres. Zero for spheres that are exactly touching each other, negative values for overlapping spheres.
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inlinestaticnodiscard |
Creates a bounding sphere around the provided points.
The center of the sphere will be at the 'center of mass' of all the points, and the radius will be the distance to the farthest point from there.
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staticnodiscard |
Creates an 'invalid' sphere, with its center at the given position and a negative radius.
Such a sphere can be made 'valid' through ExpandToInclude(), but be aware that the originally provided center position will always be part of the sphere.