XII Release 0.1.0
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xiiProjectileSurfaceInteraction Struct Reference

Holds the information about how a projectile interacts with a specific surface type. More...

#include <ProjectileComponent.h>

Public Attributes

xiiSurfaceResourceHandle m_hSurface
 The surface type (and derived ones) for which this interaction is used.
 
xiiProjectileReaction::Enum m_Reaction
 How the projectile itself will react when hitting the surface type.
 
xiiString m_sInteraction
 Which interaction should be triggered. See xiiSurfaceResource.
 
float m_fImpulse = 0.0f
 The force (or rather impulse) that is applied on the object.
 
float m_fDamage = 0.0f
 How much damage to do on this type of surface. Send via xiiMsgDamage.
 

Detailed Description

Holds the information about how a projectile interacts with a specific surface type.


The documentation for this struct was generated from the following file: