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| xiiGALCommandListD3D12 (xiiGALDeviceD3D12 *pDeviceD3D12, xiiGALCommandQueueD3D12 *pCommandQueueD3D12, const xiiGALCommandListCreationDescription &creationDescription) |
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virtual void | BeginPlatform () override final |
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virtual void | EndPlatform () override final |
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virtual void | ResetPlatform () override final |
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virtual xiiUInt64 | SubmitPlatform () override final |
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virtual void | SetPipelineStatePlatform (xiiGALPipelineState *pPipelineState) override final |
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virtual void | SetStencilRefPlatform (xiiUInt32 uiStencilRef) override final |
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virtual void | SetBlendFactorPlatform (const xiiColor &blendFactor) override final |
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virtual void | SetViewportsPlatform (xiiArrayPtr< xiiGALViewport > pViewports, xiiUInt32 uiRenderTargetWidth, xiiUInt32 uiRenderTargetHeight) override final |
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virtual void | SetScissorRectsPlatform (xiiArrayPtr< xiiRectU32 > pRects, xiiUInt32 uiRenderTargetWidth, xiiUInt32 uiRenderTargetHeight) override final |
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virtual void | SetIndexBufferPlatform (xiiGALBuffer *pIndexBuffer, xiiUInt64 uiByteOffset) override final |
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virtual void | SetVertexBuffersPlatform (xiiUInt32 uiStartSlot, xiiArrayPtr< xiiGALBuffer * > pVertexBuffers, xiiArrayPtr< xiiUInt64 > pByteOffsets, xiiBitflags< xiiGALSetVertexBufferFlags > flags) override final |
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virtual void | SetConstantBufferPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBuffer *pConstantBuffer) override final |
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virtual void | SetShaderResourceBufferViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) override final |
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virtual void | SetShaderResourceTextureViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) override final |
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virtual void | SetUnorderedAccessBufferViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) override final |
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virtual void | SetUnorderedAccessTextureViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) override final |
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virtual void | SetSamplerPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALSampler *pSampler) override final |
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virtual xiiResult | CommitShaderResourcesPlatform (xiiEnum< xiiGALStateTransitionMode > mode) override final |
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virtual void | ClearRenderTargetViewPlatform (xiiGALTextureView *pRenderTargetView, const xiiColor &clearColor) override final |
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virtual void | ClearDepthStencilViewPlatform (xiiGALTextureView *pDepthStencilView, bool bClearDepth, bool bClearStencil, float fDepthClear, xiiUInt8 uiStencilClear) override final |
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virtual void | BeginRenderPassPlatform (xiiGALRenderPass *pRenderPass, xiiGALFramebuffer *pFramebuffer, xiiArrayPtr< const xiiGALOptimizedClearValue > pOptimizedClearValues) override final |
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virtual void | NextSubpassPlatform () override final |
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virtual void | EndRenderPassPlatform () override final |
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virtual xiiResult | DrawPlatform (xiiUInt32 uiVertexCount, xiiUInt32 uiStartVertex) override final |
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virtual xiiResult | DrawIndexedPlatform (xiiUInt32 uiIndexCount, xiiUInt32 uiStartIndex, xiiUInt32 uiBaseVertex) override final |
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virtual xiiResult | DrawIndexedInstancedPlatform (xiiUInt32 uiIndexCountPerInstance, xiiUInt32 uiInstanceCount, xiiUInt32 uiStartIndex, xiiUInt32 uiBaseVertex, xiiUInt32 uiFirstInstance) override final |
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virtual xiiResult | DrawIndexedInstancedIndirectPlatform (xiiGALBuffer *pIndirectArgumentBuffer, xiiUInt32 uiArgumentOffsetInBytes) override final |
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virtual xiiResult | DrawInstancedPlatform (xiiUInt32 uiVertexCountPerInstance, xiiUInt32 uiInstanceCount, xiiUInt32 uiStartVertex, xiiUInt32 uiFirstInstance) override final |
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virtual xiiResult | DrawInstancedIndirectPlatform (xiiGALBuffer *pIndirectArgumentBuffer, xiiUInt32 uiArgumentOffsetInBytes) override final |
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virtual xiiResult | DrawMeshPlatform (xiiUInt32 uiThreadGroupCountX, xiiUInt32 uiThreadGroupCountY, xiiUInt32 uiThreadGroupCountZ) override final |
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virtual xiiResult | DispatchPlatform (xiiUInt32 uiThreadGroupCountX, xiiUInt32 uiThreadGroupCountY, xiiUInt32 uiThreadGroupCountZ) override final |
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virtual xiiResult | DispatchIndirectPlatform (xiiGALBuffer *pIndirectArgumentBuffer, xiiUInt32 uiArgumentOffsetInBytes) override final |
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virtual void | BeginQueryPlatform (xiiGALQuery *pQuery) override final |
