Here is a list of all documented functions with links to the class documentation for each member:
- u -
- UInt() : xiiRandom, xiiSimdRandom
- UIntInRange() : xiiRandom
- UnbindKey() : xiiQuakeConsole
- Union() : xiiHashSetBase< KeyType, Hasher >, xiiSetBase< KeyType, Comparer >
- UnlinkPrefabs() : xiiDocument, xiiSceneDocument
- UnloadAllPlugins() : xiiPlugin
- UnloadData() : xiiAnimationClipResource, xiiAnimGraphResource, xiiBlackboardTemplateResource, xiiCollectionResource, xiiColorGradientResource, xiiConfigFileResource, xiiCpuMeshResource, xiiCurve1DResource, xiiCustomDataResource< T >, xiiCustomDataResourceBase, xiiDecalAtlasResource, xiiDecalResource, xiiDynamicMeshBufferResource, xiiImageDataResource, xiiMaterialResource, xiiMeshBufferResource, xiiMeshResource, xiiPrefabResource, xiiProbeTreeSectorResource, xiiPropertyAnimResource, xiiRenderPipelineResource, xiiRenderToTexture2DResource, xiiResource, xiiShaderPermutationResource, xiiShaderResource, xiiSkeletonResource, xiiStateMachineResource, xiiSurfaceResource, xiiTexture2DResource, xiiTexture3DResource, xiiTextureCubeResource, xiiVisualScriptClassResource
- Unlock() : xiiConditionVariable, xiiMessageQueueBase< MetaDataType >, xiiMutex, xiiNoMutex
- UnlockWaitForSignalAndLock() : xiiConditionVariable
- Unmap() : xiiGALMapHelper< DataType >
- UnmapBuffer() : xiiGALCommandList
- UnmapTextureSubresource() : xiiGALCommandList
- Unregister() : xiiSingletonRegistry
- UnregisterActionMap() : xiiActionMapManager
- UnregisterDefaultStateProvider() : xiiDefaultState
- UnregisterEventHandler() : xiiFileSystem
- UnregisterLongOp() : xiiLongOpControllerManager
- UnregisterNamedResource() : xiiResourceManager
- UnregisterNames() : xiiCollectionResource
- UnregisterResourceOverrideType() : xiiResourceManager
- UnregisterType() : xiiPhantomRttiManager
- UnsetVariable() : xiiEnvironmentVariableUtils
- UnsignedValue() : xiiRandomGauss
- Unsubscribe() : xiiEventBase< EventData, MutexType, EventType >::Unsubscriber
- Update() : xiiActor, xiiActorManager, xiiBoxReflectionProbeVisualizerAdapter, xiiBoxVisualizerAdapter, xiiCameraVisualizerAdapter, xiiCapsuleVisualizerAdapter, xiiClock, xiiConeVisualizerAdapter, xiiCylinderVisualizerAdapter, xiiDirectionVisualizerAdapter, xiiGALDynamicBuffer, xiiGALVertexBufferPool< VertexType, MutexType, AllocatorWrapper >, xiiInputManager, xiiIntervalScheduler< T >, xiiPointLightVisualizerAdapter, xiiRotorComponent, xiiSphereVisualizerAdapter, xiiSpotLightVisualizerAdapter, xiiVisualizerAdapter, xiiWorld
- UpdateAssetDocumentInfo() : xiiAssetDocument, xiiCustomDataAssetDocument, xiiMaterialAssetDocument, xiiMeshAssetDocument, xiiSceneDocument, xiiSkeletonAssetDocument, xiiTextureAssetDocument, xiiTextureCubeAssetDocument, xiiVisualScriptClassAssetDocument
- UpdateBackgroundSceneLoading() : xiiGameState
- UpdateBuffer() : xiiGALCommandList
- UpdateCameraInterpolation() : xiiQtEngineViewWidget
- UpdateClient() : xiiFileserveClient
- UpdateContent() : xiiAnimationClipResource, xiiAnimGraphResource, xiiBlackboardTemplateResource, xiiCollectionResource, xiiColorGradientResource, xiiConfigFileResource, xiiCpuMeshResource, xiiCurve1DResource, xiiCustomDataResource< T >, xiiDecalAtlasResource, xiiDecalResource, xiiDynamicMeshBufferResource, xiiImageDataResource, xiiMaterialResource, xiiMeshBufferResource, xiiMeshResource, xiiPrefabResource, xiiProbeTreeSectorResource, xiiPropertyAnimResource, xiiRenderPipelineResource, xiiRenderToTexture2DResource, xiiResource, xiiShaderPermutationResource, xiiShaderResource, xiiSkeletonResource, xiiStateMachineResource, xiiSurfaceResource, xiiTexture2DResource, xiiTexture3DResource, xiiTextureCubeResource, xiiVisualScriptClassResource
- UpdateCVarUI() : xiiQtCVarWidget
- UpdateDataDirInfos() : xiiDataDirPath
- UpdateDocumentContext() : xiiEngineProcessDocumentContext, xiiLayerContext, xiiSceneContext
- UpdateDragDropOperation() : xiiDragDropHandler
- UpdateGizmoTransform() : xiiBoxReflectionProbeVisualizerAdapter, xiiBoxVisualizerAdapter, xiiCameraVisualizerAdapter, xiiCapsuleVisualizerAdapter, xiiConeVisualizerAdapter, xiiCylinderVisualizerAdapter, xiiDirectionVisualizerAdapter, xiiPointLightVisualizerAdapter, xiiSphereVisualizerAdapter, xiiSpotLightVisualizerAdapter, xiiVisualizerAdapter
- UpdateGizmoTransformation() : xiiGameObjectGizmoEditTool
- UpdateGlobalBounds() : xiiGameObject
- UpdateGlobalEventStatistics() : xiiGlobalEvent
- UpdateGlobalTransform() : xiiGameObject
- UpdateGlobalTransformAndBounds() : xiiGameObject
- UpdateGpuBuffer() : xiiDynamicMeshBufferResource
- UpdateHardwareState() : xiiInputDevice
- UpdateInputSlotValues() : xiiDummyXRInput, xiiInputDevice, xiiInputDeviceMouseKeyboard, xiiVirtualThumbStick
- UpdateInstanceData() : xiiInstanceData
- UpdateLocalBounds() : xiiGameObject
- UpdateMemoryUsage() : xiiAnimationClipResource, xiiAnimGraphResource, xiiBlackboardTemplateResource, xiiCollectionResource, xiiColorGradientResource, xiiConfigFileResource, xiiCpuMeshResource, xiiCurve1DResource, xiiCustomDataResource< T >, xiiDecalAtlasResource, xiiDecalResource, xiiDynamicMeshBufferResource, xiiImageDataResource, xiiMaterialResource, xiiMeshBufferResource, xiiMeshResource, xiiPrefabResource, xiiProbeTreeSectorResource, xiiPropertyAnimResource, xiiRenderPipelineResource, xiiRenderToTexture2DResource, xiiResource, xiiShaderPermutationResource, xiiShaderResource, xiiSkeletonResource, xiiStateMachineResource, xiiSurfaceResource, xiiTexture2DResource, xiiTexture3DResource, xiiTextureCubeResource, xiiVisualScriptClassResource
- UpdateMouseMode() : xiiEditorInputContext
- UpdateNetwork() : xiiTelemetry
- UpdateObjectDebugTargets() : xiiSceneDocument
- UpdatePingToServer() : xiiRemoteInterface
- UpdatePrefabs() : xiiDocument, xiiSceneDocument
- UpdateProbe() : xiiReflectionProbeMapping
- UpdateRemoteInterface() : xiiRemoteInterface
- UpdateResourceWithCustomLoader() : xiiResourceManager
- UpdateServer() : xiiFileserver
- UpdateSound() : xiiSoundInterface
- UpdateStreamBindings() : xiiProcessingStreamProcessor, xiiProcessingStreamSpawnerZeroInitialized
- UpdateStringEnd() : xiiStringUtils
- UpdateTexture() : xiiGALCommandList
- UpdateThreadUtilization() : xiiTaskWorkerThread
- UpdateThumbnailViewContext() : xiiAnimatedMeshContext, xiiAnimationClipContext, xiiEngineProcessDocumentContext, xiiMaterialContext, xiiMeshContext, xiiSceneContext, xiiSkeletonContext
- UpdateVibration() : xiiInputDeviceController
- UpdateViewData() : xiiView
- UpperBound() : xiiArrayMapBase< KEY, VALUE >, xiiMapBase< KeyType, ValueType, Comparer >, xiiSetBase< KeyType, Comparer >
- UserClickedCancel() : xiiProgress
- Uses32BitIndices() : xiiMeshBufferResourceDescriptor
- xiiUniquePtr() : xiiUniquePtr< T >
- xiiUuid() : xiiUuid