Here is a list of all documented functions with links to the class documentation for each member:
- p -
- PackageForTransfer() : xiiMessage
- PackFloat16intoUint() : xiiShaderUtilities
- ParallelFor() : xiiTaskSystem
- ParallelForIndexed() : xiiTaskSystem
- ParallelForSingle() : xiiTaskSystem
- ParallelForSingleIndex() : xiiTaskSystem
- Parse() : xiiJSONReader
- ParseAll() : xiiJSONParser, xiiOpenDdlParser
- ParseDocument() : xiiOpenDdlReader
- ParseShaderResources() : xiiGALShaderParser
- ParsingError() : xiiJSONParser, xiiOpenDdlParser
- PassesFilters() : xiiPathPatternFilter, xiiSearchPatternFilter
- Patch() : xiiGraphPatch
- PatchBaseClass() : xiiGraphPatchContext
- PatchGraph() : xiiGraphVersioning
- PathParentDirectory() : xiiStringBuilder
- PatternFill() : xiiMemoryUtils
- PatternFillArray() : xiiMemoryUtils
- Pause() : xiiStopwatch
- Peek() : xiiMessageQueueBase< MetaDataType >
- PeekBack() : xiiArrayBase< T, Derived >, xiiDequeBase< T, Construct >, xiiListBase< T >, xiiSmallArrayBase< T, Size >, xiiStaticRingBuffer< T, Capacity >
- PeekFront() : xiiDequeBase< T, Construct >, xiiListBase< T >, xiiStaticRingBuffer< T, Capacity >
- PendingOperationInProgress() : xiiEngineProcessDocumentContext
- PendingUpdate() : xiiGALDynamicBuffer
- PerFrameUpdate() : xiiResourceManager, xiiTelemetry
- PickCell() : xiiGameGrid< CellData >
- PickObject() : xiiQtEngineViewWidget
- PickPlane() : xiiQtEngineViewWidget
- PlayAnimationRange() : xiiPropertyAnimComponent
- PlaySound() : xiiSoundInterface
- PollHardware() : xiiInputManager
- PopBack() : xiiArrayBase< T, Derived >, xiiDequeBase< T, Construct >, xiiListBase< T >, xiiSmallArrayBase< T, Size >
- PopFront() : xiiDequeBase< T, Construct >, xiiListBase< T >, xiiStaticRingBuffer< T, Capacity >
- PostDecrement() : xiiAtomicInteger< T >, xiiAtomicUtils
- PostEventMessage() : xiiGameObject
- PostExtraction() : xiiReflectionProbeMapping
- PostIncrement() : xiiAtomicInteger< T >, xiiAtomicUtils
- PostInitialize() : xiiGALDevice
- PostMessage() : xiiComponent, xiiGameObject, xiiWorld
- PostMessageRecursive() : xiiGameObject, xiiWorld
- PreExtraction() : xiiReflectionPool::Data, xiiReflectionProbeMapping
- PreloadResource() : xiiResourceManager
- PreloadResources() : xiiCollectionResource
- Prepend() : xiiMemoryUtils, xiiStringBuilder
- PrependFormat() : xiiStringBuilder
- Present() : xiiGALSwapChain, xiiGALSwapChainVulkan
- PreserveCurrentDescription() : xiiMaterialResource
- Prev() : xiiMapBaseConstIteratorBase< KeyType, ValueType, Comparer, REVERSE >, xiiSetBase< KeyType, Comparer >::IteratorBase< REVERSE >
- Print() : xiiLog
- PrintAllSubsystems() : xiiStartup
- Printf() : xiiLog
- PrintGlobalEventStatistics() : xiiGlobalEvent
- PrintHandleStackTraces() : xiiResource
- PrintMemoryLeaks() : xiiMemoryTracker
- PrintScreenInfo() : xiiScreen
- PrintStackTrace() : xiiStackTracer
- ProbeUpdateFinished() : xiiReflectionProbeMapping
- Process() : xiiPreprocessor, xiiProcessingStreamGroup, xiiProcessingStreamProcessor, xiiProcessingStreamSpawnerZeroInitialized
- ProcessInput() : xiiFallbackGameState, xiiGameState, xiiGameStateBase
- ProcessMessages() : xiiIpcProcessMessageProtocol, xiiProcessCommunicationChannel
- ProcessTelemetry() : xiiQtReflectionWidget
- ProcessWindowMessages() : xiiWindow
- ProjectOntoPlane() : xiiPlaneTemplate< Type >
- PruneGraph() : xiiAbstractObjectGraph
- PushBack() : xiiArrayBase< T, Derived >, xiiDequeBase< T, Construct >, xiiListBase< T >, xiiSmallArrayBase< T, Size >, xiiStaticRingBuffer< T, Capacity >
- PushBackRange() : xiiArrayBase< T, Derived >, xiiSmallArrayBase< T, Size >
- PushBackUnchecked() : xiiArrayBase< T, Derived >, xiiSmallArrayBase< T, Size >
- PushFront() : xiiDequeBase< T, Construct >, xiiListBase< T >
- xiiPlaneTemplate() : xiiPlaneTemplate< Type >
- xiiPointerWithFlags() : xiiPointerWithFlags< PtrType, NumFlagBits >
- xiiProcessingStreamGroup() : xiiProcessingStreamGroup
- xiiProcessingStreamIterator() : xiiProcessingStreamIterator< Type >
- xiiProcessingStreamProcessor() : xiiProcessingStreamProcessor
- xiiProgressRange() : xiiProgressRange