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| Public Types inherited from xiiCommand |
| enum class | CommandState { WasDone
, WasUndone
} |
| Public Member Functions inherited from xiiCommand |
|
bool | IsUndoable () const |
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bool | HasChildActions () const |
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bool | HasModifiedDocument () const |
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virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
|
|
template<typename T> |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
|
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static const xiiRTTI * | GetStaticRTTI () |
| Protected Member Functions inherited from xiiCommand |
|
xiiStatus | Do (bool bRedo) |
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xiiStatus | Undo (bool bFireEvents) |
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void | Cleanup (CommandState state) |
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xiiStatus | AddSubCommand (xiiCommand &command) |
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xiiDocument * | GetDocument () |
| Protected Attributes inherited from xiiCommand |
|
xiiString | m_sDescription |
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bool | m_bUndoable = true |
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bool | m_bModifiedDocument = true |
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xiiHybridArray< xiiCommand *, 8 > | m_ChildActions |
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xiiDocument * | m_pDocument = nullptr |
Copies selected hierarchies with remapped identities and reversible world-space transforms. Grouping creates one game object per copy at the average source position. A common parent is retained; sources with different parents are grouped at the document root.