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enum | Enum : StorageType {
Color4Channel8BitNormalized_sRGB
, Color4Channel8BitNormalized
, Color2Channel16BitFloat
, Color4Channel16BitFloat
,
Color2Channel32BitFloat
, Color3Channel32BitFloat
, Color4Channel32BitFloat
, Color3Channel11_11_10BitFloat
,
Depth16Bit
, Depth24BitStencil8Bit
, Depth32BitFloat
, BC1_RGB_DXT1
,
BC2_RGBA_DXT3
, BC3_RGBA_DXT5
, BC4_R_Grey_DXT5A
, BC5_RG_Grey_DXT5A
,
BC6H_RGB_Float
, BC7_RGBA
, ENUM_COUNT
, Default = Color4Channel8BitNormalized_sRGB
} |
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using | StorageType = xiiUInt8 |
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◆ Enum
Enumerator |
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Color4Channel8BitNormalized_sRGB | RGBA 8-bit normalized with sRGB colorspace (default).
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Color4Channel8BitNormalized | RGBA 8-bit normalized linear.
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Color2Channel16BitFloat | RG 16-bit float.
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Color4Channel16BitFloat | RGBA 16-bit float.
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Color2Channel32BitFloat | RG 32-bit float.
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Color3Channel32BitFloat | RGB 32-bit float.
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Color4Channel32BitFloat | RGBA 32-bit float.
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Color3Channel11_11_10BitFloat | RGB 11-11-10 bit float.
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Depth16Bit | 16-bit depth.
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Depth24BitStencil8Bit | 24-bit depth + 8-bit stencil.
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Depth32BitFloat | 32-bit float depth.
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BC1_RGB_DXT1 | DXT1 compression (no alpha).
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BC2_RGBA_DXT3 | DXT3 compression.
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BC3_RGBA_DXT5 | DXT5 compression.
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BC4_R_Grey_DXT5A | Single-channel compression (DXT5a).
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BC5_RG_Grey_DXT5A | Dual-channel compression (DXT5a).
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BC6H_RGB_Float | HDR RGB float block compression.
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BC7_RGBA | Modern RGBA compression with high quality.
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The documentation for this struct was generated from the following files:
- /home/runner/work/XII/XII/Source/Engine/GraphicsCore/Pipeline/Declarations.h
- /home/runner/work/XII/XII/Source/Engine/GraphicsCore/Pipeline/Implementation/Declarations.cpp