XII Release 0.1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Nstd
 NxiiArchiveUtilsUtilities for working with xiiArchive files
 NxiiArrayPtrDetail
 NxiiDataDirectoryCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiExpression
 NxiiGAL
 NxiiInspectorUiCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiInternalCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiLogWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiMemoryPoliciesCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiMinWindowsCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiModelImportInternalCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiRenderGraphSkillsCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiRenderPassUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiStateMachineInternalCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiSurfaceLightingPassUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 NxiiTokenParseUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CArrayPtrTaskCopyright (c) Theophilus Eriata. All Rights Reserved
 CCompareConstChar
 Cconst_iterator_baseCopyright (c) Theophilus Eriata. All Rights Reserved
 Cconst_reverse_pointer_iteratorBase class for Pointer like reverse iterators
 CDefaultRadixKeyExtractor
 Cenable_if_t< sizeof(T) >=5 > >
 Cenable_if_t< sizeof(T)<=4 > >
 CeqQtAssetBrowserFolderView
 CExpressionHighlighter
 CExpressionTokenType
 CGameMode
 CgetArgumentUse getArgument<N, Args...>::Type to get the type of the Nth argument in Args
 CgetArgument< 0, Head, Tail... >
 CgetArgument< _Index, Head, Tail... >
 CHasObjectType
 CHasObjectType< T, std::void_t< decltype(T::objectType)> >
 Citerator_baseNon-const STL like iterators
 CPageDownloaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CQListCopyright (c) Theophilus Eriata. All Rights Reserved
 Creverse_pointer_iteratorNon-Const class for Pointer like reverse iterators
 CTransformationChanges
 CxiiAbstractArrayPropertyThe base class for a property that represents an array of values
 CxiiAbstractConstantPropertyThis is the base class for all constant properties that are stored inside the RTTI data
 CxiiAbstractEnumerationProperty
 CxiiAbstractFunctionPropertyThe base class for a property that represents a function
 CxiiAbstractGraphBinarySerializer
 CxiiAbstractGraphDdlSerializer
 CxiiAbstractGraphDiffOperation
 CxiiAbstractMapProperty
 CxiiAbstractMemberProperty
 CxiiAbstractMessageHandlerThe base class for all message handlers that a type provides
 CxiiAbstractObjectGraph
 CxiiAbstractObjectNode
 CxiiAbstractProperty
 CxiiAbstractSetProperty
 CxiiAccessorArrayProperty
 CxiiAccessorMapProperty
 CxiiAccessorProperty[internal] An implementation of xiiTypedMemberProperty that uses custom getter / setter functions to access a property
 CxiiAccessorSetProperty
 CxiiAccessorSetProperty< Class, xiiStringView, const xiiTagSet & >
 CxiiAction
 CxiiActionContext
 CxiiActionDescriptor
 CxiiActionDescriptorHandle
 CxiiActionManager
 CxiiActionMap
 CxiiActionMapDescriptor
 CxiiActionMapManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiActionScope
 CxiiActionType
 CxiiActivateRemoteViewMsgToEngine
 CxiiActiveDocumentChangeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiActiveLayerChangedMsgToEngine
 CxiiAddObjectCommandCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAdobeCUBEReader
 CxiiAfterSaveDocumentTask
 CxiiAlignedAllocatorWrapperWrapper for the allocator that provides memory with specific alignment guarantees
 CxiiAllocationPolicyAlignedHeapCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocationPolicyGuardingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocationPolicyHeapCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocationPolicyLinearCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocationPolicyProxyCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocationPolicyStackCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAllocator
 CxiiAllocatorWithPolicy
 CxiiAlphaControlPoint
 CxiiAlwaysVisibleComponentAttaching this component to a game object makes the renderer consider it always visible, ie. disables culling
 CxiiAmbientCube
 CxiiAmbientCubeBasisCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAmbientOcclusionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAmbientOcclusionTemporalPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAngleTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimatedMeshAssetDocument
 CxiiAnimatedMeshAssetDocumentGenerator
 CxiiAnimatedMeshAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimatedMeshAssetProperties
 CxiiAnimatedMeshComponentDragDropHandler
 CxiiAnimatedMeshContext
 CxiiAnimatedMeshViewContext
 CxiiAnimationClipAssetDocument
 CxiiAnimationClipAssetDocumentGenerator
 CxiiAnimationClipAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationClipAssetProperties
 CxiiAnimationClipContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationClipEvent
 CxiiAnimationClipJointTrack
 CxiiAnimationClipResource
 CxiiAnimationClipResourceDescriptor
 CxiiAnimationClipViewContext
 CxiiAnimationGraphAssetCompiler
 CxiiAnimationGraphAssetDocument
 CxiiAnimationGraphAssetManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationGraphAssetPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationGraphEditorNode
 CxiiAnimationGraphEditorTransition
 CxiiAnimationGraphNodeKindCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationGraphNodeManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimationKeyQuat
 CxiiAnimationKeyVec3
 CxiiAnimationPose
 CxiiAnimationPreview
 CxiiAnimationRootMotionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAnimGraphInstance
 CxiiAnimGraphNode
 CxiiAnimGraphNodeFlags
 CxiiAnimGraphNodeType
 CxiiAnimGraphResource
 CxiiAnimGraphResourceDescriptor
 CxiiAnimGraphTransition
 CxiiApplication
 CxiiApplicationFileSystemConfigCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiApplicationPanelsMenuAction
 CxiiApplicationPluginConfigCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiApplicationServices
 CxiiApplyNativePropertyChangesContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiArchiveBuilderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiArchiveEntryData for a single file entry in a xiiArchive file
 CxiiArchiveLookupString
 CxiiArchiveReaderA utility class for reading from xiiArchive files
 CxiiArchiveStoredString
 CxiiArchiveTOCTable-of-contents for a xiiArchive file
 CxiiArgC
 CxiiArgDateTime
 CxiiArgEnum
 CxiiArgF
 CxiiArgFileSize
 CxiiArgHumanReadable
 CxiiArgI
 CxiiArgP
 CxiiArgSensitive
 CxiiArgU
 CxiiArrayBaseBase class for all array containers. Implements all the basic functionality that only requires a pointer and the element count
 CxiiArrayMapSee xiiArrayMapBase for details
 CxiiArrayMapBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiArrayPropertyAccessor
 CxiiArrayPtr
 CxiiAssetAction
 CxiiAssetActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAssetBrowserAttribute
 CxiiAssetBrowserItemFlags
 CxiiAssetCurator
 CxiiAssetCuratorEvent
 CxiiAssetDocument
 CxiiAssetDocumentFlags
 CxiiAssetDocumentGenerator
 CxiiAssetDocumentInfoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAssetDocumentManager
 CxiiAssetDocumentTypeDescriptor
 CxiiAssetDragDropHandler
 CxiiAssetExistanceState
 CxiiAssetFileExtensionWhitelistCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAssetFileHeaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAssetInfo
 CxiiAssetProcessor
 CxiiAssetProcessorEvent
 CxiiAssetProcessorLogLog for all background processing results
 CxiiAssetTable
 CxiiAssetTableWriterKeeps track of all asset tables and their state as well as reloading modified resources
 CxiiAtmosphereApplyPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtmosphereConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtmosphereMultiScatterPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtmosphereSettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtmosphereTransmittancePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtomicBoolAn atomic boolean variable. This is just a wrapper around an atomic int32 for convenience
 CxiiAtomicCompatibleGeneral trait to check atomic compatibility (only valid integral types or enums)
 CxiiAtomicIntegerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAtomicIntegerTraitsCustom trait to determine if a type is a valid atomic-compatible integer or has an underlying type
 CxiiAtomicUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAttributeDefaultStateProviderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiAttributeHolder
 CxiiAutoExposurePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBasisAxisAn enum that allows to select on of the six main axis (positive / negative)
 CxiiBitfieldCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBitflags
 CxiiBitflagsAccessorProperty[internal] An implementation of xiiTypedEnumProperty that uses custom getter / setter functions to access a bitflags property
 CxiiBitflagsBaseDummy type to pass to templates and macros that expect a base type for an bitflags class
 CxiiBitflagsMemberProperty[internal] An implementation of xiiTypedEnumProperty that accesses the bitflags property data directly
 CxiiBitIterator
 CxiiBitIteratorStorageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBlackboard
 CxiiBlackboardComponent
 CxiiBlackboardCondition
 CxiiBlackboardEntry
 CxiiBlackboardEntryFlagsFlags for entries in xiiBlackboard
 CxiiBlackboardTemplateAssetDocument
 CxiiBlackboardTemplateAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBlackboardTemplateAssetObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBlackboardTemplateResource
 CxiiBlackboardTemplateResourceDescriptor
 CxiiBlob
 CxiiBlobPtrCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBlockStorage
 CxiiBlockStorageTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBloomPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBoneManipulatorAdapter
 CxiiBoneManipulatorAttribute
 CxiiBoundingBoxSphereTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBoundingBoxTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBoundingSphereTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBoxGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBoxManipulatorAdapter
 CxiiBoxManipulatorAttribute
 CxiiBoxVisualizerAdapter
 CxiiBoxVisualizerAttribute
 CxiiBRDFLutPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBufferExportPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBufferForwardPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiBufferHistoryPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiButtonActionThe standard button action
 CxiiCallbackResultCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCameraA camera class that stores the orientation and some basic camera settings
 CxiiCameraComponent
 CxiiCameraComponentManager
 CxiiCameraModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCameraMoveContext
 CxiiCameraSpeedSliderAction
 CxiiCameraUsageHint
 CxiiCameraVisualizerAdapterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCameraVisualizerAttribute
 CxiiCapsuleGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCapsuleManipulatorAdapter
 CxiiCapsuleManipulatorAttribute
 CxiiCapsuleVisualizerAdapter
 CxiiCapsuleVisualizerAttribute
 CxiiCategoryAction
 CxiiCategoryAttributeUsed to categorize types (e.g. add component menu)
 CxiiChangeCVarMsgToEngine
 CxiiChunkStreamReader
 CxiiChunkStreamWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClampValueAttribute
 CxiiCleanType
 CxiiCleanType2Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCleanType2< xiiBitflags< T > >
 CxiiCleanType2< xiiEnum< T > >
 CxiiCleanType< const char * >
 CxiiClearColorPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClearTexturePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClickGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClipSpaceDepthRange
 CxiiClipSpaceYMode
 CxiiClockA clock that can be speed up, slowed down, paused, etc. Useful for updating game logic, rendering, etc
 CxiiClusterBoundsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClusteredLocalSurfaceLightingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClusterLightAssignmentPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClusterLightSamplingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiClusterListClearPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCodeEditorPreferences
 CxiiCollectionAssetData
 CxiiCollectionAssetDocument
 CxiiCollectionAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCollectionAssetEntryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCollectionComponent
 CxiiCollectionEntryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCollectionResource
 CxiiCollectionResourceDescriptorDescribes a full xiiCollectionResource, ie. lists all the resources that the collection contains
 CxiiColorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorAttributeUsed to colorize types
 CxiiColorBaseUBCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorControlPoint
 CxiiColorGammaUB
 CxiiColorGradient
 CxiiColorGradientAssetData
 CxiiColorGradientAssetDocument
 CxiiColorGradientAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorGradientResourceA resource that stores a single color gradient. The data is stored in the descriptor
 CxiiColorGradientResourceDescriptorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorGradingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorGradingSettingsOptional artistic display-linear grading. Identity defaults preserve calibrated simulation output
 CxiiColorLinear16fCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiColorLinearUB
 CxiiColorSchemeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCommand
 CxiiCommandHistoryStores the undo / redo stacks of transactions done on a document
 CxiiCommandHistoryAction
 CxiiCommandHistoryActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCommandHistoryEvent
 CxiiCommandInterpreter
 CxiiCommandInterpreterState
 CxiiCommandLineOption
 CxiiCommandLineOptionBoolThis command line option exposes simple on/off switches
 CxiiCommandLineOptionDoc
 CxiiCommandLineOptionEnum
 CxiiCommandLineOptionFloat
 CxiiCommandLineOptionInt
 CxiiCommandLineOptionPathThis command line option exposes absolute paths. If the user provides a relative path, it will be concatenated with the current working directory
 CxiiCommandLineOptionStringThis command line option exposes simple string values
 CxiiCommandLineUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCommandTransaction
 CxiiCommentComponent
 CxiiCommonAssetAction
 CxiiCommonAssetActions
 CxiiCommonAssetUiStateFrequently needed asset document states, to prevent code duplication
 CxiiCompareDataDirPath
 CxiiCompareHelperCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCompareHelper< xiiHybridString< Size > >
 CxiiCompareString_NoCase
 CxiiComparisonOperatorAn enum that represents the operator of a comparison
 CxiiCompiledMaterialLayout
 CxiiCompiler
 CxiiCompilerPreferences
 CxiiComponent
 CxiiComponent_ScriptBaseClassFunctions
 CxiiComponentDragDropHandler
 CxiiComponentHandle
 CxiiComponentIdInternal component id used by xiiComponentHandle
 CxiiComponentInitBatchHandle
 CxiiComponentManager
 CxiiComponentManagerBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiComponentManagerSimpleSimple component manager implementation that calls an update method on all components every frame
 CxiiComponentMode
 CxiiComponentUpdateType
 CxiiConditionalLockCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConditionToCompileTimeBoolConverts a bool condition to CompileTimeTrue/FalseType
 CxiiConditionToCompileTimeBool< true >
 CxiiConditionVariableCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConeAngleGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConeAngleManipulatorAdapter
 CxiiConeAngleManipulatorAttribute
 CxiiConeLengthGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConeLengthManipulatorAdapter
 CxiiConeLengthManipulatorAttribute
 CxiiConeVisualizerAdapter
 CxiiConeVisualizerAttribute
 CxiiConfidenceBlendPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConfidenceRadiancePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConfigFileResource
 CxiiConfigFileResourceLoader
 CxiiConnection
 CxiiConnectNodePinsCommand
 CxiiConsole
 CxiiConsoleCmdMsgToEngine
 CxiiConsoleCmdResultMsgToEditor
 CxiiConsoleEventThe event data that is broadcast by the console
 CxiiConsoleFunction
 CxiiConsoleFunction< R(XII_LIST(P, ARG_COUNT))>Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConsoleFunctionBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConsoleStringCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiConstantProperty[internal] An implementation of xiiTypedConstantProperty that accesses the property data directly
 CxiiConstructorFunctionProperty
 CxiiContainerAttributeSets the allowed actions on a container
 CxiiContainerElementMetaStateEventEvent that is broadcast whenever information about how to present elements in a container is required
 CxiiContainerSubTypeResolverTemplate that allows to probe a container for its element type
 CxiiContainerSubTypeResolver< xiiArrayPtr< T > >
 CxiiContainerSubTypeResolver< xiiDeque< T > >
 CxiiContainerSubTypeResolver< xiiDynamicArray< T > >
 CxiiContainerSubTypeResolver< xiiHashSet< T > >
 CxiiContainerSubTypeResolver< xiiHashTable< K, T > >
 CxiiContainerSubTypeResolver< xiiHybridArray< T, Size > >
 CxiiContainerSubTypeResolver< xiiMap< K, T > >
 CxiiContainerSubTypeResolver< xiiSet< T > >
 CxiiContainerSubTypeResolver< xiiSmallArray< T, Size > >
 CxiiContainerSubTypeResolver< xiiStaticArray< T, Size > >
 CxiiContainerSubTypeResolver< xiiTagSetTemplate< T > >Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiContainerWidgetAttribute
 CxiiContiguousMemoryStreamStorage
 CxiiControllerInput
 CxiiConversionTestStatic Conversion Test
 CxiiConversionTest< T, T >Specialization for above Type
 CxiiConvexHullGeneratorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCoordinateSystemCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCoordinateSystemConversion
 CxiiCoordinateSystemProvider
 CxiiCounterResetPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCppProject
 CxiiCppSettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCpuFeaturesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCrashHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCrashHandler_WriteMiniDump
 CxiiCreateTexturePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCreateThumbnailMsgToEditor
 CxiiCreateThumbnailMsgToEngine
 CxiiCuratorMutexCustom mutex that allows to profile the time in the curator lock
 CxiiCurve1DA 1D curve for animating a single value over time
 CxiiCurve1DAssetDocument
 CxiiCurve1DAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCurve1DResourceA resource that stores 1D curves. The curves are stored in the descriptor
 CxiiCurve1DResourceDescriptorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCurveControlPointData
 CxiiCurveExtentsAttribute
 CxiiCurveGroupData
 CxiiCurveTangentMode
 CxiiCustomDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCustomDataAssetDocument
 CxiiCustomDataAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCustomDataAssetPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiCustomDataResource
 CxiiCustomDataResourceBase
 CxiiCVar
 CxiiCVarEventThe data that is broadcast whenever a cvar is changed
 CxiiCVarFlagsThe flags that can be used on a xiiCVar
 CxiiCVarMsgToEditor
 CxiiCVarTypeDescribes of which type a CVar is. Use that info to cast a xiiCVar* to the proper derived class
 CxiiCVarValueEach CVar stores several values internally. The 'Current' value is the most important one
 CxiiCVarWidgetDataData used by xiiQtCVarWidget to represent CVar states
 CxiiCylinderVisualizerAdapter
 CxiiCylinderVisualizerAttribute
 CxiiD3D12AllocationFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiD3D12MemoryAllocationCreateInfoDescribes the parameters used to create a Direct3D 12 memory allocation
 CxiiD3D12MemoryAllocator
 CxiiD3D12MemoryHeapFlagsFlags used to configure Direct3D 12 memory heap properties
 CxiiD3D12MemoryHeapTypePreferred memory heap types for Direct3D 12 allocations
 CxiiD3D12TypeConversionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDataBlockCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDataDirectoryInfo
 CxiiDataDirectoryReader
 CxiiDataDirectoryReaderWriterBase
 CxiiDataDirectoryType
 CxiiDataDirectoryWriter
 CxiiDataDirPathCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDataTransfer
 CxiiDataTransferObjectA small wrapper class around a xiiTelemetryMessage for sending a 'data transfer'. See xiiDataTransfer for more details
 CxiiDateTime
 CxiiDDGIAtlasPreparePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDDGIContext
 CxiiDDGIEnvironmentSeedPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDDGIFrameStats
 CxiiDDGIProbeFlags
 CxiiDDGIProbeFrameDataOwned probe scheduling snapshot. Published as const data; contains no world/component pointers
 CxiiDDGIProbeGatherPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDDGIProbeSchedulePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDDGIProbeStateTool-facing state of one physical slot in the scrolling DDGI volume
 CxiiDDGIProbeUpdateOne probe selected for ray tracing and temporal integration this frame
 CxiiDDGIProbeUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDDGISettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDdsFileFormatCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDebugOverlayPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDebugRenderer
 CxiiDebugRendererContextUsed in xiiDebugRenderer to determine where debug geometry should be rendered
 CxiiDebugRendererLine
 CxiiDebugRendererTexturedTriangle
 CxiiDebugRendererTriangle
 CxiiDebugTextComponentThis component prints debug text at the owner object's position
 CxiiDebugTextHAlignHorizontal alignment of debug text
 CxiiDebugTextPlacementScreen placement of debug text
 CxiiDebugTextVAlignVertical alignment of debug text
 CxiiDecalAssetDocument
 CxiiDecalAssetDocumentGenerator
 CxiiDecalAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDecalAssetProperties
 CxiiDecalAtlasBuilder
 CxiiDecalAtlasBuildSettings
 CxiiDecalAtlasEntry
 CxiiDecalAtlasResourcePacked decal atlas with metadata mapping decal IDs to UV rectangles
 CxiiDecalAtlasResourceDescriptor
 CxiiDecalAtlasSourceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDecalChannelMaskCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDecalComponentPlaces a decal projector or mesh decal into the render world
 CxiiDecalComponentDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDecalContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDecalMode
 CxiiDecalProjectionModeRenderer-facing decal classification
 CxiiDecalRenderDataRenderer-facing packet for both projected deferred decals and mesh decals
 CxiiDecalResourceDecal material resource. Components can override any per-instance parameter after referencing this resource
 CxiiDecalResourceDescriptorPer-decal material defaults shared by projected and mesh decals
 CxiiDecalViewContext
 CxiiDeduplicationReadContextSerialization Context that reads de-duplicated objects from a stream and restores the pointers
 CxiiDeduplicationWriteContext
 CxiiDefaultAllocatorWrapperWrapper for the engine's default general-purpose allocator
 CxiiDefaultContainerState
 CxiiDefaultExpressionFunctions
 CxiiDefaultMemoryStreamStorage
 CxiiDefaultObjectState
 CxiiDefaultSpatialDataCategories
 CxiiDefaultStateRegistry for all xiiDefaultStateProvider factory functions
 CxiiDefaultStateProvider
 CxiiDefaultTimeStepSmoothingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDefaultValueAttributeSets the default value of the property
 CxiiDeferredFileWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDelegate
 CxiiDelegate< R(Args...), DataSize >
 CxiiDelegateBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDelegateTaskCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDelegateTask< void >
 CxiiDependencyFileCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDependencyFlags
 CxiiDepthPyramidPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDepthRasterPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDepthRegionClearPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDepthSensorPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDepthTargetPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDeque
 CxiiDequeBase
 CxiiDGMLGraphThis class encapsulates building a DGML compatible graph
 CxiiDGMLGraphCreatorThis class encapsulates creating graphs from various core engine structures (like the game object graph etc.)
