|
|
XII_ALWAYS_INLINE vk::CommandBuffer | GetVulkanCommandBuffer () const |
|
XII_ALWAYS_INLINE vk::PipelineStageFlags | GetVulkanCommandBufferSupportedStageFlags () const |
|
XII_ALWAYS_INLINE vk::AccessFlags | GetVulkanCommandBufferSupportedAccessFlags () const |
|
xiiResult | RecordQueryReset (xiiGALQueryPoolVulkan *pPool, xiiGALQueryType::Enum type, xiiUInt32 uiIndex) |
| | Resets a newly allocated slot outside every render pass, including slots used by secondary command lists.
|
|
void | TransitionImageLayout (vk::Image vkImage, vk::ImageLayout vkOldLayout, vk::ImageLayout vkNewLayout, const vk::ImageSubresourceRange &vkImageSubresourceRange, vk::PipelineStageFlags vkPipelineSourceStageFlags, vk::PipelineStageFlags vkPipelineDestinationStageFlags) |
|
void | MemoryBarrier (vk::AccessFlags vkSourceAccessFlags, vk::AccessFlags vkDestinationAccessFlags, vk::PipelineStageFlags vkPipelineSourceStageFlags, vk::PipelineStageFlags vkPipelineDestinationStageFlags) |
|
void | TransitionBufferState (xiiGALBufferVulkan *pBufferVulkan, xiiBitflags< xiiGALResourceStateFlags > oldState, xiiBitflags< xiiGALResourceStateFlags > newState, const bool bUpdateBufferState) |
|
void | BufferMemoryBarrier (xiiGALBufferVulkan *pBufferVulkan, vk::AccessFlags newAccessFlags) |
|
void | TransitionTextureState (xiiGALTextureVulkan *pTextureVulkan, xiiBitflags< xiiGALResourceStateFlags > oldState, xiiBitflags< xiiGALResourceStateFlags > newState, xiiBitflags< xiiGALStateTransitionFlags > flags, vk::ImageSubresourceRange *pSubresourceRange=nullptr) |
|
void | TransitionImageLayout (xiiGALTextureVulkan *pTextureVulkan, vk::ImageLayout newLayout) |
|
void | TransitionOrVerifyBufferState (xiiGALBufferVulkan *pBufferVulkan, xiiEnum< xiiGALStateTransitionMode > transitionMode, xiiBitflags< xiiGALResourceStateFlags > requiredState, vk::AccessFlagBits expectedAccessFlags, const char *szOperationName) |
|
void | TransitionOrVerifyTextureState (xiiGALTextureVulkan *pTextureVulkan, xiiEnum< xiiGALStateTransitionMode > transitionMode, xiiBitflags< xiiGALResourceStateFlags > requiredState, vk::ImageLayout expectedLayout, const char *szOperationName) |
|
void | TransitionOrVerifyAccelerationStructureState (xiiGALResource *pAccelerationStructure, xiiEnum< xiiGALStateTransitionMode > transitionMode, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) |
|
void | FlushBarriers () |
|
void | CopyBufferToTexture (vk::Buffer vkSourceBuffer, xiiUInt64 uiSourceBufferOffset, xiiUInt32 uiSourceBufferRowStrideInTexels, xiiGALTextureVulkan *pDestinationTextureVulkan, const xiiBoundingBoxU32 &destinationRegion, xiiUInt32 uiDestinationMipLevel, xiiUInt32 uiDestinationArraySlice, bool bVerifyOnly=false) |
|
void | CopyTextureToBuffer (xiiGALTextureVulkan *pSourceTextureVulkan, const xiiBoundingBoxU32 &sourceRegion, xiiUInt32 uiSourceMipLevel, xiiUInt32 uiSourceArraySlice, vk::Buffer vkDestinationBuffer, xiiUInt64 uiDestinationBufferOffset, xiiUInt32 uiDestinationBufferRowStrideInTexels, bool bVerifyOnly=false) |
|
void | UpdateBufferRegion (xiiGALBufferVulkan *pBufferVulkan, vk::Buffer vkSourceBuffer, xiiUInt64 uiSourceOffset, xiiUInt64 uiDestinationOffset, xiiUInt64 uiSizeInBytes) |
|
void | CopyBufferToImage (vk::Buffer vkSourceBuffer, vk::Image vkDestinationImage, vk::ImageLayout vkDestinationImageLayout, xiiArrayPtr< const vk::BufferImageCopy > pRegions) |
|
void | CopyImageToBuffer (vk::Image vkSourceImage, vk::ImageLayout vkSourceImageLayout, vk::Buffer vkDestinationBuffer, xiiArrayPtr< const vk::BufferImageCopy > pRegions) |
