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| xiiSkyRenderPass (xiiStringView sName="SkyRenderPass") |
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| xiiForwardRenderPass (xiiStringView sName="ForwardRenderPass") |
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| virtual xiiResult | Serialize (xiiStreamWriter &inout_stream) const override |
| | Serializes the internal pass configuration (not resource or runtime state).
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| virtual xiiResult | Deserialize (xiiStreamReader &inout_stream) override |
| | Restores the internal pass configuration from serialized data.
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| virtual xiiResult | GetResourceDescriptions (const xiiView &view, const xiiArrayPtr< xiiRenderPipelinePassResource *const > pInputs, xiiArrayPtr< xiiRenderPipelinePassResource > pOutputs) override |
| | Must be implemented by each pass to describe the GPU resources it requires on its output pins.
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| virtual void | Execute (const xiiRenderViewContext &renderViewContext, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pInputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pOutputs) override |
| | Must be implemented by derived classes to perform the pass's actual rendering or processing logic.
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| xiiGraphicsPipelinePass (xiiStringView sName, xiiBitflags< xiiRenderPipelinePassCapabilityFlags > capabilityFlags) |
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void | RenderDataWithCategory (const xiiRenderViewContext &renderViewContext, xiiRenderData::Category category) |
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| | xiiRenderPipelinePassBase (xiiStringView sName, xiiBitflags< xiiRenderPipelinePassCapabilityFlags > capabilityFlags) |
| | Constructor to define a named render pass with required capability flags.
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virtual | ~xiiRenderPipelinePassBase () |
| | Virtual destructor.
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void | SetName (xiiStringView sName) |
| | Assigns the user-visible name of the pass.
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void | SetPassFlags (xiiBitflags< xiiRenderPipelinePassFlags > flags) |
| | Sets additional flags that describe how the pass behaves or should be scheduled.
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void | SetPassConcurrencyHint (xiiEnum< xiiRenderPipelinePassConcurrencyHint > concurrencyHint) |
| | Provides a hint to the graph scheduler regarding parallel execution potential.
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| virtual xiiResult | InitializeRenderPipelinePass (const xiiView &view, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pInputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pOutputs) |
| | Called once before the first execution to allow the pass to initialize itself based on the graph and view context.
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| virtual xiiSharedPtr< xiiGALDeviceObject > | QueryResourceProvider (const xiiRenderPipelineNodePin *pPin, const xiiRenderPipelineResourceRequest &request) |
| | Allows a pass to override resource creation for one of its outputs, typically to reuse or share GPU resources.
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| virtual void | ExecuteInactive (const xiiRenderViewContext &renderViewContext, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pInputs, const xiiArrayPtr< xiiRenderPipelinePassConnection *const > pOutputs) |
| | Called instead of Execute() if the pass is inactive (e.g., temporarily disabled or culled).
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| virtual void | ReadBackProperties (xiiView *pView) |
| | Allows the pass to update scene or view properties after rendering (e.g., exposure, feedback).
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| XII_ALWAYS_INLINE xiiStringView | GetName () const |
| | Returns the name of this render-pipeline pass.
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XII_ALWAYS_INLINE xiiBitflags< xiiRenderPipelinePassCapabilityFlags > | GetCapabilityFlags () const |
| | Retrieves the render pipeline pass capability flags.
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XII_ALWAYS_INLINE xiiBitflags< xiiRenderPipelinePassFlags > | GetPassFlags () const |
| | Returns the bitmask of flags describing this render-pipeline pass.
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XII_ALWAYS_INLINE xiiEnum< xiiRenderPipelinePassConcurrencyHint > | GetPassConcurrencyHint () const |
| | Retrieves the concurrency hint for scheduling this render-pipeline pass.
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| XII_ALWAYS_INLINE bool | IsStereoAware () const |
| | Determines whether this pass correctly handles stereo/XR rendering.
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| XII_ALWAYS_INLINE xiiRenderPipeline * | GetPipeline () |
| | Retrieves the owning render pipeline for this pass.
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| XII_ALWAYS_INLINE const xiiRenderPipeline * | GetPipeline () const |
| | Retrieves the owning render pipeline for this pass (const overload).
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| void | InitializePins () |
| | Populates the internal arrays of input and output pins.
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| xiiHashedString | GetPinName (const xiiRenderPipelineNodePin *pPin) const |
| | Returns the hashed name associated with a given pin.
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| const xiiRenderPipelineNodePin * | GetPinByName (xiiStringView sName) const |
| | Finds a pin by its string name.
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| const xiiRenderPipelineNodePin * | GetPinByName (xiiHashedString sName) const |
| | Finds a pin by its hashed name.
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| XII_ALWAYS_INLINE const xiiArrayPtr< const xiiRenderPipelineNodePin *const > | GetInputPins () const |
| | Retrieves all input pins of this node.
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| XII_ALWAYS_INLINE const xiiArrayPtr< const xiiRenderPipelineNodePin *const > | GetOutputPins () const |
| | Retrieves all output pins of this node.
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virtual const xiiRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const xiiRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
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