 CxiiDGMLGraphWriterThis class encapsulates the output of DGML compatible graphs to files and streams
 CxiiDiffOperation
 CxiiDiffuseSurfaceLightingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDirectionalLightComponent
 CxiiDirectionalLightFrameDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDirectionalLightRenderDataThe render data object for directional lights
 CxiiDirectionalLightVisualizerAttribute
 CxiiDirectionalMeshConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDirectionalMeshRasterPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDirectionalSurfaceLightingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDirectionVisualizerAdapter
 CxiiDirectionVisualizerAttribute
 CxiiDirectoryWatcherImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDiscAreaLightComponentCircular area light that emits from a disc whose normal points along negative X
 CxiiDiscAreaLightRenderDataRender data for circular area lights
 CxiiDiscAreaLightVisualizerAttributeVisualizer attribute for disc area lights
 CxiiDisconnectNodePinsCommand
 CxiiDisplayOutputManager
 CxiiDisplayOutputModeDisplay transfer function expected by the presentation surface
 CxiiDisplayOutputSettings
 CxiiDocumentBase class for all editable documents in the editor. Handles state, object management, undo/redo, and more
 CxiiDocumentActionStandard document actions
 CxiiDocumentActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDocumentClearMsgToEngineUsed to reset the engine side to an empty document before sending the full document state over
 CxiiDocumentConfigMsgToEngineFor very simple uses cases where a custom message would be too much
 CxiiDocumentEvent
 CxiiDocumentFlags
 CxiiDocumentInfo
 CxiiDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDocumentNodeManager
 CxiiDocumentNodeManagerEvent
 CxiiDocumentObject
 CxiiDocumentObject_ConnectionBase
 CxiiDocumentObjectConverterReaderReads document objects from an abstract graph and reconstructs them in a document
 CxiiDocumentObjectConverterWriter
 CxiiDocumentObjectEventUsed by xiiDocumentObjectManager::m_ObjectEvents
 CxiiDocumentObjectManagerRepresents to content of a document. Every document has exactly one root object under which all objects need to be parented. The default root object is xiiDocumentRoot
 CxiiDocumentObjectMetaDataStores meta data for document objects, such as prefab information and visibility in the editor
 CxiiDocumentObjectMirror
 CxiiDocumentObjectPropertyEventUsed by xiiDocumentObjectManager::m_PropertyEvents
 CxiiDocumentObjectStructureEventUsed by xiiDocumentObjectManager::m_StructureEvents
 CxiiDocumentObjectVisitorImplements visitor pattern for content of the document object manager
 CxiiDocumentOpenMsgToEngine
 CxiiDocumentOpenResponseMsgToEditor
 CxiiDocumentRegistry
 CxiiDocumentRoot
 CxiiDocumentRootObjectImplementation detail of xiiDocumentObjectManager
 CxiiDocumentStorageObject
 CxiiDocumentTypeDescriptor
 CxiiDocumentUtils
 CxiiDosDevicePathCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDoubleBufferedLinearAllocatorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDragDropConfig
 CxiiDragDropHandler
 CxiiDragDropInfo
 CxiiDragToPositionGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDragToPositionGizmoEditTool
 CxiiDrawBoxGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDuplicateObjectsCommand
 CxiiDynamicActionAndMenuActionAn action that is displayed as a tool button that is clickable but also has a sub-menu that can be opened for selecting a different action
 CxiiDynamicArray
 CxiiDynamicArrayBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicBitflagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicBitflagsAttributeCan be used on integer properties to display them as bitflags. The valid bitflags and their names may change at runtime
 CxiiDynamicDefaultStateProviderRetrieves the dynamic default state of an object or container attributed with xiiDynamicDefaultValueAttribute from an asset's meta data
 CxiiDynamicDefaultValueAttribute
 CxiiDynamicEnumCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicEnumAttribute
 CxiiDynamicMenuAction
 CxiiDynamicMeshComponentDynamic mesh component for frequently updated meshes and per-frame extraction
 CxiiDynamicOctreeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicPinAttributeUsed to mark an array or (unsigned)int property as source for dynamic pin generation on nodes
 CxiiDynamicQuadtreeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicStringEnumCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiDynamicStringEnumAttribute
 CxiiDynamicStringEnumMsgToEditor
 CxiiDynamicTreeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEasingFunctionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditableSkeleton
 CxiiEditableSkeletonBoneCollider
 CxiiEditableSkeletonBoneShape
 CxiiEditableSkeletonJoint
 CxiiEditAction
 CxiiEditActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditorAppEvent
 CxiiEditorEngineConnection
 CxiiEditorEngineDocumentMsgBase class for all messages that are tied to some document
 CxiiEditorEngineLoopAnimationMsg
 CxiiEditorEngineMsgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditorEngineProcessAppThe main application class for the editor engine process. It is responsible for creating a window and view that can be used to render the editor viewport in a remote process
 CxiiEditorEngineProcessConnection
 CxiiEditorEngineRestartSimulationMsgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditorEngineSetMaterialsMsg
 CxiiEditorEngineSkeletonPreviewMsgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditorEngineSyncObject
 CxiiEditorEngineSyncObjectMsg
 CxiiEditorEngineViewMsg
 CxiiEditorGizmoPickResult
 CxiiEditorGrid
 CxiiEditorGuidEngineHandleMapCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEditorInputContext
 CxiiEditorPreferencesUserStores editor specific preferences for the current user
 CxiiEditorProcessCommunicationChannel
 CxiiEditorProcessRemoteCommunicationChannel
 CxiiEditorProcessViewWindowRepresents the window inside the editor process, into which the engine process renders
 CxiiEmissiveLightManager
 CxiiEmissiveLightSettingsCapacity and quality controls for GPU emissive-triangle extraction
 CxiiEmissiveLightStats
 CxiiEndianHelperCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEngineGizmoHandle
 CxiiEngineProcessCommunicationChannelCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEngineProcessDocumentContext
 CxiiEngineProcessDocumentContextFlags
 CxiiEngineProcessGameApplication
 CxiiEngineProcessViewContextRepresents a view context in the engine process that is used to render a view for an editor document. It is responsible for creating a view, setting up the render target and handling view messages from the editor process
 CxiiEngineViewConfig
 CxiiEngineViewLightSettings
 CxiiEngineViewLightSettingsEvent
 CxiiEngineViewPreferencesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEngineWindowEvent
 CxiiEntityMsgToEngine
 CxiiEnum
 CxiiEnumAccessorProperty[internal] An implementation of xiiTypedEnumProperty that uses custom getter / setter functions to access an enum property
 CxiiEnumBaseDummy type to pass to templates and macros that expect a base type for an enum class
 CxiiEnumerable
 CxiiEnumerationMenuActionA menu that lists all values of an enum type
 CxiiEnumMemberProperty[internal] An implementation of xiiTypedEnumProperty that accesses the enum property data directly
 CxiiEnumUnderlyingTypeHelper trait to determine if a type is an enum and provide its underlying type
 CxiiEnumUnderlyingType< T, std::enable_if_t< std::is_enum_v< T > > >
 CxiiEnvironmentLightConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEnvironmentSpecularPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEnvironmentVariableUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEvent
 CxiiEventBase
 CxiiEventMessageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEventMessageHandlerComponent
 CxiiEventMessageSender
 CxiiEventSet
 CxiiEventTrackCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiEventTrackControlPointData
 CxiiEventTrackData
 CxiiExcludeFromScriptAttribute for types that should not be exposed to the scripting framework
 CxiiExportDocumentMsgToEditor
 CxiiExportDocumentMsgToEngine
 CxiiExportSceneGeometryMsgToEngine
 CxiiExportSceneGeometryResultMsgToEditor
 CxiiExposeColorAlphaAttributeA property attribute that indicates that the alpha channel of a xiiColorGammaUB or xiiColor should be exposed in the UI
 CxiiExposedBoneCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExposedDocumentObjectPropertiesMsgToEngine
 CxiiExposedParameterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExposedParameterCommandAccessor
 CxiiExposedParameters
 CxiiExposedParametersAsTypeCommandAccessor
 CxiiExposedParametersAsTypeDefaultStateProvider
 CxiiExposedParametersAttribute
 CxiiExposedParametersDefaultStateProviderDefault state provider handling variant maps with the xiiExposedParametersAttribute set. Reflects the default value defined in the xiiExposedParameter
 CxiiExposedParametersTypeRegistry
 CxiiExposedPrefabParameterDesc
 CxiiExposedScenePropertyCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExposureModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExposureSettingsPer-view exposure controls expressed in EV100 and physical-camera units
 CxiiExpressionAST
 CxiiExpressionByteCode
 CxiiExpressionCompiler
 CxiiExpressionFunction
 CxiiExpressionParserCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExpressionVMCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExpressionWidgetAttribute
 CxiiExternalFileBrowserAttribute
 CxiiExtractedMeshSkinningCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiExtractedRenderDataA thread-safe structure for components to push their extracted render data batches into
 CxiiFallbackGameState
 CxiiFd
 CxiiFileBrowserAttribute
 CxiiFileNameValidatorBasic file name validator. Makes sure that under a given parent folder, the new file name is valid and not already in use by a different file
 CxiiFileOpenModeDefines in which mode to open a file
 CxiiFileReaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileReaderBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileSeekModeFor file seek operations this enum defines from which relative position the seek position is described
 CxiiFileserveClient
 CxiiFileserveClientContext
 CxiiFileserver
 CxiiFileserverAppCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileserverEvent
 CxiiFileShareModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileStatsHolds the stats for a file
 CxiiFileStatusInformation about a single file on disk. The file might be a document or any other file found in the data directories
 CxiiFileSystemCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileSystemIterator
 CxiiFileSystemIteratorFlags
 CxiiFileSystemMirrorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFileWriterBase
 CxiiFixedPointCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFloat16Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFloat16Vec2A simple helper class to use half-precision floats (xiiFloat16) as vectors
 CxiiFloat16Vec3A simple helper class to use half-precision floats (xiiFloat16) as vectors
 CxiiFloat16Vec4A simple helper class to use half-precision floats (xiiFloat16) as vectors
 CxiiFolderNameDelegateCustom delegate for the eqQtAssetBrowserFolderView to enable renaming folders. Does not do any model modifications. Instead, it fires editingFinished when the delegate editor closes
 CxiiFormatString
 CxiiFormatStringImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiForwardEventsToGameStateComponent
 CxiiFoundation
 CxiiFrameAllocator
 CxiiFrameCameraConstantsShared shader layouts for immutable frame snapshots. These never own scene state
 CxiiFrameCaptureInterfaceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiFrameGlobalConstants
 CxiiFrameLightConstants
 CxiiFreeAllResourcesMsg
 CxiiFrustum
 CxiiFunctionArgumentAttributesWrapper Attribute to add an attribute to a function argument
 CxiiFunctionArgumentDescriptor
 CxiiFunctionParameterTypeResolverTemplate that allows to probe a function for a parameter and return type
 CxiiFunctionParameterTypeResolver< I, R(*)(P...)>
 CxiiFunctionParameterTypeResolver< I, R(Class::*)(P...) const >
 CxiiFunctionParameterTypeResolver< I, R(Class::*)(P...)>
 CxiiFunctionProperty
 CxiiFunctionProperty< R(*)(Args...)>
 CxiiFunctionProperty< R(CLASS::*)(Args...) const >
 CxiiFunctionProperty< R(CLASS::*)(Args...)>
 CxiiFunctionTypeDescribes what kind of function a property is
 CxiiGALAccessFlags
 CxiiGALASCopyModeAS copy mode for BLAS and TLAS copy commands
 CxiiGALAttachmentLoadOperation
 CxiiGALAttachmentReferenceDescriptionThis describes the render pass attachment reference
 CxiiGALAttachmentStoreOperation
 CxiiGALBeginRenderPassDescriptionThis describes the viewport
 CxiiGALBindFlags
 CxiiGALBindlessResourceAllocator
 CxiiGALBindlessResourceHandleCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALBindlessResourceTable
 CxiiGALBindlessResourceTableDescriptionCapacity policy for the engine-wide sparse descriptor tables
 CxiiGALBindlessResourceTableStats
 CxiiGALBLASBoundingBoxBuildDescriptionBLAS axis-aligned bounding-box build input data for one geometry description
 CxiiGALBLASBoundingBoxDescriptionThis describes the bottom level acceleration structure axis-aligned bounding box
 CxiiGALBLASTriangleBuildDescriptionBLAS triangle build input data for one geometry description
 CxiiGALBLASTriangleDescriptionThis describes the bottom level acceleration structure triangles
 CxiiGALBlendFactorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALBlendOperation
 CxiiGALBlendStateInterface that defines methods to manipulate a blend state object
 CxiiGALBlendStateCreationDescriptionThis describes the blend state for all render targets in the graphics pipeline
 CxiiGALBlendStateD3D12
 CxiiGALBlendStateVulkan
 CxiiGALBottomLevelASInterface that defines methods to manipulate a bottom level acceleration structure (BLAS) object
 CxiiGALBottomLevelASCreationDescriptionThis describes bottom level acceleration structure creation description
 CxiiGALBottomLevelASD3D12
 CxiiGALBottomLevelASVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALBufferInterface that defines methods to manipulate a buffer object
 CxiiGALBufferCreationDescriptionThis describes the buffer creation description
 CxiiGALBufferD3D12
 CxiiGALBufferDataThis describes the buffer initial data
 CxiiGALBufferModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALBufferPropertiesThis describes the buffer properties
 CxiiGALBufferToTextureCopyDescriptionThis describes the information required to perform a copy operation between a buffer and a texture
 CxiiGALBufferView
 CxiiGALBufferViewCreationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALBufferViewD3D12
 CxiiGALBufferViewTypeThis describes the buffer view type used by the buffer view description
 CxiiGALBufferViewVulkan
 CxiiGALBufferVulkan
 CxiiGALBuildBLASDescriptionDescribes parameters for building or updating a bottom-level acceleration structure
 CxiiGALBuildTLASDescriptionDescribes parameters for building or updating a top-level acceleration structure
 CxiiGALColorMaskThis describes the color component write flags
 CxiiGALCommandBufferPoolVulkan
 CxiiGALCommandListInterface that defines methods to manipulate a command list object
 CxiiGALCommandListCountersThis describes the command list API call counters
 CxiiGALCommandListCreationDescription
 CxiiGALCommandListD3D12
 CxiiGALCommandListDataD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALCommandListDataVulkan
 CxiiGALCommandListFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALCommandListPoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALCommandListStatisticsThis describes the command list statistics
 CxiiGALCommandListVulkan
 CxiiGALCommandQueueInterface that defines methods to manipulate a command queue object
 CxiiGALCommandQueueCreationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALCommandQueueD3D12
 CxiiGALCommandQueueFlagsThis describes the command queue type
 CxiiGALCommandQueuePriorityThis describes the queue priority
 CxiiGALCommandQueuePropertiesThis describes the command queue properties
 CxiiGALCommandQueueVulkan
 CxiiGALComparisonFunction
 CxiiGALComputePipelineStateInterface that defines methods to manipulate a compute pipeline state object
 CxiiGALComputePipelineStateCreationDescriptionThis describes the compute pipeline state creation description
 CxiiGALComputePipelineStateD3D12
 CxiiGALComputePipelineStateVulkan
 CxiiGALComputeShaderPropertiesThis describes the compute shader properties
 CxiiGALCopyBLASDescriptionDescribes parameters for copying a BLAS
 CxiiGALCopyTLASDescriptionDescribes parameters for copying a TLAS
 CxiiGALCPUAccessFlag
 CxiiGALCpuWaitOnlyFenceVulkan
 CxiiGALCullMode
 CxiiGALDepthResolveDescription
 CxiiGALDepthResolveMode
 CxiiGALDepthStencilClearValueThis describes the optimized depth-stencil clear value
 CxiiGALDepthStencilStateInterface that defines methods to manipulate a depth stencil state object
 CxiiGALDepthStencilStateCreationDescription
 CxiiGALDepthStencilStateD3D12
 CxiiGALDepthStencilStateVulkan
 CxiiGALDescriptorHashCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDescriptorSetPoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDescriptorSetPoolVulkan
 CxiiGALDeviceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDeviceAdapterTypeThis describes the hardware adapter type
 CxiiGALDeviceCreationDescriptionThis describes the graphics device creation description
 CxiiGALDeviceD3D12
 CxiiGALDeviceEventThis describes the graphics abstraction layer device events
 CxiiGALDeviceEventType
 CxiiGALDeviceFactory
 CxiiGALDeviceFeaturesThis describes the device features
 CxiiGALDeviceFeatureStateThis describes the graphics device feature state
 CxiiGALDeviceImplementationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDeviceLimitsDescribes the resource and feature‐limits exposed the device
 CxiiGALDeviceMemoryPropertiesThis describes the device memory properties
 CxiiGALDeviceObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDeviceUtilitiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDeviceValidationLevelThis describes common validation levels that translate to specific settings for different backends