|
void | CopyImage (vk::Image vkSourceImage, vk::ImageLayout vkSourceImageLayout, vk::Image vkDestinationImage, vk::ImageLayout vkDestinationImageLayout, xiiArrayPtr< const vk::ImageCopy > pRegions) |
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void | CopyTextureRegion (xiiGALTextureVulkan *pSourceTextureVulkan, xiiGALTextureVulkan *pDestinationTextureVulkan, const vk::ImageCopy ©Region) |
|
void | UpdateTextureRegion (const void *pSourceData, xiiUInt64 uiSourceStride, xiiUInt64 uiSourceDepthStride, xiiGALTextureVulkan *pTextureVulkan, xiiUInt32 uiMipLevel, xiiUInt32 uiSlice, const xiiBoundingBoxU32 &destinationBox) |
|
void | AddWaitSemaphore (vk::Semaphore vkSemaphore, vk::PipelineStageFlags pipelineFlags, xiiUInt64 uiValue=0ULL) |
|
void | AddSignalSemaphore (vk::Semaphore vkSemaphore, xiiUInt64 uiValue=0ULL) |
|
XII_ALWAYS_INLINE xiiGALStagingBufferPoolVulkan * | GetVulkanUploadStagingBufferPool () const |
| Public Member Functions inherited from xiiGALCommandList |
|
XII_ALWAYS_INLINE const xiiGALCommandListCreationDescription & | GetDescription () const |
| | This returns the creation description for this object.
|
|
XII_ALWAYS_INLINE const xiiGALCommandListStatistics & | GetCommandListStatistics () const |
| | This returns the command list statistics.
|
| void | Begin () |
| void | End () |
| void | Reset () |
|
void | Submit (xiiGALCommandList *pSecondaryCommandList) |
| | Submits a secondary command list to a primary command list for execution.
|
| void | SetPipelineState (xiiGALPipelineState *pPipelineState) |
| void | PushConstants (xiiUInt32 uiOffset, xiiArrayPtr< xiiUInt8 > pData) |
| void | SetStencilRef (xiiUInt32 uiStencilRef) |
| void | SetBlendFactor (const xiiColor &blendFactor) |
| void | SetViewports (xiiArrayPtr< const xiiGALViewport > pViewports) |
| XII_ALWAYS_INLINE void | SetViewport (const xiiGALViewport &viewport) |
| void | SetScissorRects (xiiArrayPtr< const xiiRectU32 > pRects) |
| XII_ALWAYS_INLINE void | SetScissorRect (const xiiRectU32 &rect) |
| void | SetIndexBuffer (xiiGALBuffer *pIndexBuffer, xiiUInt64 uiByteOffset=0U, xiiEnum< xiiGALStateTransitionMode > transitionMode=xiiGALStateTransitionMode::Transition) |
| void | SetVertexBuffers (xiiUInt32 uiStartSlot, xiiArrayPtr< xiiGALBuffer * > pVertexBuffers, xiiArrayPtr< xiiUInt64 > pByteOffsets={}, xiiBitflags< xiiGALSetVertexBufferFlags > flags=xiiGALSetVertexBufferFlags::None, xiiEnum< xiiGALStateTransitionMode > transitionMode=xiiGALStateTransitionMode::Transition) |
| void | SetConstantBuffer (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBuffer *pConstantBuffer) |
| void | SetShaderResourceBufferView (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) |
|
void | SetShaderResourceBufferViews (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews) |
| | Updates a range in a fixed or runtime-sized buffer SRV descriptor array.
|
| void | SetShaderResourceTextureView (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) |
|
void | SetShaderResourceTextureViews (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews) |
| | Updates a range in a fixed or runtime-sized texture SRV descriptor array.
|
| void | SetUnorderedAccessBufferView (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) |
|
void | SetUnorderedAccessBufferViews (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews) |
| | Updates a range in a fixed or runtime-sized buffer UAV descriptor array.