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virtual void | EndQueryPlatform (xiiGALQuery *pQuery) override final |
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virtual void | UpdateBufferPlatform (xiiGALBuffer *pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiUInt8 > pSourceData) override final |
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virtual void | CopyBufferPlatform (xiiGALBuffer *pSourceBuffer, xiiGALBuffer *pDestinationBuffer) override final |
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virtual void | CopyBufferRegionPlatform (xiiGALBuffer *pSourceBuffer, xiiUInt64 uiSourceOffset, xiiGALBuffer *pDestinationBuffer, xiiUInt64 uiDestinationOffset, xiiUInt64 uiSize) override final |
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virtual xiiResult | MapBufferPlatform (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, void *&pMappedData) override final |
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virtual xiiResult | UnmapBufferPlatform (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType) override final |
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virtual void | UpdateTexturePlatform (xiiGALTexture *pTexture, const xiiGALTextureMipLevelData &textureMiplevelData, const xiiBoundingBoxU32 &textureBox, const xiiGALTextureSubResourceData &subresourceData) override final |
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virtual void | CopyTexturePlatform (xiiGALTexture *pSourceTexture, xiiGALTexture *pDestinationTexture) override final |
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virtual void | CopyTextureRegionPlatform (xiiGALTexture *pSourceTexture, const xiiGALTextureMipLevelData &sourceMipLevelData, const xiiBoundingBoxU32 &box, xiiGALTexture *pDestinationTexture, const xiiGALTextureMipLevelData &destinationMipLevelData, const xiiVec3U32 &vDestinationPoint) override final |
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virtual void | ResolveTextureSubResourcePlatform (xiiGALTexture *pSourceTexture, const xiiGALTextureMipLevelData &sourceMipLevelData, xiiGALTexture *pDestinationTexture, const xiiGALTextureMipLevelData &destinationMipLevelData) override final |
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virtual void | GenerateMipsPlatform (xiiGALTextureView *pTextureView) override final |
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virtual xiiResult | MapTextureSubresourcePlatform (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, xiiBoundingBoxU32 *pTextureBox, xiiGALMappedTextureSubresource &mappedData) override final |
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virtual xiiResult | UnmapTextureSubresourcePlatform (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData) override final |
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virtual void | BeginDebugGroupPlatform (xiiStringView sName, const xiiColor &color) override final |
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virtual void | EndDebugGroupPlatform () override final |
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virtual void | InsertDebugLabelPlatform (xiiStringView sName, const xiiColor &color) override final |
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virtual void | InvalidateStatePlatform () override final |
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virtual void | SetDebugNamePlatform (xiiStringView sName) override final |
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Protected Member Functions inherited from xiiGALCommandList |
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| xiiGALCommandList (xiiSharedPtr< xiiGALDevice > pDevice, const xiiGALCommandListCreationDescription &creationDescription) |
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virtual xiiResult | InitPlatform ()=0 |
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void | ValidateTextureRegion (const xiiGALTextureCreationDescription &textureDescription, xiiUInt32 uiMipLevel, xiiUInt32 uiSlice, const xiiBoundingBoxU32 &box) |
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void | ValidateTextureUpdateRegion (const xiiGALTextureCreationDescription &textureDescription, xiiUInt32 uiMipLevel, xiiUInt32 uiSlice, const xiiBoundingBoxU32 &destinationBox, const xiiGALTextureSubResourceData &subresourceData) |
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bool | VerifyResourceState (xiiBitflags< xiiGALResourceStateFlags > stateFlags, xiiBitflags< xiiGALCommandQueueFlags > queueFlags, const char *szParameterName) const |
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bool | VerifyResourceStates (xiiBitflags< xiiGALResourceStateFlags > stateFlags, bool bIsTexture) const |
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void | VerifyBufferState (xiiGALBuffer *pBuffer, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) |
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void | VerifyTextureState (xiiGALTexture *pTexture, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) |
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void | VerifyBottomLevelASState (xiiGALBottomLevelAS *pBottomLevelAS, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) |
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void | VerifyTopLevelASState (xiiGALTopLevelAS *pTopLevelAS, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) |
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| xiiGALDeviceObject (xiiSharedPtr< xiiGALDevice > pDevice) |
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virtual XII_ALWAYS_INLINE void | SetDebugNamePlatform (xiiStringView sName) const |
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Public Types inherited from xiiGALCommandList |
| enum class | RecordingState : xiiUInt8 { Reset = 0U
, Recording
, Ended
} |
| | Enum class representing the state of a command list recording. More...