 CxiiGALDeviceVulkan
 CxiiGALDispatchComputeDescription
 CxiiGALDispatchComputeIndirectDescription
 CxiiGALDispatchTileDescription
 CxiiGALDisplayModeDescriptionD3D12This describes the display mode attributes
 CxiiGALDrawCommandCapabilityFlagsThis describes the draw command compatibilty flags
 CxiiGALDrawCommandPropertiesThis describes the draw command properties
 CxiiGALDrawDescription
 CxiiGALDrawIndexedDescription
 CxiiGALDrawIndexedIndirectDescription
 CxiiGALDrawIndirectDescription
 CxiiGALDrawMeshDescription
 CxiiGALDrawMeshIndirectDescription
 CxiiGALDynamicBufferCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDynamicBufferAllocationD3D12
 CxiiGALDynamicBufferAllocationVulkan
 CxiiGALDynamicBufferPoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALDynamicBufferPoolVulkan
 CxiiGALExternalMemoryDescription
 CxiiGALExternalMemoryFlags
 CxiiGALExternalMemoryKind
 CxiiGALFence
 CxiiGALFenceCreationDescriptionThis describes the fence creation description
 CxiiGALFenceD3D12
 CxiiGALFencePoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFencePoolVulkan
 CxiiGALFenceTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFenceVulkan
 CxiiGALFillModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFilterType
 CxiiGALFramebufferInterface that defines methods to manipulate a frame buffer object
 CxiiGALFramebufferCreationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFramebufferD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFramebufferVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALFullScreenModeDescriptionD3D12This describes the full screen mode description
 CxiiGALGraphicsAdapterVendorThis describes the graphics device adapter vendor
 CxiiGALGraphicsDeviceAdapterDescription
 CxiiGALGraphicsDeviceTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALGraphicsPipelineDescriptionThis describes graphics pipeline information
 CxiiGALGraphicsPipelineStateInterface that defines methods to manipulate a graphics pipeline state object
 CxiiGALGraphicsPipelineStateCreationDescriptionThis describes the graphics pipeline state creation description
 CxiiGALGraphicsPipelineStateD3D12
 CxiiGALGraphicsPipelineStateVulkan
 CxiiGALGraphicsUtilitiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALImageCaptureCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALImmutableSamplerDescription
 CxiiGALInputElementFrequencyThis describes the input frequency
 CxiiGALInputLayoutInterface that defines methods to manipulate an input layout object
 CxiiGALInputLayoutCreationDescriptionThis describes the input layout creation description
 CxiiGALInputLayoutD3D12
 CxiiGALInputLayoutSemanticThis describes the vertex attribute semantic
 CxiiGALInputLayoutVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALLayoutElementThis describes a single element in the input layout
 CxiiGALLogicOperation
 CxiiGALMapFlags
 CxiiGALMapHelperCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALMappedTextureSubresourceThis describes the mapped texture sub-resource data
 CxiiGALMapType
 CxiiGALMemoryPropertyFlagsThis describes memory property flags
 CxiiGALMeshShaderPropertiesThis describes the mesh shader properties
 CxiiGALMipLevelPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALMiscBufferFlagsThis describes the miscellaneous buffer flags
 CxiiGALMiscTextureFlagsThis describes the miscellaneous texture flags
 CxiiGALMultiDrawDescription
 CxiiGALMultiDrawIndexedDescription
 CxiiGALMultiDrawIndexedItem
 CxiiGALMultiDrawItem
 CxiiGALMultiPlanarFormatDescriptionThis describes the multi-planar format attributes. These attributes are intrinsic to the multi-planar format itself and do not depend on the format support
 CxiiGALObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALOptimizedClearValueThis describes the optimized color clear value
 CxiiGALPermutationGeneratorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALPermutationVariable
 CxiiGALPipelineCacheCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALPipelineResourceDescriptionThis describes the pipeline resource information
 CxiiGALPipelineResourceDescriptionVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALPipelineResourceFlagsThis describes the pipeline resource property flags
 CxiiGALPipelineResourceSignatureInterface that defines methods of the pipeline resource signature
 CxiiGALPipelineResourceSignatureCreationDescriptionThis describes the pipeline resource signature creation description
 CxiiGALPipelineResourceSignatureD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALPipelineResourceSignatureVulkan
 CxiiGALPipelineShadingRateFlagsThis describes the pipeline state shading rate flags
 CxiiGALPipelineStageFlags
 CxiiGALPipelineStateInterface that defines methods to manipulate a pipeline state object
 CxiiGALPipelineStateCreationDescriptionThis describes the pipeline state creation description
 CxiiGALPipelineTypeThis describes the shader variable property flags
 CxiiGALPresentModeThis describes the swap chain present mode
 CxiiGALPrimitiveTopologyThis describes the topology of how vertices are interpreted by the pipeline
 CxiiGALPushConstantRangeDescribes a push constant range to include in the pipeline layout for this signature
 CxiiGALQueryInterface that defines methods to manipulate a query object
 CxiiGALQueryCreationDescriptionThis describes the query creation description
 CxiiGALQueryD3D12
 CxiiGALQueryDataBinaryOcclusionThis describes the binary occlusion query data
 CxiiGALQueryDataDurationThis describes the duration query data
 CxiiGALQueryDataOcclusionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALQueryDataPipelineStatisticsThis describes the pipeline statistics query data
 CxiiGALQueryDataTimestampThis describes the timestamp query data
 CxiiGALQueryPoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALQueryPoolVulkan
 CxiiGALQueryReferenceVulkanKeeps an allocated slot alive while its commands are recorded or in flight, independently of the public query object's lifetime
 CxiiGALQueryTypeThis describes a query type
 CxiiGALQueryVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALQueueInformationD3D12
 CxiiGALQueueInformationVulkan
 CxiiGALRasterizerStateInterface that defines methods to manipulate a rasterizer state object
 CxiiGALRasterizerStateCreationDescriptionThis describes the rasterizer state creation description
 CxiiGALRasterizerStateD3D12
 CxiiGALRasterizerStateVulkan
 CxiiGALRayTracingBuildASFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALRayTracingCapabilityFlagsThis describes the ray tracing capability flags
 CxiiGALRayTracingGeneralShaderGroupDescriptionThis describes the ray tracing general shader group information
 CxiiGALRayTracingGeometryFlagsControls how a BLAS geometry participates in any-hit shader invocation
 CxiiGALRayTracingInstanceFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALRayTracingPipelineDescriptionThis describes the ray tracing pipeline information
 CxiiGALRayTracingPipelineStateInterface that defines methods to manipulate a ray tracing pipeline state object
 CxiiGALRayTracingPipelineStateCreationDescriptionThis describes the mesh pipeline state creation description
 CxiiGALRayTracingPipelineStateD3D12
 CxiiGALRayTracingPipelineStateVulkan
 CxiiGALRayTracingProceduralHitShaderGroupDescriptionThis describes the ray tracing general shader group information
 CxiiGALRayTracingPropertiesThis describes the ray tracing properties
 CxiiGALRayTracingSBTRegionDescriptionDescribes one shader binding table (SBT) region
 CxiiGALRayTracingTriangleHitShaderGroupDescriptionThis describes the ray tracing general shader group information
 CxiiGALRenderPassInterface that defines methods to manipulate a render pass object
 CxiiGALRenderPassAttachmentDescriptionThis describes the render pass attachment creation description
 CxiiGALRenderPassCacheCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALRenderPassCreationDescriptionThis describes the render pass creation description
 CxiiGALRenderPassD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALRenderPassVulkan
 CxiiGALRenderTargetBlendDescriptionThis describes the blend state for a single render target
 CxiiGALResolveTextureSubresourceDescriptionThis describes multi-sampled texture resolve command arguments
 CxiiGALResourceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALResourceDimension
 CxiiGALResourceDimensionCapabilityFlagsThis describes the device support of a particular resource dimension for a given texture format
 CxiiGALResourceFormat
 CxiiGALResourceFormatComponentTypeThis describes the texture format component type
 CxiiGALResourceFormatDescriptionThis describes the invariant texture format attributes. These attributes are intrinsic to the texture format itself and do not depend on the format support
 CxiiGALResourceStateFlagsThis describes the resource usage state
 CxiiGALResourceUsage
 CxiiGALResourceViewBase class for all GAL resource views (texture and buffer views)
 CxiiGALSampleCountThis describes the sample count
 CxiiGALSampleDescriptionThis describes the sample information
 CxiiGALSamplerInterface that defines methods to manipulate a texture sampler object used to perform texture filtering
 CxiiGALSamplerCreationDescription
 CxiiGALSamplerD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALSamplerFlagsThis describes the sampler flags
 CxiiGALSamplerPropertiesThis describes the texture sampler properties
 CxiiGALSamplerVulkan
 CxiiGALScalingModeD3D12
 CxiiGALScanLineOrderD3D12
 CxiiGALScopedDebugGroupCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALScratchBufferSizeDescriptionThis describes the scratch buffer information for the acceleration structure
 CxiiGALSemaphorePoolVulkan
 CxiiGALSetVertexBufferFlagsThis describes the pipeline state shading rate flags
 CxiiGALShaderInterface that defines methods to manipulate a shader object
 CxiiGALShaderByteCode
 CxiiGALShaderCompiler
 CxiiGALShaderCompilerFlagsFlags that affect the compilation process of a shader
 CxiiGALShaderCreationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderParser
 CxiiGALShaderPermutationBinarySerialized state of a shader permutation
 CxiiGALShaderPrimitiveTypeThis describes the primitive type of a shader code variable
 CxiiGALShaderProgramCompiler
 CxiiGALShaderProgramDataStorage used during the shader compilation process
 CxiiGALShaderResourceDefinitionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderResourceDescriptionThis describes shader resource
 CxiiGALShaderResourceTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderResourceVariableDescriptionThis describes the shader variable information
 CxiiGALShaderSections
 CxiiGALShaderStageBinaryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderStateResourceDescriptorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderTextSectionizerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderTextureTypeThis describes texture type of the shader resource type
 CxiiGALShaderTypeThis describes the shader stage
 CxiiGALShaderUtilitiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderVariableClassTypeThis describes the class type of a shader code variable
 CxiiGALShaderVariableDescriptionThis describes shader code variable
 CxiiGALShaderVariableFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALShaderVulkan
 CxiiGALShadingRateAttachmentDescriptionThis describes the shading rate attachment
 CxiiGALShadingRateAxisThis describes the base shading rate along a horizontal or vertical axis
 CxiiGALShadingRateCapabilityFlagsThis describes the shading rate capability flags
 CxiiGALShadingRateCombinerFlagsThis describes how shading rates coming from the different sources (base rate, primitive rate and VRS image rate) are combined
 CxiiGALShadingRateFlagsThis describes the shading rate for both the horizontal and vertical axes
 CxiiGALShadingRateFormatThis describes the shading rate texture format supported by the device
 CxiiGALShadingRateModeThis describes a combination of a shading rate and multi-sampling mode
 CxiiGALShadingRatePropertiesThis describes the shading rate properties
 CxiiGALShadingRateTextureAccessThis describes the access pattern of the shading rate texture
 CxiiGALSparseBufferPropertiesThis describes the sparse buffer properties
 CxiiGALSparseResourceCapabilityFlagsSparse memory capability flags
 CxiiGALSparseResourcePropertiesThis describes the sparse memory properties
 CxiiGALSparseTextureFlagsThis describes the sparse texture packing mode
 CxiiGALSparseTexturePropertiesThis describes the sparse texture properties
 CxiiGALStagingBufferAllocationD3D12
 CxiiGALStagingBufferAllocationVulkan
 CxiiGALStagingBufferPoolD3D12Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALStagingBufferPoolVulkan
 CxiiGALStateTransitionDescriptionThis describes the resource state barrier description
 CxiiGALStateTransitionFlagsResource state transition flags
 CxiiGALStateTransitionModeThis describes the resource state transition mode
 CxiiGALStateTransitionTypeThis describes the resource state transition type
 CxiiGALStencilOperationCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALStencilOperationDescription
 CxiiGALSubPassDependencyDescriptionThis describes the sub pass dependency
 CxiiGALSubPassDescriptionThis describes the render pass sub pass
 CxiiGALSurfaceTransformThis describes the transform applied to the image content prior to presentation
 CxiiGALSwapChainCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALSwapChainCreationDescriptionThis describes the swap chain creation description
 CxiiGALSwapChainD3D12
 CxiiGALSwapChainUsageFlagsThis describes the method the raster uses to create an image on a surface
 CxiiGALSwapChainVulkan
 CxiiGALTextureInterface that defines methods to manipulate a texture object
 CxiiGALTextureAddressMode
 CxiiGALTextureComponentMappingThis describes the per-channel texture component mapping
 CxiiGALTextureComponentSwizzleThis describes the texture component swizzle
 CxiiGALTextureCreationDescriptionThis describes the texture creation description
 CxiiGALTextureD3D12
 CxiiGALTextureDataThis describes the initial data to store in the texture
 CxiiGALTextureMipLevelDataThis describes the mapped texture sub-resource mip-level data
 CxiiGALTexturePropertiesThis describes the texture properties
 CxiiGALTextureReadbackCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALTextureSubResourceDataThis describes the data for one texture sub-resource
 CxiiGALTextureUtilities
 CxiiGALTextureView
 CxiiGALTextureViewCreationDescriptionThis describes the texture view creation description
 CxiiGALTextureViewD3D12
 CxiiGALTextureViewFlagsThis describes the texture view flags
 CxiiGALTextureViewTypeThis describes the texture view type used by the texture view description
 CxiiGALTextureViewVulkan
 CxiiGALTextureVulkan
 CxiiGALTilePipelineDescriptionThis describes the tile pipeline information
 CxiiGALTilePipelineStateInterface that defines methods to manipulate a tile pipeline state object
 CxiiGALTilePipelineStateCreationDescriptionThis describes the mesh pipeline state creation description
 CxiiGALTilePipelineStateD3D12
 CxiiGALTilePipelineStateVulkan
 CxiiGALTopLevelASInterface that defines methods to manipulate a top level acceleration structure (TLAS) object
 CxiiGALTopLevelASBuildDescriptionThis describes the top level acceleration state that was used in the last build
 CxiiGALTopLevelASCreationDescriptionThis describes the top level acceleration structure creation description
 CxiiGALTopLevelASD3D12
 CxiiGALTopLevelASVulkanCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALTraceRaysDescriptionDescribes parameters for issuing a ray tracing dispatch
 CxiiGALTraceRaysIndirectDescriptionDescribes parameters for issuing an indirect ray tracing dispatch
 CxiiGALUnorderedAccessViewFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALUpdateSBTDescriptionDescribes parameters for updating shader binding table records from a ray tracing pipeline
 CxiiGALValidationFlagsThis describes common validation flags
 CxiiGALValueType
 CxiiGALVertexBufferPoolCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGALVertexInputLayoutShader Vertex Input Attributes
 CxiiGALViewportThis describes the viewport. A viewport defines the rendering area within a graphical output. It specifies the position, size, and depth range of the viewport to control how the scene is displayed
 CxiiGALWaveFeature
 CxiiGALWaveOperationPropertiesThis describes the sampler properties
 CxiiGALWriteBLASCompactedSizeDescriptionDescribes parameters for writing BLAS compacted size into a buffer
 CxiiGALWriteTLASCompactedSizeDescriptionDescribes parameters for writing TLAS compacted size into a buffer
 CxiiGameAppInputConfig
 CxiiGameApplication
 CxiiGameApplicationBaseBase class for all game applications. It provides common functionality for managing the game state, taking screenshots, and capturing frames
 CxiiGameApplicationExecutionEvent
 CxiiGameApplicationStaticEvent
 CxiiGameGridCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGameModeMsgToEditor
 CxiiGameModeMsgToEngine
 CxiiGameObject
 CxiiGameObjectContextAction
 CxiiGameObjectContextActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGameObjectContextDocument
 CxiiGameObjectContextEventCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGameObjectContextPreferencesUserCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGameObjectDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGameObjectDocument
 CxiiGameObjectDocumentAction
 CxiiGameObjectDocumentActions
 CxiiGameObjectDocumentEvent
 CxiiGameObjectEditTool
 CxiiGameObjectEvent
 CxiiGameObjectGizmoEditTool
 CxiiGameObjectGizmoInterface
 CxiiGameObjectHandle
 CxiiGameObjectIdInternal game object id used by xiiGameObjectHandle
 CxiiGameObjectMetaData
 CxiiGameObjectOnLayerDragDropHandler
 CxiiGameObjectReferenceAttributeA property attribute that indicates that the string property is actually a game object reference
 CxiiGameObjectSelectionAction
 CxiiGameObjectSelectionActions
 CxiiGameState
 CxiiGameStateBase
 CxiiGatherObjectsForDebugVisMsgInterDoc
 CxiiGatherObjectsOfTypeMsgInterDocSend between editor documents, such that one document can know about objects in another document
 CxiiGBufferRasterPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGenericId
 CxiiGeometryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGeometryDescription
 CxiiGeometryHandle
 CxiiGeometryLodFeedbackPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGeometryLodFeedbackReadbackPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGeometryLodFeedbackResetPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGeometryLodFeedbackStats
 CxiiGeometryLodSource
 CxiiGeometryResidencyDescriptionStartup configuration for the process-wide geometry residency service
 CxiiGeometryResidencyManager
 CxiiGeometryResidencyStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGeometryResidencyStats
 CxiiGeometryUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGetStrongestTypeClass
 CxiiGetTypeClass
 CxiiGizmo
 CxiiGizmoAction
 CxiiGizmoEvent
 CxiiGizmoFlags
 CxiiGizmoGeometry
 CxiiGizmoHandle
 CxiiGlobalBlackboardComponent
 CxiiGlobalBlackboardInitMode
 CxiiGlobalEvent
 CxiiGlobalLog
 CxiiGlobalSettingsMsgToEngine
 CxiiGpuFrameCompletionStatsReflection-friendly state exposed to diagnostics and frame-resource tooling
 CxiiGpuFrameCompletionTracker
 CxiiGpuGeometryLodRequestCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGpuInstanceData
 CxiiGpuInstanceFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGpuInstanceSourceNon-owning provenance for a derived GPU draw candidate, never a renderer-owned object
 CxiiGpuInstanceUploadRangeContiguous dirty interval used for partial GPU uploads
 CxiiGpuInstanceUploadStatistics
 CxiiGpuLightData
 CxiiGpuSceneInstance
 CxiiGpuVirtualShadowFeedbackCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGpuVirtualShadowPageFrame-sliced physical-page metadata consumed by GPU shadow feedback and sampling
 CxiiGpuVisibilityOutputsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGrabbableItemComponent
 CxiiGrabbableItemGrabPoint
 CxiiGraph
 CxiiGraphAlgorithms
 CxiiGraphAlgorithmWorkspaceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphBoundaryMapping
 CxiiGraphCompiledCompositionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphComponents
 CxiiGraphComposition
 CxiiGraphCompositionCache
 CxiiGraphDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphDefinition
 CxiiGraphDefinitionDependency
 CxiiGraphDefinitionEdge
 CxiiGraphDefinitionNode
 CxiiGraphEdgeHandle
 CxiiGraphElementIdCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphEvent
 CxiiGraphExpandedBoundaryExplicit external-to-flattened endpoint mapping for every expanded occurrence, including the root
 CxiiGraphExpandedEdge
 CxiiGraphExpandedNode
 CxiiGraphExpansion
 CxiiGraphFlowFlow per graph edge, in the accompanying handle array's order. Excluded edges have zero flow
 CxiiGraphHandleMapCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphLoadedHandlesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphPatch
 CxiiGraphPatchContext
 CxiiGraphPathCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphPropertyOverrideCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphProvenance
 CxiiGraphSnapshot
 CxiiGraphSpanningForest
 CxiiGraphVersioning
 CxiiGraphVersioningHashHash helper class for xiiVersionKey
 CxiiGraphVertexHandle
 CxiiGraphViewCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGraphWithDataOptional graph-owned typed data. Use the plain graph for topology-only consumers
 CxiiGreyBoxEditTool
 CxiiGridNavmeshCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiGridSettingsMsgToEngine
 CxiiGroupAttributeUsed to categorize properties into groups
 CxiiHandednessFor selecting a left-handed or right-handed convention
 CxiiHashFor use as the Hasher in STL unordered_map/unordered_set (e.g., xiiHash<MyType>)
 CxiiHash< T, typename std::enable_if< std::is_base_of< xiiHashableStruct< T >, T >::value >::type >
 CxiiHashableStructCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashedString
 CxiiHashHelper
 CxiiHashHelper< const char * >
 CxiiHashHelper< T * >
 CxiiHashHelper< vk::DescriptorType >
 CxiiHashHelper< xiiArchiveStoredString >Functions to enable xiiHashTable to 1) store xiiArchiveStoredString and 2) lookup strings efficiently with a xiiArchiveLookupString
 CxiiHashHelper< xiiComponentHandle >HashHelper implementation so component handles can be used as key in a hashtable
 CxiiHashHelper< xiiDebugRendererContext >
 CxiiHashHelper< xiiExposedBone >
 CxiiHashHelper< xiiGameObjectHandle >HashHelper implementation so game object handles can be used as key in a hash table
 CxiiHashHelper< xiiGraphEdgeHandle >
 CxiiHashHelper< xiiGraphVertexHandle >
 CxiiHashHelper< xiiHashedString >
 CxiiHashHelper< xiiInt16 >
 CxiiHashHelper< xiiInt32 >
 CxiiHashHelper< xiiInt64 >
 CxiiHashHelper< xiiInt8 >
 CxiiHashHelper< xiiScriptCoroutineHandle >HashHelper implementation so coroutine handles can be used as key in a hash table. Also needed to store in a variant
 CxiiHashHelper< xiiScriptWorldModule::FunctionContext >
 CxiiHashHelper< xiiStringView >
 CxiiHashHelper< xiiTempHashedString >
 CxiiHashHelper< xiiTypedResourceHandle< T > >
 CxiiHashHelper< xiiTypelessResourceHandle >
 CxiiHashHelper< xiiUInt16 >
 CxiiHashHelper< xiiUInt32 >
 CxiiHashHelper< xiiUInt64 >
 CxiiHashHelper< xiiUInt8 >
 CxiiHashHelper< xiiUuid >
 CxiiHashHelper< xiiVariant >
 CxiiHashHelper< xiiViewHandle >HashHelper implementation so view handles can be used as key in a hashtable
 CxiiHashHelper< xiiVisualScriptVariableTypeDeclaration >
 CxiiHashHelperString_NoCaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashingUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashSet
 CxiiHashSetBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashStreamWriter32Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashStreamWriter64
 CxiiHashTable
 CxiiHashTableBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHashTableBaseConstIteratorConst iterator
 CxiiHashTableBaseIteratorIterator with write access
 CxiiHelpActions
 CxiiHiddenAttributeA property attribute that indicates that the property is not to be shown in the UI
 CxiiHybridArrayCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiHybridString
 CxiiHybridStringBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIDECopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIdTable
 CxiiIdTableBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIESProfileResource
 CxiiIESProfileResourceDescriptor
 CxiiImage
 CxiiImageConversionHelper class containing utilities to convert between different image formats and layouts
 CxiiImageConversionEntryA structure describing the pairs of source/target format that may be converted using the conversion routine
 CxiiImageConversionStep
 CxiiImageConversionStepCompressBlocksInterface for a single image conversion step where the source format is uncompressed and the target format is compressed
 CxiiImageConversionStepDecompressBlocksInterface for a single image conversion step where the source format is compressed and the target format is uncompressed
 CxiiImageConversionStepDeplanarizeInterface for a single image conversion step from a planar to a linear format
 CxiiImageConversionStepLinearInterface for a single image conversion step where both the source and target format are uncompressed
 CxiiImageConversionStepPlanarizeInterface for a single image conversion step from a linear to a planar format
 CxiiImageDataAssetDocument
 CxiiImageDataAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageDataAssetEventCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageDataAssetPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageDataResource
 CxiiImageDataResourceDescriptorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageFileFormat
 CxiiImageFileFormatRegistrator
 CxiiImageFilterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageFilterBoxBox filter
 CxiiImageFilterSincWithKaiserWindowKaiser-windowed sinc filter
 CxiiImageFilterTriangleTriangle filter
 CxiiImageFilterWeightsPre-computes the required filter weights for rescaling a sequence of image samples
 CxiiImageFormatMappingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageSizeofHelperCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageSizeofHelper< const void >
 CxiiImageSizeofHelper< void >
 CxiiImageSliderUiAttribute
 CxiiImageUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImageViewCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiImguiSingletonSingleton class through which one can control the third-party library 'Dear Imgui'
 CxiiInDevelopmentAttributeA property attribute that indicates that this feature is still in development and should not be shown to all users
 CxiiInfraredSensorPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInputActionConfigCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInputComponent
 CxiiInputDeviceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInputDeviceControllerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInputDeviceMouseKeyboard
 CxiiInputManager
 CxiiInputMessageGranularityWhich types of input events are broadcast
 CxiiInputSlotFlags
 CxiiInsertObjectPropertyCommand
 CxiiInstanceCullPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInstanceDataAllocator
 CxiiInstanceDataDescCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInstancedMeshComponentInstanced mesh component for many local-space instances of one mesh resource
 CxiiInstanceOcclusionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiInstantiatePrefabCommand
 CxiiInt64DoubleUnionSimple helper union to store ints and doubles to modify their bit patterns
 CxiiIntensityControlPoint
 CxiiIntervalCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIntervalScheduler
 CxiiIntervalSchedulerBase
 CxiiIntFloatUnionSimple helper union to store ints and floats to modify their bit patterns
 CxiiIpcChannel
 CxiiIpcChannelEventEvent data for xiiIpcChannel::m_Events
 CxiiIPCObjectMirrorEditorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIPCObjectMirrorEngineCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIpcProcessMessageProtocol
 CxiiIReflectedTypeAccessorProvides access to the properties of a xiiRTTI compatible data storage
 CxiiIrradianceLayerPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIsBitflagsDetermines whether a type is xiiIsBitflags
 CxiiIsBitflags< xiiBitflags< T > >
 CxiiIsEnumDetermines whether a type is xiiIsBitflags
 CxiiIsEnum< xiiEnum< T > >
 CxiiIsOutParam
 CxiiIsOutParam< T & >
 CxiiIsOutParam< T * >
 CxiiIsPodTypeIf there is an % operator which takes a TypeIsPod and returns a CompileTimeTrueType T is Pod. Default % operator return false
 CxiiIsPodType< T * >Pointers are POD types
 CxiiIsPodType< T[N]>Arrays are POD types
 CxiiIsStandardTypeUsed to determine if the given type is a build-in standard variant type
 CxiiIsStandardType< T, xiiVariant >
 CxiiIsValueTypeUsed to determine if the given type can be stored by value inside a xiiVariant (either standard type or custom type)
 CxiiIsValueType< T, xiiVariant >
 CxiiIterateBitIndices
 CxiiIterateBitsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiIterateBitValues
 CxiiJSONParser
 CxiiJSONReaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiJSONWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiKeyStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLambdaDelegateStorage
 CxiiLambdaDelegateStorageBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLargeBlockAllocator
 CxiiLayerAction
 CxiiLayerActions
 CxiiLayerContextLayers that are loaded as sub-documents of a scene share the xiiWorld with their main document scene. Thus, this context attaches itself to its parent xiiSceneContext
 CxiiLayerDocument
 CxiiLayerDocumentSettings
 CxiiLayerDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLayerOnLayerDragDropHandler
 CxiiLayerVisibilityChangedMsgToEngine
 CxiiLidarSensorPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLightClusterFrameDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLightClusterViewPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLightComponentBase class for light components
 CxiiLightingManagerDevice-owned immutable split-sum BRDF lookup and readiness. Allocated only on demand
 CxiiLightRenderData
 CxiiLightScatteringCascadeProcessingModeThe method to use for processing shadow map cascades when rendering light scattering
 CxiiLightScatteringExtinctionEvaluationModeThe method to use for evaluating extinction when attenuating background
 CxiiLightScatteringHighOrderEvaluationMode
 CxiiLightScatteringRefinementCriterionThe criterion to use for detecting discontinuities when refining the sample locations for light scattering
 CxiiLightScatteringSingleEvaluationModeThe method to use for evaluating a single light scattering
 CxiiLightScatteringTechniqueThe light scattering technique to use for evaluating light scattering
 CxiiLinearAllocatorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiList
 CxiiListBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLocalAllocatorWrapper
 CxiiLocalBlackboardComponentThis component creates its own xiiBlackboard, and thus locally holds state
 CxiiLocalShadowAtlasBuilderBuilds collision-free atlas allocations and local-light view-projection matrices
 CxiiLocalShadowAtlasData
 CxiiLocalShadowAtlasSettingsDeterministic local-shadow atlas planning settings
 CxiiLocalShadowAtlasStatisticsPer-frame atlas planning diagnostics exposed to tools and profilers
 CxiiLockCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLockedObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLodHistoryResetPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLODMeshComponentMesh component with explicit CPU-side LOD controls
 CxiiLog
 CxiiLogBlockInstances of this class will group messages in a scoped block together
 CxiiLogEntry
 CxiiLogEntryDelegate
 CxiiLoggingEventDataThe data that is sent through xiiLogInterface
 CxiiLogInterface
 CxiiLogMsgToEditor
 CxiiLogMsgTypeDescribes the types of events that xiiLog sends
 CxiiLogSystemScope
 CxiiLogSystemToBufferA simple log interface implementation that gathers all messages in a string buffer
 CxiiLongOpAttribute
 CxiiLongOpControllerEventEvents about all known long ops. Broadcast by xiiLongOpControllerManager
 CxiiLongOpControllerManager
 CxiiLongOpManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLongOpProgressMsg
 CxiiLongOpProxy
 CxiiLongOpProxy_BakeSceneCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLongOpReplicationMsg
 CxiiLongOpResultMsg
 CxiiLongOpsAdapter
 CxiiLongOpWorker
 CxiiLongOpWorker_BakeScene
 CxiiLongOpWorkerManager
 CxiiLuminanceHistogramPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLUTAssetActions
 CxiiLUTAssetDocument
 CxiiLUTAssetDocumentGenerator
 CxiiLUTAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiLUTAssetPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMakeDelegateHelper
 CxiiMakeDelegateHelper< R(Class::*)(Args...) const >
 CxiiMakeDelegateHelper< R(Class::*)(Args...)>
 CxiiManipulatorAdapter
 CxiiManipulatorAdapterRegistry
 CxiiManipulatorAttribute
 CxiiManipulatorManager
 CxiiManipulatorManagerEvent
 CxiiManipulatorScaleGizmo
 CxiiMap
 CxiiMapBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMapBaseConstIteratorBaseBase class for all iterators
 CxiiMapBaseIteratorBaseForward Iterator to iterate over all elements in sorted order
 CxiiMapPropertyAccessor
 CxiiMarkerComponent
 CxiiMat3TemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMat4TemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialAlphaMode
 CxiiMaterialAssetActions
 CxiiMaterialAssetDocument
 CxiiMaterialAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialAssetPreview
 CxiiMaterialAssetProperties
 CxiiMaterialBlendMode
 CxiiMaterialCompilationMessageTool-facing shader-contract diagnostic emitted by xiiMaterialCompiler
 CxiiMaterialCompilationSeverity
 CxiiMaterialCompiler
 CxiiMaterialContext
 CxiiMaterialDirtyFlags
 CxiiMaterialDomainCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialFeatureFlagsFeatures which alter shader specialization or render scheduling
 CxiiMaterialGpuHandle
 CxiiMaterialGpuStorage
 CxiiMaterialGpuStorageDescription
 CxiiMaterialGpuStorageStatistics
 CxiiMaterialGpuUploadOne immutable upload operation captured for a render-graph pass
 CxiiMaterialGpuUploadBatch
 CxiiMaterialInstance
 CxiiMaterialInstanceSnapshot
 CxiiMaterialManager
 CxiiMaterialModelAction
 CxiiMaterialObjectManager
 CxiiMaterialParameterBlockCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialParameterDefinitionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialParameterFlags
 CxiiMaterialParameterIdStable name-derived identifier used instead of string lookup in hot paths
 CxiiMaterialParameterTypeCPU authoring type and canonical GPU packing type for a material parameter
 CxiiMaterialRenderData
 CxiiMaterialResource
 CxiiMaterialResourceBindingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialResourceDescriptor
 CxiiMaterialResourceSlotCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialRuntimeStateImmutable classification used by sorting, shader selection and render-graph routing
 CxiiMaterialSchema
 CxiiMaterialSchemaDescriptionAuthoring description. Build() turns this into a validated immutable schema
 CxiiMaterialShaderMode
 CxiiMaterialShadingModelHigh-level shading contract used to select shader families and render paths
 CxiiMaterialSystem
 CxiiMaterialTextureDefinitionDescribes one texture binding or bindless texture index in a material
 CxiiMaterialTextureSlot
 CxiiMaterialUpdateFrequency
 CxiiMaterialUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaterialViewContext
 CxiiMaterialVisualShaderEvent
 CxiiMathDoubleBits
 CxiiMathExpressionA wrapper around xiiExpression infrastructure to evaluate simple math expressions
 CxiiMathFloatBitsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMatOrTransformEnables a function to take an xiiMat3, xiiMat4 or xiiTransfrom
 CxiiMatrixLayout
 CxiiMatrixRasterConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMatrixVisibilityViewPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMaxArraySizeAttributeA property attribute that specifies the max size of an array. If it is reached, no further elemets are allowed to be added
 CxiiMemberArrayProperty
 CxiiMemberArrayReadOnlyPropertyRead only version of xiiMemberArrayProperty that does not call any functions that modify the array. This is needed to reflect xiiArrayPtr members
 CxiiMemberFunctionParameterTypeResolverTemplate that allows to probe a single parameter function for parameter and return type
 CxiiMemberFunctionParameterTypeResolver< R(Class::*)(P)>
 CxiiMemberMapProperty
 CxiiMemberProperty[internal] An implementation of xiiTypedMemberProperty that accesses the property data directly
 CxiiMemberSetProperty
 CxiiMemberSetProperty< Class, xiiTagSet, xiiStringView >
 CxiiMemoryMappedFileAllows to map an entire file into memory for random access
 CxiiMemoryMappedFileImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMemoryStreamContainerStorage
 CxiiMemoryStreamContainerWrapperStorageWrapper around an existing container to implement xiiMemoryStreamStorageInterface
 CxiiMemoryStreamReader
 CxiiMemoryStreamStorageInterfaceInstances of this class act as storage for memory streams
 CxiiMemoryStreamWriter
 CxiiMemoryTracker
 CxiiMemoryUtils
 CxiiMenuAction
 CxiiMeshAssetDocument
 CxiiMeshAssetDocumentGenerator
 CxiiMeshAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshAssetProperties
 CxiiMeshBoneDataMesh bone data containing the global inverse rest pose matrix and bone index, used for skeletal animation of a mesh resource
 CxiiMeshBufferResourceResource class for mesh buffers, responsible for managing the GPU resources and data associated with a mesh, including vertex and index buffers, meshlet buffers, and draw command buffers. This resource class handles the loading, unloading, and updating of the mesh data on the GPU, as well as providing access to the mesh data and properties for rendering and other operations
 CxiiMeshBufferResourceDescriptorDescriptor for creating an xiiMeshBufferResource, containing all necessary information and data to initialize a mesh buffer resource, including vertex stream layout, vertex and index data, meshlet data, and resource usage flags
 CxiiMeshComponentDefault mesh component name used by scenes and tools
 CxiiMeshComponentBaseCommon functionality for all mesh components
 CxiiMeshComponentDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshContext
 CxiiMeshDrawCommandDrawMeshIndirect-compatible command payload
 CxiiMeshDrawCommandsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshImportTransformCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshInstanceDataPer-instance data consumed by GPU culling and mesh shading passes
 CxiiMeshletBuildRange
 CxiiMeshletCullPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshletDispatchBoundsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshletDispatchPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshletOcclusionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMeshLODMesh LOD (Level of Detail) containing multiple sections, used to define different levels of detail for a mesh resource
 CxiiMeshLodSelectionModeSelection mode for LODs of a mesh resource, used to determine how LODs are chosen at runtime
 CxiiMeshMorphTarget
 CxiiMeshPackedVertex
 CxiiMeshPrimitive
 CxiiMeshRenderData
 CxiiMeshRenderDataFlagsMesh render data flags, used to specify various properties of the mesh render data that can affect how it is rendered
 CxiiMeshResourceMesh resource class representing a renderable mesh in the engine, containing geometry, materials, LODs, and other properties for rendering and animation
 CxiiMeshResourceDescriptor
 CxiiMeshResourceUsageFlagsMesh resource usage flags, used to specify intended usage patterns and GPU feature support for a mesh resource
 CxiiMeshSectionMesh section describing a contiguous range of primitives with the same material and other properties, used for rendering and culling
 CxiiMeshVertexSemanticInput layout semantic for mesh vertex streams, used to identify the purpose of a vertex stream and how it should be interpreted by the renderer
 CxiiMeshVertexStream
 CxiiMeshVertexStreamFormatPrecision and storage format for mesh vertex streams, used to identify the data type and layout of a vertex stream and how it should be interpreted by the renderer
 CxiiMeshViewContext
 CxiiMessage
 CxiiMessageLoop
 CxiiMessageLoop_NoImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMessageQueue
 CxiiMessageQueueBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMessageSenderBaseBase class for all message senders
 CxiiMessageSenderInfo
 CxiiMiniDumpUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMinValueTextAttributeUsed to show a text instead of the minimum value of a property
 CxiiModelAnimationImport
 CxiiModelAnimationImportOptions
 CxiiModelEmbeddedTexture
 CxiiModelMaterialTexture
 CxiiModelMeshImport
 CxiiModelMeshImportOptions
 CxiiModelMeshMaterialImported authoring information, independent of Editor documents and runtime material ownership
 CxiiModelSkeletonCollider
 CxiiModelSkeletonImport
 CxiiModelVertexColorConversionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMouseCursorClipModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMoveNodeCommand
 CxiiMoveObjectCommand
 CxiiMoveObjectPropertyCommand
 CxiiMsgAnimationReachedEnd
 CxiiMsgBlackboardEntryChanged
 CxiiMsgBuildStaticMesh
 CxiiMsgChildrenChanged
 CxiiMsgCollisionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgComponentInternalTrigger
 CxiiMsgComponentsChanged
 CxiiMsgDeleteGameObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgExportCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgExtractRenderDataSent to components or component managers to request them to extract their render data into the given structure
 CxiiMsgGenericEvent
 CxiiMsgInputActionTriggeredXiiInputComponent raises this event when it detects input
 CxiiMsgInterruptPlayingCommon message for components that can or need to be canceled immediately
 CxiiMsgObjectGrabbedSent by components such as xiiJoltGrabObjectComponent to indicate that the object has been grabbed or released
 CxiiMsgOnlyApplyToObjectCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgParentChangedCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgPhysicCharacterContact
 CxiiMsgPhysicContact
 CxiiMsgPhysicsAddImpulseUsed to apply a physical impulse on the object
 CxiiMsgPhysicsJointBroke
 CxiiMsgReleaseObjectGrabSend this to components such as xiiJoltGrabObjectComponent to demand that m_hGrabbedObjectToRelease should no longer be grabbed
 CxiiMsgSetColor
 CxiiMsgSetDoubleParameterBasic message to set some generic parameter to a double value
 CxiiMsgSetFloatParameterBasic message to set some generic parameter to a float value
 CxiiMsgSetPlayingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgSetRealParameterBasic message to set some generic parameter to a xiiReal value
 CxiiMsgStateMachineStateChangedCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgTransformChangedCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMsgTriggerTriggeredSent when something enters or leaves a trigger
 CxiiMsgUpdateLocalBoundsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiMuteLog
 CxiiMutexCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiNamedActionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiNavmeshGeoWorldModuleInterface
 CxiiNavmeshTriangleCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiNoBaseDummy type to pass to templates and macros that expect a base type for a class that has no base
 CxiiNodeCommandAccessorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiNodeCommands
 CxiiNodeCreationTemplate
 CxiiNodeFlags
 CxiiNodePropertyValue
 CxiiNoEventDataCan be used when xiiEvent is used without any additional data
 CxiiNoMutex
 CxiiNonUniformBoxGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiNonUniformBoxManipulatorAdapter
 CxiiNonUniformBoxManipulatorAttribute
 CxiiNoTemporaryTransactionsAttributeThis attribute indicates that a widget should not use temporary transactions when changing the value
 CxiiNullAllocatorWrapperCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiObjectAccessorBase
 CxiiObjectAccessorChangeEvent
 CxiiObjectChangeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiObjectChangeType
 CxiiObjectCommandAccessor
 CxiiObjectDirectAccessor
 CxiiObjectFlagsInternal flags of game objects or components
 CxiiObjectMetaDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiObjectMode
 CxiiObjectMsgQueueTypeSpecifies at which phase the queued message should be processed
 CxiiObjectPickingResult
 CxiiObjectPropertyPath
 CxiiObjectPropertyPathContext
 CxiiObjectProxyAccessor
 CxiiObjectSelectionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiObjectSelectionMsgToEngine
 CxiiObjectsForDebugVisMsgToEngineSend by the editor scene document to the runtime scene document, to tell it about the poll results (see xiiGatherObjectsForDebugVisMsgInterDoc)
 CxiiObjectTagMsgToEngine
 CxiiOBJLoaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiOnComponentFinishedActionCertain components may delete themselves or their owner when they are finished with their main purpose
 CxiiOnComponentFinishedAction2Same as xiiOnComponentFinishedAction, but additionally includes 'Restart'
 CxiiOnTaskRunningEnum that describes what to do when waiting for or canceling tasks, that have already started execution
 CxiiOpenDdlParser
 CxiiOpenDdlReaderAn OpenDDL reader parses an entire DDL document and creates an in-memory representation of the document structure
 CxiiOpenDdlReaderElementCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiOpenDdlWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiOrbitCameraContextA simple orbit camera. Use LMB to rotate, wheel to zoom, Alt to slow down
 CxiiOrthoGizmoContext
 CxiiOSFile
 CxiiOSThreadCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPageAllocatorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiParallelForParamsSettings for xiiTaskSystem::ParallelFor invocations
 CxiiParticleAttributeFormatAttribute data format used by particle graph pins and GPU attribute streams
 CxiiParticleAttributeSemanticBuilt-in particle attribute semantics. Custom attributes are named by xiiParticleGraphPinDesc::m_sAttributeName
 CxiiParticleColliderComponent
 CxiiParticleColliderShape
 CxiiParticleEmitterComponent
 CxiiParticleEmitterMode
 CxiiParticleEmitterShape
 CxiiParticleForceFieldComponent
 CxiiParticleForceFieldType
 CxiiParticleGPUCountersGPU counters consumed by emit, compact, simulate, render and readback passes
 CxiiParticleGPUStateGPU particle state. Keep in sync with Data/Base/Shaders/Pipeline/ParticleIntegrate.xiiShader
 CxiiParticleGraphGroupDescEditor annotation/grouping data for DCC-style graph tooling
 CxiiParticleGraphLinkDescDirected connection between two particle graph pins
 CxiiParticleGraphNodeCategoryHigh-level graph node category for editor grouping and compile scheduling
 CxiiParticleGraphNodeDescA particle graph node. Nodes map to compute kernels, tool-only annotations, or custom engine callbacks
 CxiiParticleGraphNodeFlagsNode capabilities and compiler hints
 CxiiParticleGraphParameterDescArtist/scientist-facing parameter exposed by a particle graph node
 CxiiParticleGraphPinDescOne input or output pin visible in the particle graph editor
 CxiiParticleGraphResourceResource wrapper around a DCC-authored GPU particle graph
 CxiiParticleGraphResourceDescriptorSerializable particle graph descriptor. It is intentionally data-only so tools can round-trip it losslessly
 CxiiParticleGraphScheduleWhere and how often a particle graph node executes
 CxiiParticleIntegratePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiParticleIntegrationConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiParticleMolecularDynamicsComponent
 CxiiParticleMolecularEnsemble
 CxiiParticleMolecularIntegrator
 CxiiParticleMolecularPotential
 CxiiParticleRenderDataRenderer-facing packet for GPU particle systems
 CxiiParticleRendererComponent
 CxiiParticleRendererType
 CxiiParticleSimulationDomainComponent
 CxiiParticleSimulationDomainFlags
 CxiiParticleSimulationDomainShape
 CxiiParticleSimulationPassDataRender graph pass data used by xiiParticleSystemRuntime::AddSimulationPasses()
 CxiiParticleSimulationSpaceSimulation space for particle data
 CxiiParticleSystemComponentScene component that exposes a GPU particle system to extraction and tooling
 CxiiParticleSystemConstantsConstants shared by the CPU runtime and shader-side particle layouts
 CxiiParticleSystemDescriptorRuntime descriptor for large GPU particle simulations
 CxiiParticleSystemFlagsFeature flags controlling runtime allocation and pass scheduling
 CxiiParticleSystemManager
 CxiiParticleSystemRuntimePersistent GPU runtime for one particle system. Owns large buffers and registers graph passes
 CxiiParticleSystemRuntimeHandle
 CxiiPasteObjectsCommand
 CxiiPathPatternCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPathPatternFilterA collection of xiiPathPatterns for include/exclude filtering of file paths
 CxiiPathSearchCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPathStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPathStateGenerator
 CxiiPathUtils
 CxiiPerspectiveAction
 CxiiPhantomArrayProperty
 CxiiPhantomConstantPropertyCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPhantomFunctionProperty
 CxiiPhantomMapProperty
 CxiiPhantomMemberProperty
 CxiiPhantomRTTICopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPhantomRttiManager
 CxiiPhantomRttiManagerEvent
 CxiiPhantomSetProperty
 CxiiPhantomTypeChangeEvent message used by the xiiPhantomRttiManager
 CxiiPhotometricUnitCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPhotometricUtils
 CxiiPhysicsCastResultUsed for raycast and sweep tests
 CxiiPhysicsCastResultArray
 CxiiPhysicsOverlapResultUsed to report overlap query results
 CxiiPhysicsOverlapResultArray
 CxiiPhysicsQueryParameters
 CxiiPhysicsWorldModuleInterface
 CxiiPin
 CxiiPipeWinCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPlaneTemplateA class that represents a mathematical plane
 CxiiPlatformDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPlatformProfile
 CxiiPlayerApplicationCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPlayerStartPointComponent
 CxiiPlugin
 CxiiPluginBundle
 CxiiPluginBundleSetContains multiple xiiPluginBundle's
 CxiiPluginEventThe data that is broadcast whenever a plugin is (un-) loaded
 CxiiPluginLoadFlagsFlags for loading a plugin
 CxiiPluginRegister
 CxiiPointerWithFlagsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPointLightComponentA point light component. This represents a light source that emits light in all directions from a single point in space, like a light bulb
 CxiiPointLightRenderDataThe render data object for point lights
 CxiiPointLightVisualizerAdapterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPointLightVisualizerAttributeVisualizer attribute for point lights. Also renders a tube (capsule) when Length or Radius is non-zero
 CxiiPositionOnPlaneCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPostProcessVolumeComponent
 CxiiPrefabCache
 CxiiPrefabComponentDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPrefabDefaultStateProviderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPrefabDocumentSettings
 CxiiPrefabInstantiationOptions
 CxiiPrefabReferenceComponent
 CxiiPrefabReferenceComponentManager
 CxiiPrefabResource
 CxiiPrefabResourceDescriptor
 CxiiPrefabUtils
 CxiiPreferences
 CxiiPreprocessor
 CxiiPresentPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPreventDuplicatesAttribute
 CxiiProcessAssetMsgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProcessAssetResponseMsg
 CxiiProcessCommunicationChannel
 CxiiProcessGroupImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProcessImpl
 CxiiProcessingStreamCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProcessingStreamGroupA stream group encapsulates the streams and the corresponding data processors
 CxiiProcessingStreamIteratorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProcessingStreamProcessorBase class for all stream processor implementations
 CxiiProcessingStreamSpawnerZeroInitializedThis element spawner initializes new elements with 0 (by writing 0 bytes into the whole element)
 CxiiProcessMessageBase class for IPC messages transmitted by xiiIpcChannel
 CxiiProcessTask
 CxiiProcessThread
 CxiiProfileConfigDataBase class for configuration objects that store e.g. asset transform settings or runtime configuration information
 CxiiProfilingListScope
 CxiiProfilingScope
 CxiiProfilingSystemHelper functionality of the profiling system
 CxiiProfilingUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProgress
 CxiiProgressEvent
 CxiiProgressRange
 CxiiProjectAction
 CxiiProjectActions
 CxiiProjectExport
 CxiiProjectPreferencesUserCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiProjectReadyMsgToEditor
 CxiiPropertyAccessor[internal] Helper class to generate accessor functions for (private) members of another class
 CxiiPropertyAnimAssetDocumentOpens existing property-animation source files for editing. The Engine no longer exports or executes these assets
 CxiiPropertyAnimAssetDocumentEvent
 CxiiPropertyAnimAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPropertyAnimationChannelCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPropertyAnimationTrack
 CxiiPropertyAnimationTrackGroup
 CxiiPropertyAttributeBase class of all attributes can be used to decorate a RTTI property
 CxiiPropertyCategoryDescribes what category a property belongs to
 CxiiPropertyClipboard
 CxiiPropertyEvent
 CxiiPropertyFlagsFlags used to describe a property and its type
 CxiiPropertyMetaState
 CxiiPropertyMetaStateEventEvent that is broadcast whenever information about how to present properties is required
 CxiiPropertyPath
 CxiiPropertyPathStepReflected property step that can be used to init a xiiPropertyPath
 CxiiPropertyReference
 CxiiPropertySelection
 CxiiPropertyUiStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiPullObjectStateMsgToEngine
 CxiiPushObjectStateData
 CxiiPushObjectStateMsgToEditor
 CxiiQGridBarWidget
 CxiiQtActionProxy
 CxiiQtAddSubElementButtonUsed by container widgets to add new elements to the container
 CxiiQtAnimatedMeshAssetDocumentWindow
 CxiiQtAnimationClipAssetDocumentWindow
 CxiiQtAnimationGraphAssetDocumentWindow
 CxiiQtAnimationGraphAssetScene
 CxiiQtAnimationGraphNodeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtApplicationPanelBase class for all panels that are supposed to be application wide (not tied to some document)
 CxiiQtAssetBrowserDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtAssetBrowserFilterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtAssetBrowserModelModel of the item view in the asset browser
 CxiiQtAssetBrowserPanelThe application wide panel that shows and asset browser
 CxiiQtAssetBrowserView
 CxiiQtAssetBrowserWidget
 CxiiQtAssetCuratorFilter
 CxiiQtAssetCuratorPanel
 CxiiQtAssetFilterInterface class of the asset filter used to decide which items are shown in the asset browser
 CxiiQtAssetImportDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtAssetLineEditA QLineEdit that is used by xiiQtAssetPropertyWidget
 CxiiQtAssetProfilesDlg
 CxiiQtAssetPropertyWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtAssetStatusIndicator
 CxiiQtBlackboardTemplateAssetDocumentWindowCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtButtonProxy
 CxiiQtCategoryProxy
 CxiiQtCodeEditorPreferencesWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCollapsibleGroupBoxCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCollectionAssetDocumentWindowCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtColorAreaWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtColorButtonWidget*** COLOR ***
 CxiiQtColorCompareWidget
 CxiiQtColorDialog
 CxiiQtColorGradientAssetDocumentWindow
 CxiiQtColorGradientEditorWidget
 CxiiQtColorGradientWidget
 CxiiQtColorRangeWidget
 CxiiQtCompilerPreferencesWidget
 CxiiQtConnection
 CxiiQtContainerWindowContainer window that hosts documents and applications panels
 CxiiQtCppProjectDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCreateProjectDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCuratorControl
 CxiiQtCurve1DAssetDocumentWindow
 CxiiQtCurve1DButtonWidget*** CURVE1D ***
 CxiiQtCurve1DEditorWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCurveEditDlg
 CxiiQtCurveEditWidget
 CxiiQtCustomDataAssetDocumentWindowCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCVarItemDelegate
 CxiiQtCVarModel
 CxiiQtCVarPanel
 CxiiQtCVarsWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtCVarWidgetDisplays CVar values in a table and allows to modify them
 CxiiQtDarkEditorStyleCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDarkThemeColoursCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDashboardDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDataDirsDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDataWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDecalAssetDocumentWindow
 CxiiQtDeltaTransformDlg
 CxiiQtDocumentPanel
 CxiiQtDocumentTreeModel
 CxiiQtDocumentTreeModelAdapter
 CxiiQtDocumentTreeView
 CxiiQtDocumentWindowBase class for all document windows. Handles the most basic document window management
 CxiiQtDocumentWindowEvent
 CxiiQtDoubleSpinBox
 CxiiQtDummyAdapter
 CxiiQtDuplicateDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtDynamicActionAndMenuProxy
 CxiiQtDynamicBitflagsPropertyWidget
 CxiiQtDynamicEnumPropertyWidget
 CxiiQtDynamicMenuProxy
 CxiiQtDynamicStringEnumPropertyWidget
 CxiiQtEditDynamicEnumsDlg
 CxiiQtEditorApp
 CxiiQtElementGroupButtonCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtEmbeddedClassPropertyWidget
 CxiiQtEngineDocumentWindow
 CxiiQtEngineViewWidgetBase class for views that show engine output
 CxiiQtEventTrackEditorWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtEventTrackWidget
 CxiiQtExportAndRunDlg
 CxiiQtExportProjectDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtExposedBoneWidget
 CxiiQtExposedParametersPropertyWidget
 CxiiQtExternalFilePropertyWidget
 CxiiQtExtractGeometryDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtFileLineEditA QLineEdit that is used by xiiQtFilePropertyWidget
 CxiiQtFilePropertyWidget
 CxiiQtFileserveActivityItem
 CxiiQtFileserveActivityModel
 CxiiQtFileserveAllFilesModelCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtFileserveWidget
 CxiiQtFileWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtGameObjectAdapter
 CxiiQtGameObjectDelegate
 CxiiQtGameObjectDocumentWindow
 CxiiQtGameObjectModel
 CxiiQtGameObjectPanel
 CxiiQtGameObjectReferencePropertyWidget
 CxiiQtGameObjectViewWidget
 CxiiQtGameObjectWidget
 CxiiQtGlobalEventsWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtGraphicsView
 CxiiQtGroupBoxBase
 CxiiQtIconViewDelegate
 CxiiQtImageCacheCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtImageDataAssetDocumentWindow
 CxiiQtImageScene
 CxiiQtImageSliderWidget*** SLIDER ***
 CxiiQtImageWidget
 CxiiQtInlinedGroupBoxCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtInputConfigDlg
 CxiiQtInputWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtItemDelegateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtItemViewTemplate to be used with classes derived from QAbstractItemView. Allows the use of xiiQtItemDelegate
 CxiiQtJointAdapter
 CxiiQtLabeledSlider
 CxiiQtLaunchFileserveDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtLayerAdapterCustom adapter for layers, used in xiiQtLayerPanel
 CxiiQtLayerDelegate
 CxiiQtLayerModelCustom model for layers, used in xiiQtLayerPanel
 CxiiQtLayerPanel
 CxiiQtLogDockWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtLogModelCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtLogPanelThe application wide panel that shows the engine log output and the editor log output
 CxiiQtLogWidgetThe application wide panel that shows the engine log output and the editor log output
 CxiiQtLongOpsPanelThis panel listens to events from xiiLongOpControllerManager and displays all currently known long operations
 CxiiQtLUTAssetDocumentWindow
 CxiiQtMainWidget
 CxiiQtMainWindowCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtManipulatorLabel
 CxiiQtMaterialAssetDocumentWindow
 CxiiQtMemoryWidget
 CxiiQtMenuActionMapView
 CxiiQtMenuBarActionMapView
 CxiiQtMenuProxy
 CxiiQtMeshAssetDocumentWindow
 CxiiQtModifiedDocumentsDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtNameableAdapterConvenience class that implements setting the name via a property on the object
 CxiiQtNamedAdapterConvenience class that implements getting the name via a property on the object
 CxiiQtNode
 CxiiQtNodeScene
 CxiiQtNodeView
 CxiiQtOrbitCamViewWidget
 CxiiQtPickDocumentObjectDlg
 CxiiQtPin
 CxiiQtPluginSelectionDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtPluginSelectionWidget
 CxiiQtPluginsWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtPreferencesDlg
 CxiiQtProfilingWidget
 CxiiQtProgressbar
 CxiiQtPropertyAnimAssetDocumentWindow
 CxiiQtPropertyAnimAssetTreeView
 CxiiQtPropertyAnimModel
 CxiiQtPropertyAnimModelTreeEntry
 CxiiQtPropertyContainerWidgetBase class for all container properties
 CxiiQtPropertyEditorBitflagsWidget*** BITFLAGS COMBOBOX ***
 CxiiQtPropertyEditorCheckboxWidget*** CHECKBOX ***
 CxiiQtPropertyEditorColorWidget
 CxiiQtPropertyEditorCurve1DWidget
 CxiiQtPropertyEditorDoubleAngleWidget*** DOUBLE ANGLE SPINBOX ***
 CxiiQtPropertyEditorDoubleQuaternionWidget*** DOUBLE QUATERNION ***
 CxiiQtPropertyEditorDoubleSpinboxWidget*** DOUBLE SPINBOX ***
 CxiiQtPropertyEditorEnumWidget*** ENUM COMBOBOX ***
 CxiiQtPropertyEditorExpressionWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtPropertyEditorFloatAngleWidget*** FLOAT ANGLE SPINBOX ***
 CxiiQtPropertyEditorFloatQuaternionWidget*** FLOAT QUATERNION ***
 CxiiQtPropertyEditorFloatSpinboxWidget*** FLOAT SPINBOX ***
 CxiiQtPropertyEditorIntSpinboxWidget*** INT SPINBOX ***
 CxiiQtPropertyEditorLineEditWidget*** LINEEDIT ***
 CxiiQtPropertyEditorSliderWidget
 CxiiQtPropertyEditorTagSetWidget
 CxiiQtPropertyEditorTimeWidget*** TIME SPINBOX ***
 CxiiQtPropertyEditorUIntSpinboxWidget*** UINT SPINBOX ***
 CxiiQtPropertyGridWidget
 CxiiQtPropertyPointerWidgetUsed for property types that are pointers
 CxiiQtPropertyStandardTypeContainerWidget
 CxiiQtPropertyTypeContainerWidget
 CxiiQtPropertyTypeWidget
 CxiiQtPropertyWidgetBase class for all property widgets
 CxiiQtProxyGlue class that maps xiiActions to QActions. QActions are only created if the xiiAction is actually mapped somewhere. Document and Global actions are manually executed and don't solely rely on Qt's ShortcutContext setting to prevent ambiguous action shortcuts
 CxiiQtQuadViewWidget
 CxiiQtReflectionWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtRemoteConnectionDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtRenderGraphWidget
 CxiiQtRenderingCaptureShared capture controls. UI owns all parsed data; telemetry never retains engine references
 CxiiQtRenderPipelineAssetDocumentWindow
 CxiiQtRenderPipelineAssetScene
 CxiiQtResourceWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtRttiTypeStringPropertyWidget
 CxiiQtScene2DocumentWindow
 CxiiQtSceneDocumentWindow
 CxiiQtSceneDocumentWindowBase
 CxiiQtScenegraphModel
 CxiiQtScenegraphPanel
 CxiiQtSceneViewWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtScopedBlockSignalsCalls blockSignals(true) on all given QObjects, and the reverse in the destructor. Can be nested
 CxiiQtScopedUpdatesDisabledCalls setUpdatesEnabled(false) on all given QObjects, and the reverse in the destructor. Can be nested
 CxiiQtSearchableMenu
 CxiiQtSearchWidget
 CxiiQtSettingsTabCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtShaderTemplateDlg
 CxiiQtShortcutEditorDlg
 CxiiQtSkeletonAssetDocumentWindow
 CxiiQtSkeletonPanel
 CxiiQtSliderProxy
 CxiiQtSliderWidgetAction
 CxiiQtSnapSettingsDlg
 CxiiQtStandardPropertyWidgetBase class for most 'simple' property type widgets. Implements some of the standard functionality
 CxiiQtStateMachineAssetDocumentWindow
 CxiiQtStateMachineAssetScene
 CxiiQtStateMachineConnection
 CxiiQtStateMachineNode
 CxiiQtStateMachinePinCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtStatVisWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtSubsystemsWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtSurfaceAssetDocumentWindowCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtTagsDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtTextureAssetDocumentWindow
 CxiiQtTextureCubeAssetDocumentWindow
 CxiiQtTimeScrubberToolbar
 CxiiQtTimeScrubberWidget
 CxiiQtTimeWidgetCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtToolBarActionMapView
 CxiiQtTreeSearchFilterModel
 CxiiQtTypeMenu
 CxiiQtTypeWidget
 CxiiQtUiServices
 CxiiQtUnsupportedPropertyWidgetFallback widget for all property types for which no other widget type is registered
 CxiiQtVarianceTypeWidget
 CxiiQtVariantContainerWidget
 CxiiQtVariantPropertyWidget
 CxiiQtVersionCheckerDownloads a web page and checks whether the latest version online is newer than the current one
 CxiiQtViewWidgetContainerWraps and decorates a view widget with a toolbar and layout
 CxiiQtVisualScriptConnection
 CxiiQtVisualScriptNode
 CxiiQtVisualScriptNodeScene
 CxiiQtVisualScriptPinCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQtVisualScriptVariableTypeDeclarationWidget
 CxiiQtVisualScriptVariableWidget
 CxiiQtVisualScriptWindow
 CxiiQtVisualShaderNode
 CxiiQtVisualShaderPin
 CxiiQtVisualShaderScene
 CxiiQtWaitForOperationDlg
 CxiiQtWindowCfgDlgCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQuadViewAction
 CxiiQuadViewActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQuadViewPreferencesUser
 CxiiQuakeConsole
 CxiiQuatTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiQuerySelectionBBoxMsgToEngine
 CxiiQuerySelectionBBoxResultMsgToEditor
 CxiiRadianceAddPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRadianceReplacePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRandomCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRandomGaussA random number generator that produces values with a normal / Gaussian distribution
 CxiiRangeViewCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRasterizationResultEnum values for the result of some rasterization functions
 CxiiRationalCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRawMemoryStreamReaderMaps a raw chunk of memory to the xiiStreamReader interface
 CxiiRawMemoryStreamWriterMaps a raw chunk of memory to the xiiStreamReader interface
 CxiiRayTracingDeformedVerticesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRayTracingFrameResources
 CxiiRayTracingGeometryDescriptionImmutable source geometry used to create and cache one BLAS
 CxiiRayTracingGeometryHandle
 CxiiRayTracingResourceLimitsDevice geometry capacity and per-extraction acceleration-structure limits
 CxiiRayTracingResources
 CxiiRayTracingResourceStatsTool-facing device geometry and acceleration-structure counters
 CxiiRayTracingScenePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiReadOnlyAttributeA property attribute that indicates that the property may not be modified through the UI
 CxiiRecentDocumentsMenuAction
 CxiiRecentFilesListCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRecentProjectsMenuAction
 CxiiRectangleAreaLightComponent
 CxiiRectangleAreaLightRenderDataThe render data object for rectangle area lights
 CxiiRectangleAreaLightVisualizerAttributeVisualizer attribute for rectangle area lights
 CxiiRectTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRefCountedBase class for reference counted objects
 CxiiRefCountedContainer
 CxiiRefCountingImplCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiReflectedClassAll classes that should be dynamically reflectable, need to be derived from this base class
 CxiiReflectedFunctionDescriptorStores the description of a reflected function in a serializable form, used by xiiReflectedTypeDescriptor
 CxiiReflectedPropertyDescriptorStores the description of a reflected property in a serializable form, used by xiiReflectedTypeDescriptor
 CxiiReflectedTypeDescriptorStores the description of a reflected type in a serializable form. Used by xiiPhantomRttiManager to add new types
 CxiiReflectedTypeStorageAccessorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiReflectedTypeStorageManager
 CxiiReflectionCaptureComponent
 CxiiReflectionCaptureRenderData
 CxiiReflectionCaptureVisualizerAdapterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiReflectionCaptureVisualizerAttribute
 CxiiReflectionProbeInfluenceShapeShape used to evaluate a local reflection probe's influence volume
 CxiiReflectionSerializer
 CxiiReflectionUtilsHelper functions for handling reflection related operations
 CxiiRegisteredImageFileFormat
 CxiiRegisteredWindowHandle
 CxiiReloadResourceMsgToEngine
 CxiiRemoteEngineProcessViewContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRemoteEventEvent type for connections
 CxiiRemoteInterface
 CxiiRemoteMessageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRemoteMessageQueue
 CxiiRemoteThread
 CxiiRemoteToolingInterface
 CxiiRemoveNodeCommand
 CxiiRemoveObjectCommand
 CxiiRemoveObjectPropertyCommand
 CxiiRenderComponentCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderDataBatchCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderDoc
 CxiiRenderExtractionCategoryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderExtractionStatistics
 CxiiRenderGraph
 CxiiRenderGraphBarrierDescriptionDescribes a resource state barrier synthesized during compilation
 CxiiRenderGraphBlackboardCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderGraphBufferHandleOpaque handle to a virtual buffer resource declared in the render graph
 CxiiRenderGraphBuilder
 CxiiRenderGraphCompiledPassA fully compiled render pass ready for execution
 CxiiRenderGraphCompileSettingsControls optional features of the render graph compiler
 CxiiRenderGraphDebug
 CxiiRenderGraphFrame
 CxiiRenderGraphHandleGeneration-checked reference to a render graph owned by the render graph manager
 CxiiRenderGraphManager
 CxiiRenderGraphMergeGroup
 CxiiRenderGraphPassContext
 CxiiRenderGraphPassHandleOpaque handle to a registered render pass
 CxiiRenderGraphProfilerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderGraphQueueSubmission
 CxiiRenderGraphResourceCacheCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderGraphResourceDescriptionTool-facing lifetime and aliasing record for a logical graph resource
 CxiiRenderGraphResourceFlagsFlags that control the lifetime and behavior of a render graph resource
 CxiiRenderGraphResourceVersionDescriptionTool-facing metadata for one immutable resource version in the version timeline
 CxiiRenderGraphStatisticsPer-compile statistics for diagnostics and HUD display
 CxiiRenderGraphTextureHandle
 CxiiRenderGraphTimestampProfiler
 CxiiRenderModeAction
 CxiiRenderPassResourceScopeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPath
 CxiiRenderPipeline
 CxiiRenderPipelineAccelerationStructureBinding
 CxiiRenderPipelineAccelerationStructureInputPinA TLAS plus its explicit render-graph build dependency. Neither is authoring state
 CxiiRenderPipelineAccelerationStructureOutputPin
 CxiiRenderPipelineAssetDocument
 CxiiRenderPipelineAssetInterfacePublished asset-header interface, available without loading a compiled GPU resource
 CxiiRenderPipelineAssetManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineAuthoringImmutable authoring snapshot. Referenced assets can be read without recursively compiling them
 CxiiRenderPipelineBinding
 CxiiRenderPipelineBufferInputPin
 CxiiRenderPipelineBufferOutputPin
 CxiiRenderPipelineConnection
 CxiiRenderPipelineContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineDataInputPinImmutable reflected CPU snapshots with a native RTTI contract
 CxiiRenderPipelineDataOutputPin
 CxiiRenderPipelineDefinitionReference
 CxiiRenderPipelineDeviceFeatureCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineFeature
 CxiiRenderPipelineFrameDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineInputBindingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineInputDefaultPass
 CxiiRenderPipelineInstance
 CxiiRenderPipelineInterfacePass
 CxiiRenderPipelineNodeManager
 CxiiRenderPipelinePass
 CxiiRenderPipelinePassContext
 CxiiRenderPipelinePassDescriptorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelinePinSupplied by the reflected pass type, then narrowed by authored requirements
 CxiiRenderPipelinePinAccess
 CxiiRenderPipelinePinCardinality
 CxiiRenderPipelinePinConfiguration
 CxiiRenderPipelinePinConstraints
 CxiiRenderPipelinePinEnabledAttributeDeclarative presence for genuinely dynamic authored pin members
 CxiiRenderPipelinePinHandle
 CxiiRenderPipelinePinMetadata
 CxiiRenderPipelinePinNameAttribute
 CxiiRenderPipelinePinOptionalAttribute
 CxiiRenderPipelinePinTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineProfileConfig
 CxiiRenderPipelineResource