|
| void | SetUnorderedAccessTextureView (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) |
|
void | SetUnorderedAccessTextureViews (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews) |
| | Updates a range in a fixed or runtime-sized texture UAV descriptor array.
|
| void | SetSampler (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALSampler *pSampler) |
|
void | SetSamplers (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALSampler * > pSamplers) |
| | Updates a range in a fixed or runtime-sized sampler descriptor array.
|
| void | SetAccelerationStructure (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTopLevelAS *pTopLevelAS) |
| void | ResolveAndSetConstantBuffer (const xiiTempHashedString &sResourceName, xiiGALBuffer *pConstantBuffer, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetShaderResourceBufferView (const xiiTempHashedString &sResourceName, xiiGALBufferView *pBufferView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
|
void | ResolveAndSetShaderResourceBufferViews (const xiiTempHashedString &sResourceName, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetShaderResourceTextureView (const xiiTempHashedString &sResourceName, xiiGALTextureView *pTextureView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
|
void | ResolveAndSetShaderResourceTextureViews (const xiiTempHashedString &sResourceName, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetUnorderedAccessBufferView (const xiiTempHashedString &sResourceName, xiiGALBufferView *pBufferView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
|
void | ResolveAndSetUnorderedAccessBufferViews (const xiiTempHashedString &sResourceName, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetUnorderedAccessTextureView (const xiiTempHashedString &sResourceName, xiiGALTextureView *pTextureView, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
|
void | ResolveAndSetUnorderedAccessTextureViews (const xiiTempHashedString &sResourceName, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetSampler (const xiiTempHashedString &sResourceName, xiiGALSampler *pSampler, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
|
void | ResolveAndSetSamplers (const xiiTempHashedString &sResourceName, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALSampler * > pSamplers, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| void | ResolveAndSetAccelerationStructure (const xiiTempHashedString &sResourceName, xiiGALTopLevelAS *pTopLevelAS, xiiBitflags< xiiGALShaderType > shaderStages=xiiGALShaderType::Unknown) |
| xiiResult | CommitShaderResources (xiiEnum< xiiGALStateTransitionMode > mode=xiiGALStateTransitionMode::Transition) |
| void | ClearRenderTargetView (xiiGALTextureView *pRenderTargetView, const xiiColor &clearColor) |
| void | ClearDepthStencilView (xiiGALTextureView *pDepthStencilView, bool bClearDepth, bool bClearStencil, float fDepthClear, xiiUInt8 uiStencilClear) |
| void | BeginRenderPass (const xiiGALBeginRenderPassDescription &beginRenderPass) |
|
void | NextSubpass () |
| | This transitions to the next subpass of the begun render pass.
|
|
void | EndRenderPass () |
| | This ends a render pass that has already begun.
|
| void | Draw (const xiiGALDrawDescription &description) |
| void | DrawIndexed (const xiiGALDrawIndexedDescription &description) |
| void | DrawIndirect (const xiiGALDrawIndirectDescription &description) |
| void | DrawIndexedIndirect (const xiiGALDrawIndexedIndirectDescription &description) |
| void | DrawMesh (const xiiGALDrawMeshDescription &description) |
| void | DrawMeshIndirect (const xiiGALDrawMeshIndirectDescription &description) |
| void | MultiDraw (const xiiGALMultiDrawDescription &description) |
| void | MultiDrawIndexed (const xiiGALMultiDrawIndexedDescription &description) |
| void | DispatchCompute (const xiiGALDispatchComputeDescription &description) |
| void | DispatchComputeIndirect (const xiiGALDispatchComputeIndirectDescription &description) |
|
void | TraceRays (const xiiGALTraceRaysDescription &description) |
| | Dispatches rays using the currently bound ray tracing pipeline.
|
|
void | TraceRaysIndirect (const xiiGALTraceRaysIndirectDescription &description) |
| | Dispatches rays indirectly using dimensions sourced from a GPU buffer.
|
|
void | UpdateSBT (const xiiGALUpdateSBTDescription &description) |
| | Updates SBT records from ray tracing shader group handles.
|
|
void | BuildBLAS (const xiiGALBuildBLASDescription &description) |
| | Builds or updates a BLAS.
