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xiiRenderPipelineBufferInputPin | m_Instances {false, xiiGALBindFlags::ShaderResource} |
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xiiRenderPipelineBufferInputPin | m_Meshlets {false, xiiGALBindFlags::ShaderResource} |
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xiiRenderPipelineBufferInputPin | m_View {false, xiiGALBindFlags::ShaderResource} |
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xiiRenderPipelineBufferInputPin | m_Candidates {false, xiiGALBindFlags::ShaderResource} |
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xiiRenderPipelineBufferInputPin | m_CandidateCount {false, xiiGALBindFlags::ShaderResource} |
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xiiRenderPipelineBufferInputPin | m_InitialCount {false, xiiGALBindFlags::ShaderResource | xiiGALBindFlags::UnorderedAccess} |
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xiiRenderPipelineTextureInputPin | m_Depth {xiiGALResourceFormat::R32Float, false, xiiGALBindFlags::ShaderResource, xiiGALResourceDimension::Texture2D, 1} |
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xiiRenderPipelineBufferOutputPin | m_Visible {false, xiiGALBindFlags::ShaderResource | xiiGALBindFlags::UnorderedAccess} |
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xiiRenderPipelineBufferOutputPin | m_Count {false, xiiGALBindFlags::ShaderResource | xiiGALBindFlags::UnorderedAccess, xiiRenderPipelinePinAccess::ReadWrite} |
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float | m_fDepthBias = 0.0005f |
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bool | m_bAsyncCompute = true |
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xiiVariantDictionary | m_ParameterOverrides |
| | Authored, occurrence-local parameter overrides. Kept separate from compile-time pass properties.
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xiiDynamicArray< xiiRenderPipelinePinConfiguration * > | m_PinConfigurations |
| | Authoring-only owned objects. Runtime pass instances consume compiled pins instead.
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Copyright (c) Theophilus Eriata. All Rights Reserved.
Filters supplied absolute (instance, meshlet) pairs against a matching reversed-Z depth image and projection. Temporal validity/invalidation belongs to the graph supplying those explicit inputs. InitialCount must contain zero; this operation owns no scene state or history.