 CxiiRenderPipelineResourceDescriptor
 CxiiRenderPipelineSettings
 CxiiRenderPipelineSubgraphPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderPipelineTextureInputAttributeSelects a texture input from the owning pass in the property grid
 CxiiRenderPipelineTextureInputPin
 CxiiRenderPipelineTextureOutputPin
 CxiiRenderPipelineTextureResolution
 CxiiRenderPipelineTextureResolutionModeReference extent used to allocate an output texture or validate an input constraint
 CxiiRenderPipelineUsageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRenderTargetFormat
 CxiiRenderWorldModule
 CxiiRenderWorldModuleExtractionEvent
 CxiiRenderWorldSettingsComponent
 CxiiResizeAndSetObjectPropertyCommand
 CxiiResourceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiResourceAccessorProperty[internal] An implementation of xiiTypedMemberProperty that uses custom getter / setter functions to access a property
 CxiiResourceEventThese events may be sent by a specific xiiResource or by the xiiResourceManager
 CxiiResourceFlagsThe flags of a xiiResource instance
 CxiiResourceHandlePropertyAccessor[internal] Helper class to generate accessor functions for (private) resource handle members
 CxiiResourceHandleStreamOperations
 CxiiResourceLoadDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiResourceLoadDescriptionDescribes in which loading state a resource currently is, and how many different quality levels there are
 CxiiResourceLoaderFromFile
 CxiiResourceLoaderFromMemory
 CxiiResourceLockCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiResourceManagerThe central class for managing all types derived from xiiResource
 CxiiResourceManagerEventEvents sent by the xiiResourceManager
 CxiiResourceManagerStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiResourceManagerWorkerDataLoadCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiResourceManagerWorkerUpdateContent
 CxiiResourceTypeLoader
 CxiiResourceUpdateMsgToEngine
 CxiiRestoreResourceMsgToEngine
 CxiiResult
 CxiiRgbSensorPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRootMotionSource
 CxiiRotateGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRotateGizmoEditTool
 CxiiRTTI
 CxiiRTTIAllocatorThe interface for an allocator that creates instances of reflected types
 CxiiRttiConverterContextThis struct is used to store the information about an object that is currently being converted. It is stored in the xiiRttiConverterContext and allows to look up objects by their guid and vice versa
 CxiiRttiConverterObjectThis class is used to convert between native C++ objects and xiiAbstractObjectGraphs. It is used by the xiiDocument system to serialize native objects into documents and deserialize them back
 CxiiRttiConverterReaderThis class is used to convert xiiAbstractObjectGraphs into native C++ objects. It is used by the xiiDocument system to deserialize documents into native objects
 CxiiRttiConverterWriterThis class is used to convert native C++ objects into xiiAbstractObjectGraphs. It is used by the xiiDocument system to serialize native objects into documents
 CxiiRTTIDefaultAllocatorDefault implementation of xiiRTTIAllocator that allocates instances via the given allocator
 CxiiRttiMappedObjectFactoryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiRTTINoAllocatorDummy Allocator for types that should not be allocatable through the reflection system
 CxiiRttiTypeStringAttribute
 CxiiSaveDocumentTaskCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSaveProfilingResponseToEditor
 CxiiScaleGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScaleGizmoEditTool
 CxiiScene2Document
 CxiiScene2LayerEvent
 CxiiSceneAction
 CxiiSceneActions
 CxiiSceneCameraPreview
 CxiiSceneContext
 CxiiSceneDocument
 CxiiSceneDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneDocumentRoot
 CxiiSceneDocumentSettings
 CxiiSceneDocumentSettingsBase
 CxiiSceneExportModifierBase class for modifiers that can be applied to a world before exporting it. This allows to modify the world in a way that is specific to the document type or the export process, without having to add export specific code to the regular world update loop
 CxiiSceneExportModifier_GenericExport
 CxiiSceneExportModifier_RemoveCommentComponents
 CxiiSceneExportModifier_RemoveShapeIconComponentsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneGeometryExporter
 CxiiSceneGizmoActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneInstanceSelectionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneLayer
 CxiiSceneLayerBase
 CxiiSceneLoadUtilityThis class allows to load a scene in the background and switch to it, once loading has finished
 CxiiSceneMeshPickingPass
 CxiiSceneMeshPickingState
 CxiiSceneObjectManager
 CxiiScenePickingReadbackCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScenePreferencesUserCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScenePreviewLighting
 CxiiSceneRayProbePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneSelectionContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneSelectionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneShapeIconPass
 CxiiSceneShapeIconPickingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSceneViewContext
 CxiiSceneViewPerspectiveCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScopedCFRefCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScopedRefPointer
 CxiiScopeExit
 CxiiScreenProvides functionality to detect available monitors
 CxiiScreenInfoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScreenIrradianceTracePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScreenRefractionTracePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScreenSpaceReflectionsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScreenSpaceReflectionsTemporalPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptableFunctionAttributeAttribute to mark a function up to be exposed to the scripting system. Arguments specify the names of the function parameters
 CxiiScriptAllocator
 CxiiScriptBaseClassFunctionAttribute
 CxiiScriptClassResource
 CxiiScriptComponent
 CxiiScriptCoroutine
 CxiiScriptCoroutine_MoveToCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptCoroutine_TweenPropertyCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptCoroutine_WaitCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptCoroutineCreationMode
 CxiiScriptCoroutineFunctionPropertyA function property that creates an instance of the given coroutine type and starts it immediately
 CxiiScriptCoroutineHandle
 CxiiScriptCoroutineMessageHandlerA message handler that creates an instance of the given coroutine type and starts it immediately
 CxiiScriptCoroutineRTTI
 CxiiScriptExtensionAttributeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptExtensionClass_CVarCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptExtensionClass_DebugHelper class to expose debug rendering to scripting
 CxiiScriptExtensionClass_LogCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptExtensionClass_Physics
 CxiiScriptExtensionClass_PrefabsScript extension class providing prefab instantiation functionality for scripts
 CxiiScriptExtensionClass_Spatial
 CxiiScriptExtensionClass_StableRandomCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiScriptFunctionProperty
 CxiiScriptInstance
 CxiiScriptMessageDesc
 CxiiScriptMessageHandler
 CxiiScriptRTTI
 CxiiScriptWorldModule
 CxiiSearchPatternFilterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSelectedCurveCP
 CxiiSelectedGameObject
 CxiiSelectionAction
 CxiiSelectionActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSelectionContext
 CxiiSelectionEntry
 CxiiSelectionManagerSelection Manager stores a set of selected document objects
 CxiiSelectionManagerEventEvent describing changes to the selection in the selection manager
 CxiiSemaphoreCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSensorCalibration
 CxiiSensorCaptureCommon calibration and per-occurrence output lifetime, not an executable sensor algorithm
 CxiiSensorNoiseModelNoise model applied to the physically calibrated sensor signal
 CxiiSensorProfileA calibration assigned to a concrete physical sensor category
 CxiiSensorProfileHandle
 CxiiSensorProfileRegistryStatsTool-facing registry statistics
 CxiiSensorRenderingManager
 CxiiSensorShutterTypeExposure model used when sampling a frame
 CxiiSensorTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSerializationContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSerializedBlock
 CxiiSet
 CxiiSetBaseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSetColorModeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSetObjectPropertyCommand
 CxiiSetPropertyAccessor
 CxiiSettingsComponentCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSettingsComponentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSetupProjectMsgToEngine
 CxiiShaderBoolA wrapper class that converts a bool into the correct data layout for shaders
 CxiiShaderCompilerApplicationCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShaderCompilerDXIL
 CxiiShaderCompilerSPIRV
 CxiiShaderMat3Copyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShaderMat4A wrapper class that converts a xiiMat4 into the correct data layout for shaders
 CxiiShaderPermutationResource
 CxiiShaderPermutationResourceDescriptor
 CxiiShaderPermutationResourceLoader
 CxiiShaderPermutationUtilities
 CxiiShaderResource
 CxiiShaderResourceDescriptor
 CxiiShaderTransformA wrapper class that converts a xiiTransform into the correct data layout for shaders
 CxiiShaderTypeRegistry
 CxiiShadingQualityLevelCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShadowCascadeDescription
 CxiiShadowCascadePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShadowCascadeSettingsAuthoring and quality controls for stabilized cascaded shadow maps
 CxiiShadowCascadeSnapshotCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShadowCascadeUtilsCPU cascade construction shared by the renderer and deterministic tests
 CxiiShapeIconComponent
 CxiiSharedPtrCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiShutdownProcessMsgToEngine
 CxiiSimdBBoxCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdBBoxdCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdBBoxSphereCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdBBoxSpheredCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdBSphereCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdBSpheredCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdDoubleCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdFloatCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdMat4dCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdMat4fCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdMathCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdPerlinNoiseCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdQuatCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdQuatdCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdRandomCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdTransformCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdTransformdCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdVec4bCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdVec4dCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdVec4fCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimdVec4iA SIMD 4-component vector class of signed 32b integers
 CxiiSimdVec4uCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimpleAssetDocument
 CxiiSimpleConfigMsgToEngine
 CxiiSimpleDocumentConfigMsgToEditor
 CxiiSimpleDocumentConfigMsgToEngine
 CxiiSimpleDocumentObjectManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSimulationSettingsMsgToEngine
 CxiiSingleCurveData
 CxiiSingletonRegistrar
 CxiiSingletonRegistry
 CxiiSIUnitOfTimeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSizeTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSizeToTypeHelper struct to get a storage type from a size in byte
 CxiiSkeletonAction
 CxiiSkeletonActions
 CxiiSkeletonAssetDocument
 CxiiSkeletonAssetDocumentGenerator
 CxiiSkeletonAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSkeletonAssetEvent
 CxiiSkeletonComponent
 CxiiSkeletonComponentDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSkeletonContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSkeletonJoint
 CxiiSkeletonJointGeometryTypeAuthoring metadata retained in skeleton documents. These types do not describe runtime physics objects
 CxiiSkeletonJointType
 CxiiSkeletonPoseComponent
 CxiiSkeletonPreview
 CxiiSkeletonPreviewSettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSkeletonResource
 CxiiSkeletonResourceDescriptor
 CxiiSkeletonViewContext
 CxiiSkinnedMeshComponentMesh component carrying palette skinning and morph target data
 CxiiSkyAtmosphereComponent
 CxiiSkyAtmosphereRenderDataA sky atmosphere component. This represents a sky atmosphere that is rendered in the background of the scene
 CxiiSliderActionAn action that represents an integer value within a fixed range, and gets displayed as a slider
 CxiiSmallArray
 CxiiSmallArrayBase
 CxiiSmcDescription
 CxiiSmcSubMesh
 CxiiSmcTriangle
 CxiiSnapProvider
 CxiiSnapProviderEvent
 CxiiSortingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSoundInterfaceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelBrickFlags
 CxiiSparseVoxelBrickStateTool-facing state of one physical brick slot in the sparse radiance pool
 CxiiSparseVoxelBrickUpdateOne brick selected for geometry voxelization and radiance injection
 CxiiSparseVoxelEnvironmentSeedPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelFrameDataOwned CPU clipmap scheduling snapshot, published as const data and retained by recording
 CxiiSparseVoxelGatherPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelPoolPreparePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelRadianceContextCPU-only sparse clipmap residency and update scheduling for one consumer. No GPU or graph ownership
 CxiiSparseVoxelRadianceFrameStats
 CxiiSparseVoxelRadianceSettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelSchedulePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSparseVoxelUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSpatialDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSpatialDataHandle
 CxiiSpatialSystemCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSpatialSystem_RegularGrid
 CxiiSpawnBoxComponent
 CxiiSpawnBoxComponentFlags
 CxiiSpawnComponent
 CxiiSpawnComponentFlags
 CxiiSphereAreaLightComponentFinite spherical Lambertian emitter authored in physical photometric units
 CxiiSphereAreaLightRenderDataRender data for an omnidirectional spherical area emitter
 CxiiSphereGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSphereManipulatorAdapter
 CxiiSphereManipulatorAttribute
 CxiiSphereVisualizerAdapter
 CxiiSphereVisualizerAttribute
 CxiiSpotLightComponentA spot light component. This represents a light source that emits light in a cone shape, like a flashlight or a spotlight on a stage
 CxiiSpotLightRenderData
 CxiiSpotLightVisualizerAdapterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSpotLightVisualizerAttributeVisualizer attribute for spot lights. Also renders a cone when the range is non-zero
 CxiiStackTracerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStandardJSONWriter
 CxiiStandardMenus
 CxiiStandardMenuTypesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStartup
 CxiiStartupStageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachine_SetInitialStateCommand
 CxiiStateMachineAssetDocumentCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineAssetManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineComponentA component that holds a xiiStateMachineInstance using the xiiStateMachineDescription from the resource assigned to this component
 CxiiStateMachineComponentManager
 CxiiStateMachineConnection
 CxiiStateMachineContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineDescription
 CxiiStateMachineInstance
 CxiiStateMachineLogicOperatorAn enum that represents the operator of a comparison
 CxiiStateMachineNode
 CxiiStateMachineNodeAny
 CxiiStateMachineNodeBaseBase class for nodes in the state machine graph
 CxiiStateMachineNodeManager
 CxiiStateMachinePinCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineResource
 CxiiStateMachineState
 CxiiStateMachineState_Compound
 CxiiStateMachineState_Empty
 CxiiStateMachineState_NestedStateMachineCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineState_ScriptCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStateMachineState_ScriptBaseClassFunctions
 CxiiStateMachineState_SendMsg
 CxiiStateMachineState_SwitchObject
 CxiiStateMachineTransition
 CxiiStateMachineTransition_BlackboardConditionsA state machine transition implementation that checks the instance's blackboard for the given conditions
 CxiiStateMachineTransition_Compound
 CxiiStateMachineTransition_TimeoutA state machine transition implementation that triggers after the given time
 CxiiStateMachineTransition_TransitionEventA state machine transition implementation that triggers when a 'transition event' is sent
 CxiiStateMapCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStaticAllocatorWrapperWrapper for the allocator used for static/global objects
 CxiiStaticArrayCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStaticBitfield
 CxiiStaticLinkHelper
 CxiiStaticMeshComponentStatic mesh component optimized for cached extraction and GPU-driven rendering
 CxiiStaticRingBufferCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStatsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStatus
 CxiiStbImageFileFormatsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStopwatchCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStreamGroupElementRemovedEventEvent data that contains the stream group and the index of the element which is about to be removed
 CxiiStreamGroupElementsClearedEventEvent data that contains the stream group for which all elements have been cleared
 CxiiStreamReaderInterface for binary in (read) streams
 CxiiStreamReaderWithStatsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStreamWriterInterface for binary out (write) streams
 CxiiStreamWriterWithStatsA stream writer that wraps another stream to track how many bytes are written to it
 CxiiStringBaseBase class for strings, which implements all read-only string functions