|
|
void | BuildTLAS (const xiiGALBuildTLASDescription &description) |
| | Builds or updates a TLAS.
|
|
void | CopyBLAS (const xiiGALCopyBLASDescription &description) |
| | Copies a BLAS (clone or compact).
|
|
void | CopyTLAS (const xiiGALCopyTLASDescription &description) |
| | Copies a TLAS (clone or compact).
|
|
void | WriteBLASCompactedSize (const xiiGALWriteBLASCompactedSizeDescription &description) |
| | Writes BLAS compacted size into a destination buffer.
|
|
void | WriteTLASCompactedSize (const xiiGALWriteTLASCompactedSizeDescription &description) |
| | Writes TLAS compacted size into a destination buffer.
|
| void | BeginQuery (xiiGALQuery *pQuery) |
| void | EndQuery (xiiGALQuery *pQuery) |
| void | UpdateBuffer (xiiGALBuffer *pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiUInt8 > pSourceData) |
| void | UpdateTLASInstanceBuffer (xiiGALBuffer *pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiGALTLASInstanceData > pInstances) |
| void | CopyBuffer (xiiGALBuffer *pSourceBuffer, xiiGALBuffer *pDestinationBuffer) |
| void | CopyBufferRegion (xiiGALBuffer *pSourceBuffer, xiiUInt64 uiSourceOffset, xiiGALBuffer *pDestinationBuffer, xiiUInt64 uiDestinationOffset, xiiUInt64 uiSize) |
| xiiResult | MapBuffer (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, void *&pMappedData) |
| xiiResult | UnmapBuffer (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType) |
| void | UpdateTexture (xiiGALTexture *pTexture, const xiiGALTextureMipLevelData &textureMiplevelData, const xiiBoundingBoxU32 &textureBox, const xiiGALTextureSubResourceData &subresourceData) |
| void | CopyTexture (xiiGALTexture *pSourceTexture, xiiGALTexture *pDestinationTexture) |
| void | CopyTextureRegion (xiiGALTexture *pSourceTexture, const xiiGALTextureMipLevelData &sourceMipLevelData, const xiiBoundingBoxU32 &box, xiiGALTexture *pDestinationTexture, const xiiGALTextureMipLevelData &destinationMipLevelData, const xiiVec3U32 &vDestinationPoint) |
| void | ResolveTextureSubResource (xiiGALTexture *pSourceTexture, xiiGALTexture *pDestinationTexture, const xiiGALResolveTextureSubresourceDescription &description) |
| void | GenerateMips (xiiGALTextureView *pTextureView) |
| xiiResult | MapTextureSubresource (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, xiiBoundingBoxU32 *pTextureBox, xiiGALMappedTextureSubresource &mappedData) |
| xiiResult | UnmapTextureSubresource (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData) |
| void | SetShadingRate (xiiBitflags< xiiGALShadingRateFlags > baseRateFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > primitiveCombinerFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > textureCombinerFlags) |
| void | TransitionResourceStates (xiiArrayPtr< xiiGALStateTransitionDescription > pResourceBarriers) |
| void | EnqueueSignal (xiiGALFence *pFence, xiiUInt64 uiValue) |
| void | DeviceWaitForFence (xiiGALFence *pFence, xiiUInt64 uiValue) |
| void | BeginDebugGroup (xiiStringView sName, const xiiColor &color=xiiColor::White) |
|
void | EndDebugGroup () |
| | Ends the current debug group.
|
| void | InsertDebugLabel (xiiStringView sName, const xiiColor &color=xiiColor::White) |
|
void | InvalidateState () |
| | Invalidates the current state of the command list. It is typically called when the command list is reset or when the pipeline state is changed.
|
|
XII_ALWAYS_INLINE void | AssertRenderingThread () const |
|
XII_ALWAYS_INLINE RecordingState | GetRecordingState () const |
| | This returns the command list recording state.
|
|
XII_ALWAYS_INLINE const xiiGALCommandListStatistics & | GetStatistics () const |
| | This returns the command list statistics.
|
| XII_ALWAYS_INLINE xiiSharedPtr< xiiGALDevice > | GetDevice () const |
|
XII_ALWAYS_INLINE xiiStringView | GetDebugName () const |
| | Returns the debug name of this resource.
