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XII Release 0.1.0
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This describes the frame buffer creation description. More...
#include <Framebuffer.h>
Public Member Functions | |
| XII_ALWAYS_INLINE bool | operator== (const xiiGALFramebufferCreationDescription &rhs) const =default |
Public Attributes | |
| xiiSharedPtr< xiiGALRenderPass > | m_pRenderPass |
| The handle to the render pass that the frame buffer will be compatible with. | |
| xiiHybridArray< xiiSharedPtr< xiiGALTextureView >, 4U > | m_Attachments |
| An array of attachments. | |
| xiiSizeU32 | m_FramebufferSize = xiiSizeU32(0U, 0U) |
| The size of the frame buffer. The default is (0, 0). | |
| xiiUInt32 | m_uiArraySliceCount = 0U |
| The number of array slices in the frame buffer. The default is 0. | |
This describes the frame buffer creation description.