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XII Release 0.1.0
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This describes the initial data to store in the texture. More...
#include <Texture.h>
Public Member Functions | |
XII_ALWAYS_INLINE | xiiGALTextureData (xiiArrayPtr< const xiiGALTextureSubResourceData > pSubResources) |
XII_ALWAYS_INLINE | xiiGALTextureData (xiiArrayPtr< const xiiGALTextureSubResourceData > pSubResources, xiiGALCommandList *pCommandList) |
Public Attributes | |
xiiArrayPtr< const xiiGALTextureSubResourceData > | m_pSubResources |
Pointer to the array of the texture sub-resource elements containing the information about each sub-resource. | |
xiiGALCommandList * | m_pCommandList |
Optional command list used to upload data; if null, a new one is created; if reused elsewhere, synchronization (e.g., fence) is required. | |
This describes the initial data to store in the texture.