|
|
void | SetDebugName (xiiStringView sDebugName) const |
| | Sets the debug name for this resource.
|
|
virtual const xiiRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const xiiRTTI *pType) const |
| | Returns whether the type of this instance is of the given type or derived from it.
|
|
template<typename T> |
| XII_ALWAYS_INLINE bool | IsInstanceOf () const |
| | Returns whether the type of this instance is of the given type or derived from it.
|
|
virtual | ~xiiRefCounted ()=default |
| | Adds a virtual destructor.
|
|
| xiiRefCountingImpl ()=default |
| | Constructor.
|
|
| xiiRefCountingImpl (const xiiRefCountingImpl &rhs) |
|
void | operator= (const xiiRefCountingImpl &rhs) |
|
xiiUInt32 | AddRef () const |
| | Increments the reference counter. Returns the new reference count.
|
| bool | TryAddRef () const |
|
xiiUInt32 | ReleaseRef () const |
| | Decrements the reference counter. Returns the new reference count.ywat.
|
|
bool | IsReferenced () const |
| | Returns true if the reference count is greater than 0, false otherwise.
|
|
xiiUInt32 | GetRefCount () const |
| | Returns the current reference count.
|
|
|
| xiiGALCommandListVulkan (xiiSharedPtr< xiiGALDeviceVulkan > pDeviceVulkan, const xiiGALCommandListCreationDescription &creationDescription) |
| virtual xiiResult | InitPlatform () override final |
|
virtual void | BeginPlatform () override final |
|
virtual void | EndPlatform () override final |
|
virtual void | ResetPlatform () override final |
|
virtual void | SubmitPlatform (xiiGALCommandList *pSecondaryCommandList) override final |
|
virtual void | SetPipelineStatePlatform (xiiGALPipelineState *pPipelineState) override final |
|
virtual void | PushConstantsPlatform (xiiUInt32 uiOffset, xiiArrayPtr< const xiiUInt8 > pData) override final |
|
virtual void | SetStencilRefPlatform (xiiUInt32 uiStencilRef) override final |
|
virtual void | SetBlendFactorPlatform (const xiiColor &blendFactor) override final |
|
virtual void | SetViewportsPlatform (xiiArrayPtr< xiiGALViewport > pViewports) override final |
|
virtual void | SetScissorRectsPlatform (xiiArrayPtr< xiiRectU32 > pRects) override final |
|
virtual void | SetIndexBufferPlatform (xiiGALBuffer *pIndexBuffer, xiiUInt64 uiByteOffset, xiiEnum< xiiGALStateTransitionMode > transitionMode) override final |
|
virtual void | SetVertexBuffersPlatform (xiiUInt32 uiStartSlot, xiiArrayPtr< VertexStreamDescription > pVertexStreams, xiiBitflags< xiiGALSetVertexBufferFlags > flags, xiiEnum< xiiGALStateTransitionMode > transitionMode) override final |
|
virtual void | SetConstantBufferPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBuffer *pConstantBuffer) override final |
|
virtual void | SetShaderResourceBufferViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) override final |
|
virtual void | SetShaderResourceBufferViewsPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews) override final |
|
virtual void | SetShaderResourceTextureViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) override final |
|
virtual void | SetShaderResourceTextureViewsPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews) override final |
|
virtual void | SetUnorderedAccessBufferViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALBufferView *pBufferView) override final |
|
virtual void | SetUnorderedAccessBufferViewsPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALBufferView * > pBufferViews) override final |
|
virtual void | SetUnorderedAccessTextureViewPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTextureView *pTextureView) override final |
|
virtual void | SetUnorderedAccessTextureViewsPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALTextureView * > pTextureViews) override final |
|
virtual void | SetSamplerPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALSampler *pSampler) override final |
|
virtual void | SetSamplersPlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiUInt32 uiFirstElement, xiiArrayPtr< xiiGALSampler * > pSamplers) override final |
|
virtual void | SetAccelerationStructurePlatform (const xiiGALPipelineResourceDescription &bindingInformation, xiiGALTopLevelAS *pTopLevelAS) override final |
|
virtual xiiResult | CommitShaderResourcesPlatform (xiiEnum< xiiGALStateTransitionMode > mode) override final |
|