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Public Member Functions inherited from xiiGALCommandList |
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XII_ALWAYS_INLINE const xiiGALCommandListCreationDescription & | GetDescription () const |
| | This returns the creation description for this object.
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XII_ALWAYS_INLINE xiiSharedPtr< xiiGALPipelineState > | GetPipelineState () const |
| | This returns the active pipeline state handle for this object.
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XII_ALWAYS_INLINE xiiSharedPtr< xiiGALPipelineResourceSignature > | GetPipelineResourceSignature () const |
| | This returns the active pipeline resource signature handle for this object.
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XII_ALWAYS_INLINE xiiSharedPtr< xiiGALRenderPass > | GetRenderPass () const |
| | This returns the active render pass handle for this object.
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XII_ALWAYS_INLINE xiiSharedPtr< xiiGALFramebuffer > | GetFramebuffer () const |
| | This returns the active frame buffer handle for this object.
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XII_ALWAYS_INLINE const xiiGALCommandListStatistics & | GetCommandListStatistics () const |
| | This returns the command list statistics.
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| void | Begin () |
| | Begins the command list for recording commands. This method should be called before any command is issued.
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| void | End () |
| | Ends the command list. This method should be called after all commands are issued.
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| void | Reset () |
| | Resets the command list. This method is used to clear all commands that have been recorded in the command list.
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void | Submit (xiiSharedPtr< xiiGALCommandList > pSecondaryCommandList) |
| | Submits a secondary command list to a primary command list for execution.
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| void | SetPipelineState (xiiSharedPtr< xiiGALPipelineState > pPipelineState) |
| | Sets the pipeline state object for the command list.
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| void | PushConstants (xiiUInt32 uiOffset, xiiArrayPtr< xiiUInt8 > pData) |
| | Writes push constant data to the command list.
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| void | SetStencilRef (xiiUInt32 uiStencilRef) |
| | Sets the stencil reference value used in the stencil test.
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| void | SetBlendFactor (const xiiColor &blendFactor) |
| | Sets the blend factors used in the blend state.
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| void | SetViewports (xiiArrayPtr< const xiiGALViewport > pViewports) |
| | Sets the viewports used in the rasterizer stage. This defines the area of the render target to which the rasterizer will clip.
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| XII_ALWAYS_INLINE void | SetViewport (const xiiGALViewport &viewport) |
| | Sets a single viewport for the rasterizer stage. This simplifies the process when only one viewport is needed.
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| void | SetScissorRects (xiiArrayPtr< const xiiRectU32 > pRects) |
| | Sets the scissor rectangles used in the rasterizer stage. This defines the area of the render target to which the rasterizer will clip.
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| XII_ALWAYS_INLINE void | SetScissorRect (const xiiRectU32 &rect) |
| | Sets a single scissor rectangle for the rasterizer stage. This simplifies the process when only one scissor rectangle is needed.
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| void | SetIndexBuffer (xiiSharedPtr< xiiGALBuffer > pIndexBuffer, xiiUInt64 uiByteOffset=0U, xiiEnum< xiiGALStateTransitionMode > transitionMode=xiiGALStateTransitionMode::Transition) |
| | Sets the index buffer for the input-assembler stage of the pipeline. This contains the indices into the vertex buffers.
