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XII Release 0.1.0
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Defines a structured color attachment setup with default values. More...
#include <RenderTargetSetup.h>
Public Attributes | |
| xiiSharedPtr< xiiGALTextureView > | m_pRenderTarget |
| Target texture view. | |
| xiiColor | m_ClearColour = xiiColor::Black |
| Default clear color (black). | |
| xiiEnum< xiiGALAttachmentLoadOperation > | m_LoadOp = xiiGALAttachmentLoadOperation::Load |
| Default load operation. | |
| xiiEnum< xiiGALAttachmentStoreOperation > | m_StoreOp = xiiGALAttachmentStoreOperation::Store |
| Default store operation. | |
| xiiBitflags< xiiGALResourceStateFlags > | m_SubpassState = xiiGALResourceStateFlags::RenderTarget |
| Default subpass state. | |
Defines a structured color attachment setup with default values.