virtual void | ClearRenderTargetViewPlatform (xiiGALTextureView *pRenderTargetView, const xiiColor &clearColor) override final |
|
virtual void | ClearDepthStencilViewPlatform (xiiGALTextureView *pDepthStencilView, bool bClearDepth, bool bClearStencil, float fDepthClear, xiiUInt8 uiStencilClear) override final |
|
virtual void | BeginRenderPassPlatform (xiiGALRenderPass *pRenderPass, xiiGALFramebuffer *pFramebuffer, xiiArrayPtr< const xiiGALOptimizedClearValue > pOptimizedClearValues) override final |
|
void | UpdateAttachmentBindings () |
|
virtual void | NextSubpassPlatform () override final |
|
virtual void | EndRenderPassPlatform () override final |
|
virtual void | DrawPlatform (const xiiGALDrawDescription &description) override final |
|
virtual void | DrawIndexedPlatform (const xiiGALDrawIndexedDescription &description) override final |
|
virtual void | DrawIndirectPlatform (const xiiGALDrawIndirectDescription &description) override final |
|
virtual void | DrawIndexedIndirectPlatform (const xiiGALDrawIndexedIndirectDescription &description) override final |
|
virtual void | DrawMeshPlatform (const xiiGALDrawMeshDescription &description) override final |
|
virtual void | DrawMeshIndirectPlatform (const xiiGALDrawMeshIndirectDescription &description) override final |
|
virtual void | MultiDrawPlatform (const xiiGALMultiDrawDescription &description) override final |
|
virtual void | MultiDrawIndexedPlatform (const xiiGALMultiDrawIndexedDescription &description) override final |
|
virtual void | DispatchComputePlatform (const xiiGALDispatchComputeDescription &description) override final |
|
virtual void | DispatchComputeIndirectPlatform (const xiiGALDispatchComputeIndirectDescription &description) override final |
|
virtual void | TraceRaysPlatform (const xiiGALTraceRaysDescription &description) override final |
|
virtual void | TraceRaysIndirectPlatform (const xiiGALTraceRaysIndirectDescription &description) override final |
|
virtual void | UpdateSBTPlatform (const xiiGALUpdateSBTDescription &description) override final |
|
virtual void | BuildBLASPlatform (const xiiGALBuildBLASDescription &description) override final |
|
virtual void | BuildTLASPlatform (const xiiGALBuildTLASDescription &description) override final |
|
virtual void | CopyBLASPlatform (const xiiGALCopyBLASDescription &description) override final |
|
virtual void | CopyTLASPlatform (const xiiGALCopyTLASDescription &description) override final |
|
virtual void | WriteBLASCompactedSizePlatform (const xiiGALWriteBLASCompactedSizeDescription &description) override final |
|
virtual void | WriteTLASCompactedSizePlatform (const xiiGALWriteTLASCompactedSizeDescription &description) override final |
|
virtual void | BeginQueryPlatform (xiiGALQuery *pQuery) override final |
|
virtual void | EndQueryPlatform (xiiGALQuery *pQuery) override final |
|
virtual void | UpdateBufferPlatform (xiiGALBuffer *pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiUInt8 > pSourceData) override final |
|
virtual void | UpdateTLASInstanceBufferPlatform (xiiGALBuffer *pBuffer, xiiUInt32 uiDestinationOffset, xiiArrayPtr< const xiiGALTLASInstanceData > pInstances) override final |
|
virtual void | CopyBufferPlatform (xiiGALBuffer *pSourceBuffer, xiiGALBuffer *pDestinationBuffer) override final |
|
virtual void | CopyBufferRegionPlatform (xiiGALBuffer *pSourceBuffer, xiiUInt64 uiSourceOffset, xiiGALBuffer *pDestinationBuffer, xiiUInt64 uiDestinationOffset, xiiUInt64 uiSize) override final |
|
virtual xiiResult | MapBufferPlatform (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, void *&pMappedData) override final |
|
virtual xiiResult | UnmapBufferPlatform (xiiGALBuffer *pBuffer, xiiEnum< xiiGALMapType > mapType) override final |
|
virtual void | UpdateTexturePlatform (xiiGALTexture *pTexture, const xiiGALTextureMipLevelData &textureMiplevelData, const xiiBoundingBoxU32 &textureBox, const xiiGALTextureSubResourceData &subresourceData) override final |
|
virtual void | CopyTexturePlatform (xiiGALTexture *pSourceTexture, xiiGALTexture *pDestinationTexture) override final |
|
virtual void | CopyTextureRegionPlatform (xiiGALTexture *pSourceTexture, const xiiGALTextureMipLevelData &sourceMipLevelData, const xiiBoundingBoxU32 &box, xiiGALTexture *pDestinationTexture, const xiiGALTextureMipLevelData &destinationMipLevelData, const xiiVec3U32 &vDestinationPoint) override final |
|
