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XII Release 0.1.0
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This is the complete list of members for xiiSkeletonComponent, including all inherited members.
AddLine(const xiiVec3 &vStart, const xiiVec3 &vEnd, const xiiColor &color) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
BuildColliderVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
BuildJointVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
BuildSkeletonVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
Deinitialize() override | xiiRenderComponent | protectedvirtual |
DeserializeComponent(xiiWorldReader &inout_stream) override | xiiSkeletonComponent | virtual |
EnableUnhandledMessageHandler(bool enable) | xiiComponent | protected |
EnsureInitialized() | xiiComponent | |
EnsureSimulationStarted() | xiiComponent | |
GetActiveFlag() const | xiiComponent | |
GetBonesToHighlight() const (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
GetDynamicRTTI() const (defined in xiiReflectedClass) | xiiReflectedClass | inlinevirtual |
GetHandle() const | xiiComponent | |
GetLocalBounds(xiiBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, xiiMsgUpdateLocalBounds &ref_msg) override | xiiSkeletonComponent | virtual |
GetMode() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
GetOwner() | xiiComponent | |
GetOwner() const | xiiComponent | |
GetOwningManager() | xiiComponent | |
GetOwningManager() const | xiiComponent | |
GetSkeleton() const (defined in xiiSkeletonComponent) | xiiSkeletonComponent | inline |
GetStaticRTTI() (defined in xiiNoBase) | xiiNoBase | inlinestatic |
GetTypeId() const =0 (defined in xiiComponent) | xiiComponent | protectedpure virtual |
GetUniqueID() const | xiiComponent | |
GetUniqueIdForRendering(const xiiComponent &component, xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) | xiiRenderComponent | static |
GetUniqueIdForRendering(xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) const | xiiRenderComponent | inline |
GetUserFlag(xiiUInt8 uiFlagIndex) const | xiiComponent | |
GetWorld() | xiiComponent | |
GetWorld() const | xiiComponent | |
HandlesMessage(const xiiMessage &msg) const | xiiComponent | virtual |
Initialize() | xiiComponent | protectedvirtual |
InvalidateCachedRenderData() (defined in xiiRenderComponent) | xiiRenderComponent | protected |
IsActive() const | xiiComponent | |
IsActiveAndInitialized() const | xiiComponent | |
IsActiveAndSimulating() const | xiiComponent | |
IsDynamic() const | xiiComponent | protected |
IsInitialized() const (defined in xiiComponent) | xiiComponent | protected |
IsInitializing() const (defined in xiiComponent) | xiiComponent | protected |
IsInstanceOf(const xiiRTTI *pType) const | xiiReflectedClass | |
IsInstanceOf() const | xiiReflectedClass | inline |
IsSimulationStarted() const (defined in xiiComponent) | xiiComponent | protected |
m_AngleShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_BoxShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_bVisualizeBones (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
m_bVisualizeColliders (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
m_bVisualizeJoints (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
m_bVisualizeSwingLimits (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
m_bVisualizeTwistLimits (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
m_CapsuleShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_ConeLimitShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_CylinderShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_hSkeleton (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_LinesSkeleton (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_MaxBounds (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_pMessageDispatchType | xiiComponent | protected |
m_RootTransform (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_sBonesToHighlight (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_SpheresShapes (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
m_uiSkeletonChangeCounter (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
OnActivated() override | xiiSkeletonComponent | protectedvirtual |
OnAnimationPoseUpdated(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
OnDeactivated() override | xiiRenderComponent | protectedvirtual |
OnQueryAnimationSkeleton(xiiMsgQueryAnimationSkeleton &msg) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
OnSimulationStarted() | xiiComponent | protectedvirtual |
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) | xiiComponent | protectedvirtual |
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) const | xiiComponent | protectedvirtual |
OnUpdateLocalBounds(xiiMsgUpdateLocalBounds &msg) (defined in xiiRenderComponent) | xiiRenderComponent | protected |
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) const | xiiComponent | |
SendMessage(xiiMessage &ref_msg) | xiiComponent | inline |
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent) | xiiComponent | inline |
SerializeComponent(xiiWorldWriter &inout_stream) const override | xiiSkeletonComponent | virtual |
SetActiveFlag(bool bEnabled) | xiiComponent | |
SetBonesToHighlight(const char *szFilter) | xiiSkeletonComponent | |
SetCreatedByPrefab() | xiiComponent | inline |
SetSkeleton(const xiiSkeletonResourceHandle &hResource) (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
SetUniqueID(xiiUInt32 uiUniqueID) | xiiComponent | |
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet) | xiiComponent | |
TriggerLocalBoundsUpdate() | xiiRenderComponent | |
Update() (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
VisualizeSkeletonDefaultState() (defined in xiiSkeletonComponent) | xiiSkeletonComponent | protected |
WasCreatedByPrefab() const | xiiComponent | inline |
xiiComponent() | xiiComponent | protected |
xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | |
xiiRenderComponent() (defined in xiiRenderComponent) | xiiRenderComponent | |
xiiSkeletonComponent() (defined in xiiSkeletonComponent) | xiiSkeletonComponent | |
~xiiComponent() (defined in xiiComponent) | xiiComponent | protectedvirtual |
~xiiReflectedClass()=default (defined in xiiReflectedClass) | xiiReflectedClass | virtual |
~xiiRenderComponent() (defined in xiiRenderComponent) | xiiRenderComponent | |
~xiiSkeletonComponent() (defined in xiiSkeletonComponent) | xiiSkeletonComponent |