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| void | SetVertexBuffers (xiiUInt32 uiStartSlot, xiiArrayPtr< xiiSharedPtr< xiiGALBuffer > > pVertexBuffers, xiiArrayPtr< xiiUInt64 > pByteOffsets={}, xiiBitflags< xiiGALSetVertexBufferFlags > flags=xiiGALSetVertexBufferFlags::None, xiiEnum< xiiGALStateTransitionMode > transitionMode=xiiGALStateTransitionMode::Transition) |
| | Sets the vertex buffers for the input-assembler stage of the pipeline. This contains the vertex data.
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| void | SetConstantBuffer (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALBuffer > pConstantBuffer) |
| | This is used to set the constant (uniform) buffer for a shader resource.
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| void | SetShaderResourceBufferView (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALBufferView > pBufferView) |
| | This is used to set the buffer view for a shader resource.
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| void | SetShaderResourceTextureView (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALTextureView > pTextureView) |
| | This is used to set the texture view for a shader resource.
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| void | SetUnorderedAccessBufferView (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALBufferView > pBufferView) |
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| void | SetUnorderedAccessTextureView (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALTextureView > pTextureView) |
| | This is used to set the texture view for an unordered access.
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| void | SetSampler (const xiiGALPipelineResourceDescription &bindingInformation, xiiSharedPtr< xiiGALSampler > pSampler) |
| | This is used to set the sampler for a sampler resource.
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| void | ResolveAndSetConstantBuffer (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALBuffer > pConstantBuffer, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets a constant buffer for the given resource name.
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| void | ResolveAndSetShaderResourceBufferView (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALBufferView > pBufferView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets a shader resource buffer view for the given resource name.
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| void | ResolveAndSetShaderResourceTextureView (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALTextureView > pTextureView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets a shader resource texture view for the given resource name.
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| void | ResolveAndSetUnorderedAccessBufferView (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALBufferView > pBufferView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets an unordered access buffer view for the given resource name.
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| void | ResolveAndSetUnorderedAccessTextureView (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALTextureView > pTextureView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets an unordered access texture view for the given resource name.
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| void | ResolveAndSetSampler (const xiiTempHashedString &sResourceName, xiiSharedPtr< xiiGALSampler > pSampler, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| | Resolves and sets a sampler for the given resource name.
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| xiiResult | CommitShaderResources (xiiEnum< xiiGALStateTransitionMode > mode=xiiGALStateTransitionMode::Transition) |
| | This commits the pipeline shader resources to the GPU, and ensures that all necessary state transitions are performed.
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| void | ClearRenderTargetView (xiiSharedPtr< xiiGALTextureView > pRenderTargetView, const xiiColor &clearColor) |
| | This clears the specified render target view to the specified color.
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| void | ClearDepthStencilView (xiiSharedPtr< xiiGALTextureView > pDepthStencilView, bool bClearDepth, bool bClearStencil, float fDepthClear, xiiUInt8 uiStencilClear) |
| | This clears the specified depth stencil view to the specified depth and stencil values.
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| void | BeginRenderPass (const xiiGALBeginRenderPassDescription &beginRenderPass) |
| | This begins a render pass, which contains a collection of attachments, subpasses, and dependencies between the subpasses, and describes how the attachments are used over the course of the subpasses.
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void | NextSubpass () |
| | This transitions to the next subpass of the begun render pass.
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void | EndRenderPass () |
| | This ends a render pass that has already begun.
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| void | Draw (const xiiGALDrawDescription &description) |
| | Issues a non-indexed draw call using the specified parameters.
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| void | DrawIndexed (const xiiGALDrawIndexedDescription &description) |
| | Issues an indexed draw call using the specified parameters.
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| void | DrawIndirect (const xiiGALDrawIndirectDescription &description) |
| | Issues an indirect draw call based on arguments stored in a GPU buffer.
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| void | DrawIndexedIndirect (const xiiGALDrawIndexedIndirectDescription &description) |
| | Issues an indexed indirect draw call based on arguments stored in a GPU buffer.
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| void | DrawMesh (const xiiGALDrawMeshDescription &description) |
| | Issues a draw call that dispatches GPU mesh shaders directly.