 CxiiStringBuilder
 CxiiStringDeduplicationReadContextThis class to restore strings written to a stream using a xiiStringDeduplicationWriteContext
 CxiiStringDeduplicationWriteContext
 CxiiStringIteratorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStringReverseIterator
 CxiiStringUtf16
 CxiiStringUtf32
 CxiiStringUtf8
 CxiiStringUtilsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiStringView
 CxiiStringWCharCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSubAssetInformation about an asset or sub-asset
 CxiiSubAssetData
 CxiiSubSystem
 CxiiSuffixAttributeUsed for any property shown as a line edit (int, float, vector etc)
 CxiiSurfaceAssetDocumentCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSurfaceAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSurfaceInteraction
 CxiiSurfaceInteractionAlignment
 CxiiSurfaceQueryPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSurfaceRasterConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSurfaceResource
 CxiiSurfaceResourceDescriptor
 CxiiSurfaceResourceEvent
 CxiiSwizzleCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSynchronizedGraphCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiSyncWithProcessMsgToEditor
 CxiiSyncWithProcessMsgToEngine
 CxiiSystemInformation
 CxiiTag
 CxiiTagRegistry
 CxiiTagSetTemplate
 CxiiTagSetWidgetAttribute
 CxiiTaskCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTaskGroupCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTaskGroupDependency
 CxiiTaskGroupIDGiven out by xiiTaskSystem::CreateTaskGroup to identify a task group
 CxiiTaskPriority
 CxiiTaskSystemCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTaskSystemState
 CxiiTaskSystemThreadStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTaskWorkerInfo
 CxiiTaskWorkerThreadCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTelemetryCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTelemetryMessageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTempHashedString
 CxiiTemporalAntiAliasingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTemporaryAllocatorCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTemporaryAllocatorWrapperWrapper for the allocator that is used for temporary allocations
 CxiiTemporaryArray
 CxiiTemporaryAttribute
 CxiiTemporaryHybridArray
 CxiiTexture2DChannelMappingEnum
 CxiiTexture2DResolutionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTexture2DResource
 CxiiTexture2DResourceDescriptorUse this descriptor in calls to xiiResourceManager::CreateResource<xiiTexture2DResource> to create textures from data in memory
 CxiiTexture3DResource
 CxiiTexture3DResourceDescriptorUse this descriptor in calls to xiiResourceManager::CreateResource<xiiTexture3DResource> to create textures from data in memory
 CxiiTextureAssetActions
 CxiiTextureAssetDocument
 CxiiTextureAssetDocumentGenerator
 CxiiTextureAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureAssetProfileConfigTexture asset transformation settings. Profile dimensions are baked into native target definitions
 CxiiTextureAssetProperties
 CxiiTextureAtlasCreationDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureAtlasRuntimeDescription
 CxiiTextureChannelMode
 CxiiTextureChannelModeAction
 CxiiTextureComparerCompares two images and generates various outputs
 CxiiTextureComparerDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureConverter
 CxiiTextureConverterBumpMapFilterDefines which filter kernel is used to approximate the x/y bump map gradients
 CxiiTextureConverterChannelMappingCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureConverterChannelValueDefines which channel of another texture to read to get a value
 CxiiTextureConverterCompressionMode
 CxiiTextureConverterDescription
 CxiiTextureConverterMipmapMode
 CxiiTextureConverterMode
 CxiiTextureConverterOutputType
 CxiiTextureConverterProcessor
 CxiiTextureConverterSamplerPresetAuthoring presets compiled into fixed native sampler settings. Runtime samplers do not retain this enum
 CxiiTextureConverterSliceChannelMapping
 CxiiTextureConverterTargetPlatform
 CxiiTextureConverterUsage
 CxiiTextureCubeAssetDocumentCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureCubeAssetDocumentGenerator
 CxiiTextureCubeAssetDocumentManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureCubeAssetProperties
 CxiiTextureCubeChannelMappingEnum
 CxiiTextureCubeContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureCubeResource
 CxiiTextureCubeResourceDescriptorUse this descriptor in calls to xiiResourceManager::CreateResource<xiiTextureCubeResource> to create textures from data in memory
 CxiiTextureCubeViewContext
 CxiiTextureForwardPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureHistoryPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureLodSliderAction
 CxiiTexturePacker
 CxiiTexturePreviewPass
 CxiiTextureResourceLoaderCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureSelectionPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTextureViewContext
 CxiiTgaFileFormatCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiThisIsAStringCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiThread
 CxiiThreadEvent
 CxiiThreadSignalCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiThreadUtilsContains general thread functions
 CxiiThreadWithDispatcherCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTimeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTimedDeathComponent
 CxiiTimestamp
 CxiiTimeStepSmoothing
 CxiiTitleAttribute
 CxiiToggleWorldSpaceGizmo
 CxiiTokenRepresents one piece of tokenized text in a document
 CxiiTokenizedFileCacheCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTokenizer
 CxiiTokenTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiToneMappingOperatorFilmic curve applied after scene exposure and before display encoding
 CxiiToneMappingPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiToolsProject
 CxiiToolsProjectEvent
 CxiiToolsProjectRequest
 CxiiToolsReflectionUtils
 CxiiToolsSerializationUtils
 CxiiToolsTagCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiToolsTagRegistry
 CxiiTraitIntType traits
 CxiiTransformFlags
 CxiiTransformGizmoAction
 CxiiTransformGizmoActions
 CxiiTransformManipulatorAdapter
 CxiiTransformManipulatorAttribute
 CxiiTransformPreservationDefines during re-parenting what transform is going to be preserved
 CxiiTransformResult
 CxiiTransformStatus
 CxiiTransformTemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTranslateGizmoCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTranslateGizmoAction
 CxiiTranslateGizmoEditTool
 CxiiTranslationLookup
 CxiiTranslatorBase class to translate one string into another
 CxiiTranslatorFromFilesLoads translations from files. Each translator can have different search paths, but the files to be loaded are the same for all of them
 CxiiTranslatorLogMissing
 CxiiTranslatorMakeMoreReadableReturns the same string that is passed into it, but strips off class names and separates the text at CamelCase boundaries
 CxiiTranslatorPassThroughJust returns the same string that is passed into it. Can be used to display the actually untranslated strings
 CxiiTranslatorStorage
 CxiiTreeNode
 CxiiTriggerDelayModifierComponent
 CxiiTriggerStateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiTubeAreaLightComponentFinite tube/capsule Lambertian emitter authored in physical units
 CxiiTubeAreaLightRenderDataRender data for a capsule-shaped tube emitter aligned with local +X
 CxiiTypedArrayPropertyDo not cast into this class or any of its derived classes, use xiiTypedArrayProperty instead
 CxiiTypedArrayProperty< const char * >Specialization of xiiTypedArrayProperty to retain the pointer in const char*
 CxiiTypedComponentHandle
 CxiiTypedConstantProperty
 CxiiTypedCVar[internal] Helper class to implement xiiCVarInt, xiiCVarFlag, xiiCVarBool and xiiCVarString
 CxiiTypedEnumProperty[internal] Base class for enum / bitflags properties that already defines the type
 CxiiTypedFunctionProperty
 CxiiTypedMapProperty
 CxiiTypedMemberProperty
 CxiiTypedMemberProperty< const char * >
 CxiiTypedObject
 CxiiTypedPointer
 CxiiTypedResourceHandle
 CxiiTypedScriptCoroutineBase class of coroutines which are implemented in C++ to allow automatic unpacking of the arguments from variants
 CxiiTypedSetPropertyDo not cast into this class or any of its derived classes, use xiiAbstractSetProperty instead
 CxiiTypedSetProperty< const char * >Specialization of xiiTypedArrayProperty to retain the pointer in const char*
 CxiiTypeFlagsFlags that describe a reflected type
 CxiiTypelessResourceHandleThe typeless implementation of resource handles. A typed interface is provided by xiiTypedResourceHandle
 CxiiTypeTraits
 CxiiTypeVersionInfoA class that overlaps xiiReflectedTypeDescriptor with the properties needed for patching
 CxiiTypeVersionReadContextUse this class to restore type versions written to a stream using a xiiTypeVersionWriteContext
 CxiiTypeVersionWriteContext
 CxiiTypeWidgetAttribute
 CxiiUnicodeUtilsHelper functions to work with Unicode
 CxiiUniquePtrCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiUnlinkPrefabCommand
 CxiiUpdateRateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiUpdateReflectionTypeMsgToEditor
 CxiiUpdateTask
 CxiiUpscalePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiUuidThis data type is the abstraction for 128-bit Uuid (also known as GUID) instances
 CxiiVarianceTypeAngle
 CxiiVarianceTypeAngled
 CxiiVarianceTypeBaseDouble
 CxiiVarianceTypeBaseFloat
 CxiiVarianceTypeDouble
 CxiiVarianceTypeFloat
 CxiiVarianceTypeTime
 CxiiVariant
 CxiiVariantAdapter< Is 1 if T a non-const reference or pointer
 CxiiVariantAdapter< const char *, const char *, 1, 0 >
 CxiiVariantAdapter< T, C, 1, 0 >
 CxiiVariantAdapter< T, C, 1, 1 >
 CxiiVariantAdapter< T, xiiBitflags< S >, 0, 0 >
 CxiiVariantAdapter< T, xiiBitflags< S >, 0, 1 >
 CxiiVariantAdapter< T, xiiEnum< S >, 0, 0 >
 CxiiVariantAdapter< T, xiiEnum< S >, 0, 1 >
 CxiiVariantAdapter< T, xiiStringView, 1, 0 >
 CxiiVariantAdapter< T, xiiVariant, 1, 0 >
 CxiiVariantAdapter< T, xiiVariant, 1, 1 >
 CxiiVariantAdapter< T, xiiVariantArray, 0, 0 >
 CxiiVariantAdapter< T, xiiVariantArray, 0, 1 >
 CxiiVariantAdapter< T, xiiVariantDictionary, 0, 0 >
 CxiiVariantAdapter< T, xiiVariantDictionary, 0, 1 >
 CxiiVariantAssignmentAdapter< Is 1 if T is a xiiTypeFlags::StandardType or a custom type
 CxiiVariantAssignmentAdapter< T, C, 1 >
 CxiiVariantAssignmentAdapter< T, xiiBitflags< S >, 0 >
 CxiiVariantAssignmentAdapter< T, xiiEnum< S >, 0 >
 CxiiVariantAssignmentAdapter< T, xiiVariantArray, 0 >
 CxiiVariantAssignmentAdapter< T, xiiVariantDictionary, 0 >
 CxiiVariantClass
 CxiiVariantHelper
 CxiiVariantStorageAccessor
 CxiiVariantSubAccessor
 CxiiVariantSubDefaultStateProvider
 CxiiVariantTypeThis enum describes the type of data that is currently stored inside the variant
 CxiiVariantTypeDeductionA helper struct to convert the C++ type, which is passed as the template argument, into one of the xiiVariant::Type enum values
 CxiiVariantTypeInfo
 CxiiVariantTypeInfoT
 CxiiVariantTypeRegistry
 CxiiVec2TemplateA 2-component vector class
 CxiiVec3TemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVec4TemplateCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVersionKeyTuple used for identifying patches and tracking patch progression
 CxiiVertexPullDrawCommandsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiView
 CxiiViewAction
 CxiiViewActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiViewConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiViewDataCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiViewDestroyedMsgToEngine
 CxiiViewDestroyedResponseMsgToEditor
 CxiiViewEvent
 CxiiViewEventType
 CxiiViewHandle
 CxiiViewHighlightMsgToEngine
 CxiiViewLightActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiViewLightButtonAction
 CxiiViewLightSliderAction
 CxiiViewMarqueePickingMsgToEngine
 CxiiViewMarqueePickingResultMsgToEditor
 CxiiViewPickingMsgToEngine
 CxiiViewPickingResultMsgToEditor
 CxiiViewRedrawMsgToEngine
 CxiiViewRenderMode
 CxiiViewRenderModePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiViewRenderResourceContextHandle
 CxiiViewRenderResourceManager
 CxiiViewScreenshotMsgToEngine
 CxiiVirtualShadowFeedbackPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowFeedbackReadbackPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowFeedbackResetPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowFeedbackStats
 CxiiVirtualShadowGpuLayout
 CxiiVirtualShadowMapManager
 CxiiVirtualShadowMapSettingsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowMapStats
 CxiiVirtualShadowPageId
 CxiiVirtualShadowPageMappingTool-facing resident mapping and dirty state
 CxiiVirtualShadowPagePublicationImmutable clean-record edits and validated retirement tickets, with allocation provenance
 CxiiVirtualShadowPagePublishPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowPageRequestOne unique page request produced by compacted GPU shadow feedback
 CxiiVirtualShadowRasterBatch
 CxiiVirtualShadowRasterPage
 CxiiVirtualShadowRasterTicket
 CxiiVirtualShadowRasterWorkPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowResidencySnapshot
 CxiiVirtualShadowSamplingConstantsPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowTableBindingsFrame-local GPU bindings and addressing, never serialized scene identities
 CxiiVirtualShadowTablesPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVirtualShadowTableUpload
 CxiiVirtualThumbStickCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisibilityState
 CxiiVisibilityViewPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisitorExecutionUsed as return value of visitor functions to define whether calling function should stop or continue visiting
 CxiiVisualizerAdapter
 CxiiVisualizerAdapterRegistry
 CxiiVisualizerAnchor
 CxiiVisualizerAttribute
 CxiiVisualizerManager
 CxiiVisualizerManagerEvent
 CxiiVisualScriptClassAssetDocument
 CxiiVisualScriptClassAssetManagerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptClassAssetPropertiesCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptClassResourceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptCompilerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptComponentDragDropHandlerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptComponentHandle
 CxiiVisualScriptCoroutineCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptCoroutineAllocator
 CxiiVisualScriptDataDescriptionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptDataStorage
 CxiiVisualScriptDataTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptExecutionContext
 CxiiVisualScriptExpressionDataType
 CxiiVisualScriptExpressionVariable
 CxiiVisualScriptFunctionPropertyCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptGameObjectHandle
 CxiiVisualScriptGraphDescription
 CxiiVisualScriptInstanceCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptInstanceData
 CxiiVisualScriptMessageHandler
 CxiiVisualScriptNodeDescription
 CxiiVisualScriptNodeManager
 CxiiVisualScriptNodeRegistry
 CxiiVisualScriptPin
 CxiiVisualScriptSendMessageMode
 CxiiVisualScriptTypeDeduction
 CxiiVisualScriptVariable
 CxiiVisualScriptVariableAttribute
 CxiiVisualScriptVariableCategory
 CxiiVisualScriptVariableTypeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualScriptVariableTypeDeclaration
 CxiiVisualShaderAction
 CxiiVisualShaderActionsCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVisualShaderCodeGenerator
 CxiiVisualShaderNodeDescriptor
 CxiiVisualShaderNodeManager
 CxiiVisualShaderNodeType
 CxiiVisualShaderPin
 CxiiVisualShaderPinDescriptor
 CxiiVisualShaderTypeRegistry
 CxiiVolumeBoxComponent
 CxiiVolumeComponent
 CxiiVolumePositionCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVolumeSamplerCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVolumeSphereComponent
 CxiiVolumetricCloudComponent
 CxiiVolumetricCloudRenderDataPer-view cloud-layer data consumed by lighting and atmosphere passes
 CxiiVolumetricCloudSettingsPhysical and procedural controls for a world-scale cloud layer
 CxiiVolumetricCompositePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVolumetricMediumComponent
 CxiiVolumetricMediumComponentManagerSynchronizes active component transforms after the world transform phase
 CxiiVolumetricMediumDescription
 CxiiVolumetricMediumHandle
 CxiiVolumetricMediumManager
 CxiiVolumetricMediumSettingsConfiguration of the sparse world-cell hierarchy used for medium streaming
 CxiiVolumetricMediumShapeCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVolumetricMediumStats
 CxiiVulkanAllocationCreateFlags
 CxiiVulkanAllocationCreateInfo
 CxiiVulkanAllocationInfo
 CxiiVulkanMemoryAllocator
 CxiiVulkanMemoryPropertyFlags
 CxiiVulkanMemoryStatistics
 CxiiVulkanMemoryUsageCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiVulkanTypeConversions
 CxiiWeightedBlendedOITResolvePassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWindow
 CxiiWindowBaseBase class of all window classes that have a client area and a native window handle
 CxiiWindowCreationDescriptionParameters for creating a window, such as position and resolution
 CxiiWindowEvent
 CxiiWindowManager
 CxiiWindowModeDetermines how the position and resolution for a window are picked
 CxiiWindowOutputTargetBase
 CxiiWindowOutputTargetGALCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWindStrengthCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWindWorldModuleInterface
 CxiiWorkerThreadType
 CxiiWorld
 CxiiWorldDescriptionDescribes the initial state of a world
 CxiiWorldDirectionalLightPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWorldInstancesUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWorldLightData
 CxiiWorldLightsUploadPassCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWorldLightUploadStatistics
 CxiiWorldModule
 CxiiWorldModuleConfigCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWorldModuleFactoryHelper class to get component type ids and create new instances of world modules from rtti
 CxiiWorldReader
 CxiiWorldRttiConverterContextCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWorldSettingsMsgToEngine
 CxiiWorldUpdatePhase
 CxiiWorldWriterCopyright (c) Theophilus Eriata. All Rights Reserved
 CxiiWriteAccessorMapProperty