XII Release 0.1.0
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xiiSkeletonComponent Member List

This is the complete list of members for xiiSkeletonComponent, including all inherited members.

AddLine(const xiiVec3 &vStart, const xiiVec3 &vEnd, const xiiColor &color) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
BuildColliderVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
BuildJointVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
BuildSkeletonVisualization(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
Deinitialize() overridexiiRenderComponentprotectedvirtual
DeserializeComponent(xiiWorldReader &inout_stream) overridexiiSkeletonComponentvirtual
EnableUnhandledMessageHandler(bool enable)xiiComponentprotected
EnsureInitialized()xiiComponent
EnsureSimulationStarted()xiiComponent
GetActiveFlag() constxiiComponent
GetBonesToHighlight() const (defined in xiiSkeletonComponent)xiiSkeletonComponent
GetDynamicRTTI() const (defined in xiiReflectedClass)xiiReflectedClassinlinevirtual
GetHandle() constxiiComponent
GetLocalBounds(xiiBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, xiiMsgUpdateLocalBounds &ref_msg) overridexiiSkeletonComponentvirtual
GetMode() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetOwner()xiiComponent
GetOwner() constxiiComponent
GetOwningManager()xiiComponent
GetOwningManager() constxiiComponent
GetSkeleton() const (defined in xiiSkeletonComponent)xiiSkeletonComponentinline
GetStaticRTTI() (defined in xiiNoBase)xiiNoBaseinlinestatic
GetTypeId() const =0 (defined in xiiComponent)xiiComponentprotectedpure virtual
GetUniqueID() constxiiComponent
GetUniqueIdForRendering(const xiiComponent &component, xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24)xiiRenderComponentstatic
GetUniqueIdForRendering(xiiUInt32 uiInnerIndex=0, xiiUInt32 uiInnerIndexShift=24) constxiiRenderComponentinline
GetUserFlag(xiiUInt8 uiFlagIndex) constxiiComponent
GetWorld()xiiComponent
GetWorld() constxiiComponent
HandlesMessage(const xiiMessage &msg) constxiiComponentvirtual
Initialize()xiiComponentprotectedvirtual
InvalidateCachedRenderData() (defined in xiiRenderComponent)xiiRenderComponentprotected
IsActive() constxiiComponent
IsActiveAndInitialized() constxiiComponent
IsActiveAndSimulating() constxiiComponent
IsDynamic() constxiiComponentprotected
IsInitialized() const (defined in xiiComponent)xiiComponentprotected
IsInitializing() const (defined in xiiComponent)xiiComponentprotected
IsInstanceOf(const xiiRTTI *pType) constxiiReflectedClass
IsInstanceOf() constxiiReflectedClassinline
IsSimulationStarted() const (defined in xiiComponent)xiiComponentprotected
m_AngleShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_BoxShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_bVisualizeBones (defined in xiiSkeletonComponent)xiiSkeletonComponent
m_bVisualizeColliders (defined in xiiSkeletonComponent)xiiSkeletonComponent
m_bVisualizeJoints (defined in xiiSkeletonComponent)xiiSkeletonComponent
m_bVisualizeSwingLimits (defined in xiiSkeletonComponent)xiiSkeletonComponent
m_bVisualizeTwistLimits (defined in xiiSkeletonComponent)xiiSkeletonComponent
m_CapsuleShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_ConeLimitShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_CylinderShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_hSkeleton (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_LinesSkeleton (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_MaxBounds (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_pMessageDispatchTypexiiComponentprotected
m_RootTransform (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_sBonesToHighlight (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_SpheresShapes (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
m_uiSkeletonChangeCounter (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
OnActivated() overridexiiSkeletonComponentprotectedvirtual
OnAnimationPoseUpdated(xiiMsgAnimationPoseUpdated &msg) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
OnDeactivated() overridexiiRenderComponentprotectedvirtual
OnQueryAnimationSkeleton(xiiMsgQueryAnimationSkeleton &msg) (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
OnSimulationStarted()xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg)xiiComponentprotectedvirtual
OnUnhandledMessage(xiiMessage &msg, bool bWasPostedMsg) constxiiComponentprotectedvirtual
OnUpdateLocalBounds(xiiMsgUpdateLocalBounds &msg) (defined in xiiRenderComponent)xiiRenderComponentprotected
PostMessage(const xiiMessage &msg, xiiTime delay=xiiTime::MakeZero(), xiiObjectMsgQueueType::Enum queueType=xiiObjectMsgQueueType::NextFrame) constxiiComponent
SendMessage(xiiMessage &ref_msg)xiiComponentinline
SendMessage(xiiMessage &ref_msg) const (defined in xiiComponent)xiiComponentinline
SerializeComponent(xiiWorldWriter &inout_stream) const overridexiiSkeletonComponentvirtual
SetActiveFlag(bool bEnabled)xiiComponent
SetBonesToHighlight(const char *szFilter)xiiSkeletonComponent
SetCreatedByPrefab()xiiComponentinline
SetSkeleton(const xiiSkeletonResourceHandle &hResource) (defined in xiiSkeletonComponent)xiiSkeletonComponent
SetUniqueID(xiiUInt32 uiUniqueID)xiiComponent
SetUserFlag(xiiUInt8 uiFlagIndex, bool bSet)xiiComponent
TriggerLocalBoundsUpdate()xiiRenderComponent
Update() (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
VisualizeSkeletonDefaultState() (defined in xiiSkeletonComponent)xiiSkeletonComponentprotected
WasCreatedByPrefab() constxiiComponentinline
xiiComponent()xiiComponentprotected
xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClass
xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent
xiiSkeletonComponent() (defined in xiiSkeletonComponent)xiiSkeletonComponent
~xiiComponent() (defined in xiiComponent)xiiComponentprotectedvirtual
~xiiReflectedClass()=default (defined in xiiReflectedClass)xiiReflectedClassvirtual
~xiiRenderComponent() (defined in xiiRenderComponent)xiiRenderComponent
~xiiSkeletonComponent() (defined in xiiSkeletonComponent)xiiSkeletonComponent