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| void | DrawMeshIndirect (const xiiGALDrawMeshIndirectDescription &description) |
| | Issues an indirect mesh shader draw using arguments stored in a GPU buffer.
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| void | MultiDraw (const xiiGALMultiDrawDescription &description) |
| | Executes a batch of non-indexed draw calls using an array of parameters.
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| void | MultiDrawIndexed (const xiiGALMultiDrawIndexedDescription &description) |
| | Executes a batch of indexed draw calls using an array of parameters.
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| void | DispatchCompute (const xiiGALDispatchComputeDescription &description) |
| | Dispatches a compute workload using the specified thread group dimensions.
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| void | DispatchComputeIndirect (const xiiGALDispatchComputeIndirectDescription &description) |
| | Dispatches a compute workload using arguments stored in a GPU buffer.
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| void | BeginQuery (xiiSharedPtr< xiiGALQuery > pQuery) |
| | Begins a query.
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| void | EndQuery (xiiSharedPtr< xiiGALQuery > pQuery) |
| | Ends a query.
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| void | UpdateBuffer (xiiSharedPtr< xiiGALBuffer > pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiUInt8 > pSourceData) |
| | Updates a buffer.
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| void | CopyBuffer (xiiSharedPtr< xiiGALBuffer > pSourceBuffer, xiiSharedPtr< xiiGALBuffer > pDestinationBuffer) |
| | Copies the entire contents of the source buffer to the destination buffer.
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| void | CopyBufferRegion (xiiSharedPtr< xiiGALBuffer > pSourceBuffer, xiiUInt64 uiSourceOffset, xiiSharedPtr< xiiGALBuffer > pDestinationBuffer, xiiUInt64 uiDestinationOffset, xiiUInt64 uiSize) |
| | Copies a region from the source buffer to the destination buffer.
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| xiiResult | MapBuffer (xiiSharedPtr< xiiGALBuffer > pBuffer, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, void *&pMappedData) |
| | Maps a buffer into the CPU's address space.
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| xiiResult | UnmapBuffer (xiiSharedPtr< xiiGALBuffer > pBuffer, xiiEnum< xiiGALMapType > mapType) |
| | Unmaps a buffer from the CPU's address space.
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| void | UpdateTexture (xiiSharedPtr< xiiGALTexture > pTexture, const xiiGALTextureMipLevelData &textureMiplevelData, const xiiBoundingBoxU32 &textureBox, const xiiGALTextureSubResourceData &subresourceData) |
| | Updates a texture.
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| void | CopyTexture (xiiSharedPtr< xiiGALTexture > pSourceTexture, xiiSharedPtr< xiiGALTexture > pDestinationTexture) |
| | Copies the entire contents of the source texture to the destination texture.
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| void | CopyTextureRegion (xiiSharedPtr< xiiGALTexture > pSourceTexture, const xiiGALTextureMipLevelData &sourceMipLevelData, const xiiBoundingBoxU32 &box, xiiSharedPtr< xiiGALTexture > pDestinationTexture, const xiiGALTextureMipLevelData &destinationMipLevelData, const xiiVec3U32 &vDestinationPoint) |
| | Copies a region from the source texture to the destination texture.
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| void | ResolveTextureSubResource (xiiSharedPtr< xiiGALTexture > pSourceTexture, xiiSharedPtr< xiiGALTexture > pDestinationTexture, const xiiGALResolveTextureSubresourceDescription &description) |
| | Resolves a multisampled source texture into a non-multisampled destination texture.
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| void | GenerateMips (xiiSharedPtr< xiiGALTextureView > pTextureView) |
| | Generates mipmap levels for a texture.
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| xiiResult | MapTextureSubresource (xiiSharedPtr< xiiGALTexture > pTexture, xiiGALTextureMipLevelData textureMipLevelData, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, xiiBoundingBoxU32 *pTextureBox, xiiGALMappedTextureSubresource &mappedData) |
| | Maps a texture subresource into the address space of the command list.
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| xiiResult | UnmapTextureSubresource (xiiSharedPtr< xiiGALTexture > pTexture, xiiGALTextureMipLevelData textureMipLevelData) |
| | Unmaps a texture subresource from the address space of the command list.