virtual void | ResolveTextureSubResourcePlatform (xiiGALTexture *pSourceTexture, xiiGALTexture *pDestinationTexture, const xiiGALResolveTextureSubresourceDescription &description) override final |
|
virtual void | GenerateMipsPlatform (xiiGALTextureView *pTextureView) override final |
|
virtual xiiResult | MapTextureSubresourcePlatform (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData, xiiEnum< xiiGALMapType > mapType, xiiBitflags< xiiGALMapFlags > mapFlags, xiiBoundingBoxU32 *pTextureBox, xiiGALMappedTextureSubresource &mappedData) override final |
|
virtual xiiResult | UnmapTextureSubresourcePlatform (xiiGALTexture *pTexture, xiiGALTextureMipLevelData textureMipLevelData) override final |
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virtual void | SetShadingRatePlatform (xiiBitflags< xiiGALShadingRateFlags > baseRateFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > primitiveCombinerFlags, xiiBitflags< xiiGALShadingRateCombinerFlags > textureCombinerFlags) override final |
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virtual void | TransitionResourceStatesPlatform (xiiArrayPtr< xiiGALStateTransitionDescription > pResourceBarriers) override final |
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virtual void | EnqueueSignalPlatform (xiiGALFence *pFence, xiiUInt64 uiValue) override final |
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virtual void | DeviceWaitForFencePlatform (xiiGALFence *pFence, xiiUInt64 uiValue) override final |
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virtual void | BeginDebugGroupPlatform (xiiStringView sName, const xiiColor &color) override final |
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virtual void | EndDebugGroupPlatform () override final |
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virtual void | InsertDebugLabelPlatform (xiiStringView sName, const xiiColor &color) override final |
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virtual void | InvalidateStatePlatform () override final |
| virtual void | SetDebugNamePlatform (xiiStringView sName) const override final |
| Protected Member Functions inherited from xiiGALCommandList |
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| xiiGALCommandList (xiiSharedPtr< xiiGALDevice > pDevice, const xiiGALCommandListCreationDescription &creationDescription) |
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void | ValidateTextureRegion (const xiiGALTextureCreationDescription &textureDescription, xiiUInt32 uiMipLevel, xiiUInt32 uiSlice, const xiiBoundingBoxU32 &box) const |
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void | ValidateTextureUpdateRegion (const xiiGALTextureCreationDescription &textureDescription, xiiUInt32 uiMipLevel, xiiUInt32 uiSlice, const xiiBoundingBoxU32 &destinationBox, const xiiGALTextureSubResourceData &subresourceData) const |
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bool | VerifyResourceState (xiiBitflags< xiiGALResourceStateFlags > stateFlags, xiiBitflags< xiiGALCommandQueueFlags > queueFlags, const char *szParameterName) const |
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bool | VerifyResourceStates (xiiBitflags< xiiGALResourceStateFlags > stateFlags, bool bIsTexture) const |
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void | VerifyBufferState (const xiiGALBuffer *pBuffer, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) const |
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void | VerifyTextureState (const xiiGALTexture *pTexture, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) const |
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void | VerifyBottomLevelASState (const xiiGALBottomLevelAS *pBottomLevelAS, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) const |
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void | VerifyTopLevelASState (const xiiGALTopLevelAS *pTopLevelAS, xiiBitflags< xiiGALResourceStateFlags > requiredState, const char *szOperationName) const |
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| xiiGALDeviceObject (xiiSharedPtr< xiiGALDevice > pDevice) |
| | Copyright (c) Theophilus Eriata. All Rights Reserved.
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| xiiGALObject () |
| | Copyright (c) Theophilus Eriata. All Rights Reserved.
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