![]() |
XII Release 0.1.0
|
This describes the frame buffer creation description. More...
#include <Framebuffer.h>
Public Member Functions | |
XII_ALWAYS_INLINE bool | operator== (const xiiGALFramebufferCreationDescription &rhs) const =default |
Public Attributes | |
xiiSharedPtr< xiiGALRenderPass > | m_pRenderPass |
The handle to the render pass that the frame buffer will be compatible with. | |
xiiHybridArray< xiiSharedPtr< xiiGALTextureView >, 4U > | m_Attachments |
An array of attachments. | |
xiiSizeU32 | m_FramebufferSize = xiiSizeU32(0U, 0U) |
The size of the frame buffer. The default is (0, 0). | |
xiiUInt32 | m_uiArraySliceCount = 0U |
The number of array slices in the frame buffer. The default is 0. | |
This describes the frame buffer creation description.