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| void | SetShadingRate (xiiBitflags< xiiGALShadingRateFlags > baseRateFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > primitiveCombinerFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > textureCombinerFlags) |
| | Sets the fragment shading rate for subsequent draw calls.
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| void | TransitionResourceStates (xiiArrayPtr< xiiGALStateTransitionDescription > pResourceBarriers) |
| | Transitions the resource states.
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| void | EnqueueSignal (xiiSharedPtr< xiiGALFence > pFence, xiiUInt64 uiValue) |
| | Tells the GPU to set a fence to a specified value after all previous work has completed.
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| void | DeviceWaitForFence (xiiSharedPtr< xiiGALFence > pFence, xiiUInt64 uiValue) |
| | Waits until the specified fence reaches or exceeds the specified value, on the device.
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| void | BeginDebugGroup (xiiStringView sName, const xiiColor &color=xiiColor::White) |
| | Begins a new debug group with a specified name and color.
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void | EndDebugGroup () |
| | Ends the current debug group.
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| void | InsertDebugLabel (xiiStringView sName, const xiiColor &color=xiiColor::White) |
| | Inserts a debug label into the command list.
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void | InvalidateState () |
| | Invalidates the current state of the command list. It is typically called when the command list is reset or when the pipeline state is changed.
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XII_ALWAYS_INLINE void | AssertRenderingThread () const |
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XII_ALWAYS_INLINE RecordingState | GetRecordingState () const |
| | This returns the command list recording state.
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XII_ALWAYS_INLINE const xiiGALCommandListStatistics & | GetStatistics () const |
| | This returns the command list statistics.
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| XII_ALWAYS_INLINE xiiSharedPtr< xiiGALDevice > | GetDevice () const |
| | Returns the xiiGALDevice that created this resource.
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XII_ALWAYS_INLINE xiiStringView | GetDebugName () const |
| | Returns the debug name of this resource.
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void | SetDebugName (xiiStringView sDebugName) const |
| | Sets the debug name for this resource.
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virtual const xiiRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const xiiRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
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template<typename T> |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
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virtual | ~xiiRefCounted ()=default |
| | Adds a virtual destructor.
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| xiiRefCountingImpl ()=default |
| | Constructor.
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| xiiRefCountingImpl (const xiiRefCountingImpl &rhs) |
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void | operator= (const xiiRefCountingImpl &rhs) |
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xiiUInt32 | AddRef () const |
| | Increments the reference counter. Returns the new reference count.
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xiiUInt32 | ReleaseRef () const |
| | Decrements the reference counter. Returns the new reference count.
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bool | IsReferenced () const |
| | Returns true if the reference count is greater than 0, false otherwise.
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xiiUInt32 | GetRefCount () const |
| | Returns the current reference count.
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static const xiiRTTI * | GetStaticRTTI () |
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Protected Attributes inherited from xiiGALCommandList |
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xiiGALCommandListCreationDescription | m_Description |
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RecordingState | m_RecordingState = RecordingState::Reset |
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const bool | m_bNativeMultiDrawSupported |
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xiiSharedPtr< xiiGALPipelineState > | m_pPipelineState |
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xiiSharedPtr< xiiGALPipelineResourceSignature > | m_pPipelineResourceSignature |
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xiiStaticArray< xiiUInt8, 256U > | m_PushConstantStaging |
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xiiHybridArray< VertexStreamDescription, 2U > | m_VertexStreams |
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xiiSharedPtr< xiiGALBuffer > | m_pIndexBuffer |
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xiiUInt64 | m_uiIndexDataOffset = 0ULL |
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xiiSharedPtr< xiiGALRenderPass > | m_pRenderPass |
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xiiSharedPtr< xiiGALFramebuffer > | m_pFramebuffer |
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xiiColor | m_BlendFactors = xiiColor::Black |
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xiiUInt32 | m_uiStencilRef = 0U |
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xiiHybridArray< xiiGALViewport, 2U > | m_Viewports |
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xiiHybridArray< xiiRectU32, 2U > | m_ScissorRects |
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xiiSharedPtr< xiiGALDevice > | m_pDevice |
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Static Protected Attributes inherited from xiiGALCommandList |
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static constexpr xiiUInt32 | s_uiDrawMeshIndirectCommandStride = sizeof(xiiUInt32) * 3 |
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