Here is a list of all documented enum values with links to the class documentation for each member:
- d -
- D16UNormalized : xiiGALResourceFormat
- D24UNormalizedS8UInt : xiiGALResourceFormat
- D32Float : xiiGALResourceFormat
- D32FloatS8X24UInt : xiiGALResourceFormat
- DataBuffer : xiiVariantType
- Deactivated : xiiTriggerState
- DebugMsg : xiiLogMsgType
- DebugPass : xiiRenderPipelinePassFlags
- DecrementSaturate : xiiGALStencilOperation
- DecrementWrap : xiiGALStencilOperation
- Default : xiiCVarFlags, xiiCVarValue, xiiFileShareMode, xiiGALAccessFlags, xiiGALColorMask, xiiGALPipelineStageFlags, xiiGALResourceUsage, xiiPropertyUiState, xiiVariantType
- Define : xiiPreprocessor::ProcessingEvent
- DelayedSync : xiiCVarValue
- DelayedSyncValueChanged : xiiCVarEvent
- DeleteComponent : xiiOnComponentFinishedAction2, xiiOnComponentFinishedAction
- DeleteFile : xiiFileSystem::FileEventType
- DeleteGameObject : xiiOnComponentFinishedAction2, xiiOnComponentFinishedAction
- Depth : xiiGALResourceFormatComponentType
- Depth16Bit : xiiSourceFormat
- Depth24BitStencil8Bit : xiiSourceFormat
- Depth32BitFloat : xiiSourceFormat
- DepthAttachment : xiiRenderPipelineNodePinResourceType
- DepthRead : xiiGALResourceStateFlags
- DepthStencil : xiiGALBindFlags, xiiGALResourceFormatComponentType, xiiGALTextureViewType
- DepthStencilRead : xiiGALAccessFlags
- DepthStencilWrite : xiiGALAccessFlags
- DepthWrite : xiiGALResourceStateFlags
- DestinationAlpha : xiiGALBlendFactor
- DestinationColor : xiiGALBlendFactor
- DevMsg : xiiLogMsgType
- Direct : xiiVisibilityState, xiiVisualScriptSendMessageMode
- Direct3D11 : xiiGALGraphicsDeviceType
- Direct3D12 : xiiGALGraphicsDeviceType
- DirectCast : xiiVariantClass
- DirectionArrows : xiiQtNodeScene::ConnectionDecorationFlags
- DirectoryExists : xiiOSFile::EventType
- Disabled : xiiGALDeviceFeatureState, xiiGALDeviceValidationLevel, xiiPropertyUiState, xiiSkeletonPoseMode
- DisableTransform : xiiAssetDocumentFlags
- Discard : xiiGALAttachmentLoadOperation, xiiGALAttachmentStoreOperation, xiiGALMapFlags
- DiscardContent : xiiGALStateTransitionFlags
- Disconnected : xiiIpcChannelEvent
- DisconnectedFromClient : xiiRemoteEvent, xiiTelemetry::TelemetryEventData
- DisconnectedFromServer : xiiRemoteEvent, xiiTelemetry::TelemetryEventData
- Discrete : xiiGALDeviceAdapterType
- Domain : xiiGALShaderType
- DomainShader : xiiGALPipelineStageFlags
- DoNotWait : xiiGALMapFlags
- DontCreateNew : xiiScriptCoroutineCreationMode
- Double : xiiCVarType, xiiExpression::RegisterType, xiiExpressionAST::DataType, xiiGALShaderPrimitiveType, xiiVariantType
- Double2 : xiiExpressionAST::DataType
- Double3 : xiiExpressionAST::DataType
- Double4 : xiiExpressionAST::DataType
- Down : xiiKeyState
- DrawDebugging : xiiQtNodeScene::ConnectionDecorationFlags
- DrawIndirect : xiiGALDrawCommandCapabilityFlags, xiiGALPipelineStageFlags
- DrawIndirectCounterBuffer : xiiGALDrawCommandCapabilityFlags
- DrawIndirectFirstInstance : xiiGALDrawCommandCapabilityFlags
- Duration : xiiGALQueryType
- Dynamic : xiiGALResourceUsage, xiiObjectFlags
- DynamicResolution : xiiRenderPipelinePassFlags